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Official DLC Speculation Discussion Volume II

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Pillow

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While I'm not as bothered by that, it is a good point that the characters' lack of presence elsewhere does unfortunately tighten their "bond" to their playerbases. Both Riot and Valve have begun to release side games, but those might suffer from the fact that the playerbases do not neccessarily migrate to the other titles in huge numbers. When it isn't a major stumble Points to Artifact. Still, I wouldn't count out that changing and the MOBA characters getting something else that explores say their lore more throughly.
Yeah, if the future Riot projects like Ruined King are more successful, then my opinion may change. But right now the timing's not right for me to enjoy a LoL character in Smash.

I wonder why I’ve never seen Fei Fong Wong suggested. I get that Kos-Mos is more popular but it is weird that Xenogears is never talked about. I’ve barely played either game so I’m not really invested either way but I am a little curious.
Fei is too much of a chad. Shulk and Cloud wouldn't want him nearby stealing all the attention and women.
 

cashregister9

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I wonder why I’ve never seen Fei Fong Wong suggested. I get that Kos-Mos is more popular but it is weird that Xenogears is never talked about. I’ve barely played either game so I’m not really invested either way but I am a little curious.
Because Xenogears is referenced even less than Xenosaga (and Xenogears is Square), and also his name makes me slightly uncomfortable and it reminds me of Fin Fang Foom
 
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Banado_Boy

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I wonder why I’ve never seen Fei Fong Wong suggested. I get that Kos-Mos is more popular but it is weird that Xenogears is never talked about. I’ve barely played either game so I’m not really invested either way but I am a little curious.
Because Fei is Square Enix, and they barely do anything with Xenogears, while Namco at least cares enough to let KOS-MOS cameo in stuff.
 
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Gengar84

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I speak negatively on KOS-MOS' chances a lot, but to be fair to her, she is likelier than Fei Fong Wong.
Yeah I don’t think Fei is likely either but it was just weird to me to have never seen him brought up once. He has a pretty cool design but I have no real connection to the character other than that.
 

Inue Houji

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Amaterasu seems to be a character that always scores pretty high on polls, but she's rarely ever talked about. Why is that you think?
 

ES. Dinah

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Y'know, I feel like we've discussed KOS-MOS' chances a hundred times without ever explaining what she'd do. I mean, she has a very large gun, but we've never described her specials, her gimmicks, etc. Please, pitch me your concepts so we know about her beyond the debates.
I have some in the support thread but I really like this one. (Not mine) and huge props to the OP of that thread for making it so detailed


I'll copy paste from the post as I think it did a really good job. Only thing i'd change is have X buster as her final smash


Specials.

Neutral B: X-Buster. After some startup, KOS-MOS fires a large laser from her stomach, with thin lasers above and below that drag opponents into the large laser. It has very high launching power. Kinda like a smaller, non-Final Smash version of Triple Finish.

Side B: Dragon-Tooth. KOS-MOS pulls out a device that creates a rather large beam sword. She activates it pointing downwards, going through the floor, and raises it until it points straight upwards. Hits a wide range 180 degrees in front of her.

Down B: G-Shot. KOS-MOS pulls out a pair of large Gatling Guns and fires them both straight ahead. KOS-MOS will continue firing for a few seconds before stopping automatically, and will stop early if the player stops holding the B button. Using Up and Down while firing, the player can have her angle one gun upwards while on the ground, and in the air she can angle one gun downwards.

There is some noticeable endlag after firing, with KOS-MOS dropping the used cartridge. And the gun barrels have to spin a bit before starting fire. But there's no endlag if you cancel the attack before she starts shooting. Basically no launching power, but it does make opponents flinch to keep them at bay.

Up B: F-Scythe. KOS-MOS jumps high into the air, knocking away anyone in her path. She then brings out a large scythe and swings it downwards, launching a shockwave projectile at an angle towards the ground. If it hits the ground before disappearing, the impact creates a blast with decent launch power.

