Divinokage
Smash Legend
Well if you take the sentence without the context that way, of course it'll seem weird.. lol.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
No, I don't. I think the buttons that you press will impact your performance. If you're playing well and you're feeling good, you're feeling good because you're playing well. The goodness of performance is the cause, not the effect.Lack of confidence leads to hesitation or self-implemented mental roadblocks.
You don't believe someone's mental state can impact their performance?
Of course losing a lot can be a cause of mental blocks, but why deny that mental blocks can also be a cause of losing? Those are not mutually exclusive propositions. Of course winning and losing are ultimately determined by what buttons you press at what times, but mental states like nervousness can affect what buttons you press at what times. This would be equivalent to thinking that a mental state like "thinking that your opponent will jump" can affect what buttons you press at what time. The only reason I can see for denying that would be if you are an epiphenomenalist about the mind (or an eliminativist for that matter), but both of those are highly implausible.No, I don't. I think the buttons that you press will impact your performance. If you're playing well and you're feeling good, you're feeling good because you're playing well. The goodness of performance is the cause, not the effect.
Having mental blocks is a real thing, but those aren't why you're losing. You lose when you don't play as well as your opponent does. If anything, I would say it's more likely that losing creates those mental blocks. Again, play ability is the cause, not the effect.
Humans are prone to variability in their performance. There's nothing wrong with it and it's natural. But to blame your "confidence" over your ability is definitely a step in the wrong direction to solving the problem.
Don't get me wrong, there's definitely more to it than how I'm making it sound because mentality can cause positive feedback loops or other long-term effects, but I don't want to spread attribution error as misinformation. I would rather portray the issue as 100-0 so that my readers resolve the initial problem.
The only real reason is because it allows you to justify your losses as something other than a difference in ability. As soon as everything because a difference in ability, you can focus on your ability and your win ratio strictly improves. Telling someone to "have a good mindset" is not only ambiguous and vague, even if it's true it's basically impossible to reasonably resolve in a short amount of time. The title of this thread is "Drastic Improvement" and I intend to keep it to that focus.Of course losing a lot can be a cause of mental blocks, but why deny that mental blocks can also be a cause of losing?
lol thank q <3Hehe that's the way, I like that! =D
I don't think Vudujin lost confidence its just that he was under pressure and his composure was lost. Happens to everyone.the confidence!
http://www.youtube.com/watch?v=ODL3MJllhu4#t=8m55s
I don't see how hard it is to grasp this. If I know the timing of how to rest someone out of a stand up animation, I'm going to be able to do it regardless of how confident I feel. I'll only have a "bad mindset" and doubt myself if I don't know how to do it in the first place.If you're playing well and you're feeling good, you're feeling good because you're playing well.
That only happens when the guy doesn't know what he's doing. But with enough practice, his perspective will change. His ability increases. The more he learns, the more realizations he will have. The change in his perspective is a result of his progress, not the other way around.How can you learn everything about something when you limit yourself? Someone that doesn't believe he can succeed or do it will never succeed.
Look at what you said. You UNDERSTOOD the situation. Your ability allowed you to take advantage.On my end with that I was confident he was going to WD in and do something and Side-B beats basically all options if Luigi doesn't shield.. even if he shields his position is reset.
How are you so sure that these people hesitated due to lack of consistency rather than lack of confidence?I do see a lot of people missing reads just because they don't follow through or are hesitant just for that split second needed to get that read... and then if you don't get it, your momentum can likely break or your mind can crumble if you arent careful.
Reply With Quote
Emotions shouldn't be a factor in how well someone performs.
No.That's not true a person who is extremely nervous while playing has a high chance of choking and messing up than a person who is really confident in his skill. Think about it this way, a person can be a social butterfly, but their can be a situation in his life where the emotion of anxiety hits him preventing him from being "that social butterfly" which is basically a emotion being a factor on how well someone performs. Same thing goes with anger..I know some people who play better when they're pissed off. I for one are one of those people.
That is something COMPLETELY DIFFERENT. If you chop off my hands, then yea I won't be able to play as well as I want to.The ambiance of an environment can also reflect how you play and the emotions you emit. For example, playing smash with cold hands. A lot of people can't play smash with cold hands, and its considered a legitimate john.
No.See what I mean
What makes you say that? You are constantly influenced by your surroundings no matter what you say or think about a situation.. even if you really don't want to be influenced by something, you still are. It's impossible to play like a robot, we are humans and we are made out of energy.. any thoughts or actions you do has an effect on you. A feeling can indeed disappear but in this particular case it's because you aren't centered enough for your goal.. Speaking from experience, I'm 99% always happy, the reason that is because I'm constantly striving towards what I want to do so that feeling good energy is always there and it drives me forward no matter the trials I face.. That feeling does not disappear because I truly want it... and it's also because I can enjoy many many little things in life too, that helps me almost never get bored. I believe if you don't have that kind of drive then there's no way in hell you'll be able to become someone great because you'll likely doubt yourself or limit yourself in a way where the negative emotions will hold down.The "confidence" you talk about is just an emotion.
