Cookies N Milk
Smash Apprentice
I play with my brother and my friends and I main inkling. They always say I play the cheesiest characters, which they say is inkling and that she takes no skill? Are they exaggerating or are they saying the truth?
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Make them use Inkling too to know who is the best then... with the same conditions there will be no excuses...They always say only I’m bad at the game, even when I usually 3 stock them. They always say inkling is a cheese character and takes no skill and I’m only winning because she’s OP. My brother mains palutena and phishes for Nair....
Those don't count, since they involve you playing against the game, not against the other player. That's like saying the Infinite Cape glitch from SSBB is not broken because it also requires skill to perform.yes, you have to memorize boo-yah kill percent, know how to Reverse Areial Rush, know the inkling edgeguarding flow chart and many other essential skills, tell them to git gud n00b.
It feels like even if you were to pick a different character, they would complain about something different to make you feel bad. Keep playing Inkling, tell them to Git gud.They always say "not the way you play her", which implies she does take skill, then how am I beating you then?
They do count or else you don’t play Inkling correctly enough to beat the opponent.Those don't count, since they involve you playing against the game, not against the other player. That's like saying the Infinite Cape glitch from SSBB is not broken because it also requires skill to perform.
Having said that, I agree with your conclusion despite disagreeing with the arguments you use to support it. Like all other character Inkling normally has no options that cover everything their opponent can do and thus requires playing mindgames against the opponent. Winning those mindgames requires outplaying the opponent and thus the kind of skill that makes a character fair.
The things that you mention require an amount of skill that's independent of the opponent's skill. If that were all it takes to win with Inkling then that would mean that once an Inkling player had reached a certain point of skill that he would be able to beat anyone, even players who actually have much more skill than him.They do count or else you don’t play Inkling correctly enough to beat the opponent.
Why not the other RNG characters? They may have less RNG but I've seen Luigi take a stock solely due to 2 misfire's in a row. Even Magic Burst requires a mindgame, unskilled opponent, or setting up advantage to use effectively. And even then it will leave Hero almost completley helpless, since Hero without MP is a very very bad character. So Hero will need some skill to not have his own stock taken immediately after.The only character you can remotely win without actual skill is Hero.
Maybe his friends really believe that Inkling is OP. Either way, this advice is good for starting a fight but bad for getting his friends to admit that Inkling is not OP. The more he gloats, the less likely his friends are to admit that the're wrong and the more likely it is that a fight is going to start between them.Your quote-unquote "friends" are whiny ******* that refuse to accept their own lack of skill and want to blame everything but themselves for their poor results. It's easier to tear you down than to build themselves up.
If they think that's an acceptable way to talk to a friend, turn it right back at them. Gloat.
This seems like a good idea. Point out to them how they can counter Inkling to prove that Inkling has counterplay. Do so in a nice way though, do not mock or gloat.Point out every time you punish them after they do something wrong (Should have shielded there).
Emphasis on remotely, dude. I italicized it for this exact reason. Yes, you need to correctly execute Hero's RNG to make use of it. But it's still RNG. it's possible to get super lucky at the right moment and just win thanks to having some game breaking buff. And while this is also true for other RNG moves in the game, what separates Hero is that he has so much more RNG in his moveset, and that Green Missile specifically can be a very risky and easy to punish move. Compare this to Hero who can hit you with his RNG attacks from across the stage, or simply become huge or invincible and stomp you right there.Why not the other RNG characters? They may have less RNG but I've seen Luigi take a stock solely due to 2 misfire's in a row. Even Magic Burst requires a mindgame, unskilled opponent, or setting up advantage to use effectively. And even then it will leave Hero almost completley helpless, since Hero without MP is a very very bad character. So Hero will need some skill to not have his own stock taken immediately after.
I don't think that any character in SSBU can win without skill. Any character needs an amount of skill that's dependent on the opponent. Some maybe less, some more. The misfire Luig that I mentioned may have beaten a superior opponent, but he still needed skill to not be too much worse than his opponent. It's like fighting a favourable matchup.
No **** you need to have mindgames, I was just showing the mechanical baselineThe things that you mention require an amount of skill that's independent of the opponent's skill. If that were all it takes to win with Inkling then that would mean that once an Inkling player had reached a certain point of skill that he would be able to beat anyone, even players who actually have much more skill than him.
The real skill of Inkling is in mindgaming with her—same as with most characters. In order to figure out where the skill with Inkling lies you need to figure out what Inkling's options are and what the opponent's options are. This will vary with matchup.
So in short, how much skill it takes to win with Inkling depends on your opponent. Only if your opponent is bad will it take no skill.
This just means that Hero players need skill and luck.Emphasis on remotely, dude. I italicized it for this exact reason. Yes, you need to correctly execute Hero's RNG to make use of it. But it's still RNG.
Without skill? How so? Oomph and Psych-Up require skill the hit the opponent with the proper attacks, Heal just heals 11%, Acceleratle still requires using the speed skillfully for something, and Bounce is good against projectile characters but even against Mega Man it's nothing game breaking as it lasts too short and is pretty easy to stall out for how hard it is to get the move (Command Selection is too slow to make fishing for Bounce a viable strategy).it's possible to get super lucky at the right moment and just win thanks to having some game breaking buff.
What about pulling turnips? Is that risky too? Hero's RNG is pretty risky compared to turnips. Even moves like Magic Burst leave him without recovery and anything but his crappy normals in addition to requiring Hero to set up advantage which requires skill.And while this is also true for other RNG moves in the game, what separates Hero is that he has so much more RNG in his moveset, and that Green Missile specifically can be a very risky and easy to punish move.
All his projectiles can be safely shielded. If someone gets hit by them from across the stage than he just misplayed. Cannot blame luck for someone getting hit by an extremely easy to avoid attack. In fact, aside from the buffs shielding is always a safe option against Hero using vB from across the stage. And the buffs are only useful if Hero outplays the opponent afterwards.Compare this to Hero who can hit you with his RNG attacks from across the stage, or simply become huge or invincible and stomp you right there.
I know. But that was not my point. My point was that none of which you said served to show that Inkling is a fair balanced character. Infinite Cape also requires a lot of mechanical skill to use effectively, is that technique also balanced and fair?No **** you need to have mindgames, I was just showing the mechanical baseline