Final Smash: D-Teneritas & Spell Blade/Lunar Blade. KOS-MOS launches a small energy ball from her chest. If it hits, it expands and traps enemies inside. She then dramatically slashes through the bubble three times while reciting the poem that always accompanies the Spell Blade attack. The 3rd slash sets off multiple explosions inside the bubble before the entire thing detonates with enemies still inside.

Normal Attacks.

Jab: Cyber Kick. After an upwards punch and a cross chop with both hands, KOS-MOS starts rapidly kicking with one leg in a very mechanical fashion. Then she stops and fires an explosive from her foot.

FTilt: W-Blade. KOS-MOS turns her arm into an energy sword and performs a spinning downwards slash, then swings upwards to knock enemies away.

UTilt: S-Sault. KOS-MOS performs a very fast backflip kick, striking above her.

DTilt: W-Axe. KOS-MOS does a low sweeping kick, knocking enemies upwards and setting up for a followup. (Nope. Despite the name, this attack doesn't use an axe.)

FSmash: R-Cannon. KOS-MOS turns her arm into a miniature cannon and fires a powerful explosive blast that hits at a mid-ranged distance.

USmash: Floral Tempest. KOS-MOS raises a small wand and makes a long, vertical tornado appear in front of her. It has a windbox that pulls in enemies, and the attack hits rapidly.

DSmash: Micro Missile. KOS-MOS launches a bunch of small hexagon shaped missiles from all around her body that quickly orbit her, ramming enemies repeatedly before they all explode at the same time.

Dash Attack: R-Drill. KOS-MOS turns her arm into a drill and dashes into enemies while spinning it ahead, rapidly hitting them.

Nair: Storm Waltz. KOS-MOS throws out a bunch of coins and fires at them with a pair of futuristic pistols, surrounding herself with ricocheting bullets.

Fair: R-Blade. KOS-MOS turns her arm into an energy blade. She swings twice horizontally and once downwards. It doesn't spike enemies though.

Dair: Valkyrie. KOS-MOS turns her arm into a cannon and fires diagonally down in front, spiking enemies and pushing her in the opposite direction.

Uair: Double S-Sault. KOS-MOS does two backflip kicks to hit enemies above her.

Bair: Freeze Shock. KOS-MOS pulls out a bow and fires an arrow made of ice behind her for a mid-range attack. It has good knockback and will freeze enemies if their damage is too high.

Grab: Choke. KOS-MOS grabs an opponent from behind by the neck, squeezing them when pummelling.

FThrow: Angel Wings. KOS-MOS strikes the enemy with both palms, blasting them away with a spirit aura that makes a bunch of angel feathers float around.

DThrow: R-Hammer. KOS-MOS slams the opponent to the ground, turns her arm onto a very heavy weight, and smashes her target with it.

UThrow: Lightning Blaster. KOS-MOS lifts the enemy up and sends a surge of electricity running through them.

BThrow: F-RShot. KOS-MOS throws the enemy behind her, pulls out a rocket launcher over her shoulder, and fires it straight at the opponent she just tossed.

Intro: KOS-MOS drops down onto the field with a heavy, metallic thunk. She lifts her head first to look straight ahead before standing upright to fight.

Taunts: KOS-MOS floats in the air, raises her arms, then holds them forwards while bending her knees. Ether energy swirls around her while doing this and she speaks in another language, saying the line she does when she uses Ether magic.

KOS-MOS activates a Boost. She looks upwards suddenly and a wave of red energy floats up around her. The game plays the sound effect from using Boost in Xenosaga.

Victory: KOS-MOS turns her back to the camera and looks over her shoulder. Then she looks over her other shoulder and says "All systems functioning normally." (Or something similar along those lines.)

KOS-MOS starts off walking away from the screen holding her two gatling guns. She turns to the side, points one gun back at the screen and says, "The enemies have been eliminated."

NOTE: Obviously this is not my moveset but I think it does a grand job at showcasing nearly all her abilities across all 3 games and Project X Zone too.
 
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LiveStudioAudience

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Amaterasu seems to be a character that always scores pretty high on polls, but she's rarely ever talked about. Why is that you think?
Competition from her home company. If she were owned by virtually any other Japanese studio she'd probably be more talked about, but against the likes of Phoenix Wright, Dante, Mega Man, and Street Fighter, I suspect there's an unspoken assumption she's low on the totem pole of potential Smash fighters.
 