Emotions shouldn't be a factor in how well someone performs.
It sounds really motivational and feel-good when you talk about believing in yourself, but in the end that's just what it is, a good feeling. A feeling can disappear.
Being good entails being consistent at something, and emotions are the opposite of that.
Being nervous will make you miss a lot easy things, maybe when there's no pressure behind you then of course it's super easy to do whatever you want.. but you are also influenced by your opponent as well, he's sitting beside you.. you are fighting a battle for your tournament life. Again anything that happens to you will make you feel whatever it is, I'm not inside your head. If you didn't know how to do it in the first place then that's on you for not training all possible situations, it has nothing to do with mindset.. you just dont know how to do it.I don't see how hard it is to grasp this. If I know the timing of how to rest someone out of a stand up animation, I'm going to be able to do it regardless of how confident I feel. I'll only have a "bad mindset" and doubt myself if I don't know how to do it in the first place.
That's true but some people train a lot more than others and they still aren't able to be successful, the way the mind works is pretty crazy.. I wouldn't be able to tell you how the mind works for every single human being.That only happens when the guy doesn't know what he's doing. But with enough practice, his perspective will change. His ability increases. The more he learns, the more realizations he will have. The change in his perspective is a result of his progress, not the other way around.
Perhaps but still, I did take a guess and I was confident in that guess... i could've gotten punished for it too.Look at what you said. You UNDERSTOOD the situation. Your ability allowed you to take advantage.
Well it's true that lower skilled player are much slower than top players but I mean even missing simple reads, it could be both either confidence or consistency.How are you so sure that these people hesitated due to lack of consistency rather than lack of confidence?
Yes
No, its still relevant (w/ the exception of the cold hands part) anyways yeah your environment still reflect your emotions and how well you perform. Another example, a hype crowd going against you. They're are some people I guarantee you that will put like 25% of their focus on the crowd when its suppose to be on the game. Are they giving it their all? No, because 25% of their focus is with the crowdThat is something COMPLETELY DIFFERENT. If you chop off my hands, then yea I won't be able to play as well as I want to.
Oh well
so hypei'm revamping the content over the next 2 months. i plan to elicit help from dr peepee, cactuar, and kirbykaze as well, as we all share pretty much the same mentality concerning the game.
it should be up by christmas day. it's a long wait, but it's also a ****ing lot of work and i want it done well.
edit: my current version is full of holes and references to myself for areas to fill in, and it's still 18 pages single-spaced in MS word. it's ****ing long.
It seemed to me you were well conditioned with the punch. I hope you listen to your own advice.It's not necessarily being "random", but being observant of what your opponent is being conditioned to.
As a Sheik, I might do plenty of ftilts and fairs to pressure a person, causing them to instinctively shield in those states. I might get a few hits early, but then they may begin shielding excessively in those situations, expecting a fair or tilt pressure. This is when I feel I can do a fake and empty hop/grab (tomahawk), as a mixup.
From the onset, the tomahawk seems random, but its calculated
Either they suck, there not interested in the game that much anymore. You 4 stock them and they don't have fun. They don't want to play with someone like you who is good.how do i play with friends and players who are afraid to play with me
begging doesnt work simply asking them doesnèt work, and even trying to moneymatch them doesnt work
I suppose I could do it but ill have to see if i have enough to MM that much at evo.Kage $100 MM at evo, where my controller analog stick won't be an issue
that's something that may have been changed over time, although i'm not sure the wording expresses that.It's a poor interpretation of the ban rule imo. Bans should not be saying "you cannot pick that stage vs me", but rather "that stage is not legal in this set".
-__- lol falco is ass
Drastic improvement? Just play Falco.
>pic related, its me
Don't have the mentality that you can't emulate (movement/tech) or surpass a player though! If you want to move faster but can't then you know what to work on next.Maybe not too relevant to the discussion going on, but as an aspiring player, I feel like a lot of people at my level limit themselves to emulating what they see better players do. Everyone has habits and go to options, and they are never comprehensive. There's still lots of room to innovate and come up with new tricks in Melee. As a Falcon main, it's been fun watching S2J adding tricks to his gameplay over many years. We can't all be as fast as Hax, so you gotta compensate elsewhere.
edit: to add to my point, just notice that the top players are coming up with new stuff all the time, whether it's improved angles/illusions from spacies, Zhu using uair first hit to combo, Mango using falcon's utilt, etc. There's no reason why these advances have to come from top players.