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SKX31

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Hmm....

1612905790150.jpeg


Honestly really interested to see him in that role. We'll have to see how well he fits whichever Knuckles they're going with - assuming he gets the role of course - but still.

Amaterasu seems to be a character that always scores pretty high on polls, but she's rarely ever talked about. Why is that you think?
She's kinda in a similar boat to Strider or Morrigan where she's known as a character, but doesn't appear all that often. Plus, none of their series are Capcom mainstays - if any of them were I'd bet that they'd be talked about as much as Dante / Phoenix in these contexts.
 
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SMAASH! Puppy

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Legit, I'd expect Arthur and Morrigan to come before Amaterasu does, which will be a while because we'll probably get Mega Man X, Zero, Dante, Vergil, Monster Hunter, Jill, Wesker, and Phoenix Wright before (or perhaps alongside depending on the character) them.

EDIT: It's a good thing I'm not too invested in Super Smash Bros. characters. Otherwise existence would be pain.
 
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TCT~Phantom

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I wonder why I’ve never seen Fei Fong Wong suggested. I get that Kos-Mos is more popular but it is weird that Xenogears is never talked about. I’ve barely played either game so I’m not really invested either way but I am a little curious.
I love Xenogears, but Fei is next to impossible.

Part of this is due to Square owning him. Look. Square is known to play ball, but I can name half a dozen Square characters that are far more likely than him. Chrono, Neku, 2B, Lara Croft, Bub/Bob, a Bravely Default rep, Something from Trails of Mana, another FF Character, Geno, and even Deus Ex are all more likely to get love from Square than Fei. Even some more niche stuff like Star Ocean and Valkyrie Profile I would bet on first. It saddens me to say even Gex is more likely.
 

Cutie Gwen

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Amaterasu seems to be a character that always scores pretty high on polls, but she's rarely ever talked about. Why is that you think?
Because Capcom has such a rich library of characters that she's overshadowed by countless other potential picks, though she's still well-liked, she's not a priority in the eyes lf many. Like, if you list your favourite foods, there's bound to be a ****ton of other food you like that didn't get mentioned
 

TCT~Phantom

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Amaterasu seems to be a character that always scores pretty high on polls, but she's rarely ever talked about. Why is that you think?
Because Capcom has a ton of competition.

You have the obvious choices like RE, Phoenix, Dante, and MH. Even going deeper you have niche stuff like Arthur, Morrigan, and Strider. Would I like Amaterasu? Yes, but it is important to talk about how many franchises Capcom has under their belt that they could push. This is not counting us getting another SF or MM rep.
 

N3ON

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Amaterasu is the kind of character that would get in due to popularity, but doesn't actually have enough popularity to get in.

Unfortunate, because I don't really care about most Capcom characters (that have a chance), but I'd like to see her.
 

ES. Dinah

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I wonder why I’ve never seen Fei Fong Wong suggested. I get that Kos-Mos is more popular but it is weird that Xenogears is never talked about. I’ve barely played either game so I’m not really invested either way but I am a little curious.
You can blame SE for despite working on Xenoblade 2.... not caring to put Fei and Elly in the biggest Xeno crossover of all time (XB2)



at least we still get figurines https://store.na.square-enix-games.com/en_US/search/xenogears
 

Pillow

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Legit, I'd expect Arthur and Morrigan to come before Amaterasu does, which will be a while because we'll probably get Mega Man X, Zero, Dante, Vergil, Monster Hunter, Jill, Wesker, and Phoenix Wright before (or perhaps alongside depending on the character) them.

EDIT: It's a good thing I'm not too invested in Super Smash Bros. characters. Otherwise existence would be pain.
I love Xenogears, but Fei is next to impossible.

Part of this is due to Square owning him. Look. Square is known to play ball, but I can name half a dozen Square characters that are far more likely than him. Chrono, Neku, 2B, Lara Croft, Bub/Bob, a Bravely Default rep, Something from Trails of Mana, another FF Character, Geno, and even Deus Ex are all more likely to get love from Square than Fei. Even some more niche stuff like Star Ocean and Valkyrie Profile I would bet on first. It saddens me to say even Gex is more likely.
So...when are we getting Capcom vs. Square Enix?
 

SMAASH! Puppy

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ou can blame SE for despite working on Xenoblade 2.... not caring to put Fei and Elly in the biggest Xeno crossover of all time (XB2)
Mythra is out but Rex has Pyra's Aegis Sword

"MY EYES! IT BURNS!!!"

EDIT: Also I just realized that you can screw with people by showing them this image and telling them that every single person there is a different species.
 
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7NATOR

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Is it just me, or does Elma look really tall in that picture. I guess I never payed attention to the heights of Xenoblade characters

Anyway since Crash had this news today, I had a question I wanted to ask

Hypothetically, is it possible the reason Imran is really not confident in Tracer being in is because he's thinking there's more that points to Crash
 

SMAASH! Puppy

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Is it just me, or does Elma look really tall in that picture. I guess I never payed attention to the heights of Xenoblade characters
I think Rex and Shulk are just short. Or maybe Shulk is normal size and Elma is taller because heels. Rex is definitely short though.

EDIT: Actually I think the deal here might be that Xenoblade Chronicles X characters are more realistically proportioned, so most of them would be taller than the likes of Shulk and KOSMOS. I don't think Elma is particularly tall relative to her own cast.
 
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SharkLord

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To anyone who's tried to make a realistic tracklist for your fighter's pass, have you ever had any issues trying to not go overboard? Because I'm making one for Ys, and uh,
1612908489407.png

I have 37 of them. Keep in mind that I already had to drop 10 songs beforehand. And I still have to add songs from the other Falcom series.

Yeah, I have a dilemma here.
 

N3ON

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It was just Nomura

still, there is some history behind that... https://kotaku.com/tetsuya-nomuras-character-designs-for-xenoblade-chronic-1796742642

That's why I just blame SE for getting Nomura to do such small work.
So Takahashi and Nomura were to work on Xenogears, but then Nomura was apparently tasked to work on FF7 instead. Takahashi has since still wanted to work with him, and Square endorsed him contributing to XC2.

I don't see anyone really being at fault here.
 

Otoad64

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To anyone who's tried to make a realistic tracklist for your fighter's pass, have you ever had any issues trying to not go overboard? Because I'm making one for Ys, and uh,
View attachment 302475
I have 37 of them. Keep in mind that I already had to drop 10 songs beforehand. And I still have to add songs from the other Falcom series.

Yeah, I have a dilemma here.
I mean, terry came with 50 tracks sooo...
 

Goombaic

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To anyone who's tried to make a realistic tracklist for your fighter's pass, have you ever had any issues trying to not go overboard? Because I'm making one for Ys, and uh,
View attachment 302475
I have 37 of them. Keep in mind that I already had to drop 10 songs beforehand. And I still have to add songs from the other Falcom series.

Yeah, I have a dilemma here.
Castlevania and Terry show that if all parties involved really wanted to, they will go overboard with the music selection. Also, it's your interpretation of "realistic" so who cares? Let us all bask in Falcom ****.
 

SMAASH! Puppy

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To anyone who's tried to make a realistic tracklist for your fighter's pass, have you ever had any issues trying to not go overboard?
I typically have the opposite problem, but then again it's usually because musical knowledge of a series is a weak point for me (which is kind of odd considering how musically minded I am) and I don't quite know what to look for. Also 2/5 of the series I did Challenger Pack stuff for mostly used ambiance.

Also also, I recently got back to Tantal in my Xenoblade Chronicles 2 restarted playthrough and I am so sad that I didn't put that country's music on that list because it's amazing.
 

N3ON

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You lot really do like to invest in exceptions, don't you?

"Well Terry came with 50 tracks!"
"Well Steve was in talks for five years!"
"Well Hero was timed with his game!"

If I was aiming for realism, I'd go with how things, y'know... normally work. But hey, do what you want. None of this is of any real consequence.
 
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