Ivander
Smash Legend
- Joined
- Dec 1, 2014
- Messages
- 10,968
No. It's mainly for moveset purposes. It doesn't effect stats.I'm not familiar with SC at all, so I gotta ask:
Does Nightmare also get a buff while in said Stance change in SC?
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No. It's mainly for moveset purposes. It doesn't effect stats.I'm not familiar with SC at all, so I gotta ask:
Does Nightmare also get a buff while in said Stance change in SC?
Yeah, that does happen in Torna, but I'm using the XC2 cutscenes and special moves as my inspiration.Ironically what you're describing is Lora, the protagonist of the Xenoblade DLC campaign Torna.
Despite how large some SC movesets are, it's rare that you'd need more than one hand to count the moves of each of Nightmare's individual stances.Are these a handful of moves or completely different movesets?
It's more like the Shulk Monado shenanigans, getting increases in some aspects at the costs of some others, and even then it's rarely drastic like what we'd see for Smash gimmicks.I'm not familiar with SC at all, so I gotta ask:
Does Nightmare also get a buff while in said Stance change in SC? And could he get some if that was implemented the same way in Smash? For reference, Cloud does get stat buffs while in Limit Break:
Basically this.I'm not sure a stance changing character is too complex for a fighter if Steve had to redo every stage.
Regardless, I always saw Rex and Pyra as more of a "pass the sword" type character. A more flashy, team dependent Ice Climbers.
Nightmare's Stances don't grant him a Stat boost to my knowledge, they just change the moves you can performI'm not familiar with SC at all, so I gotta ask:
Does Nightmare also get a buff while in said Stance change in SC? And could he get some if that was implemented the same way in Smash? For reference, Cloud does get stat buffs while in Limit Break:
And likewise Sephiroth gets some insane stat buffs while in Winged:
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Another example is 's Deep Breathing.
The stat buffs are not something most will notice because they're often kinda small (except for cases like Sephiroth's 30 % damage buff), but they're absolutely impactful - especially since those three cases are several small buffs rolled up into a package. If Nightmare would have similar buffs from the Stance change it would affect a lot.
Activision would probably force an Echo. Yacht Club maybe, though I think Cadence is extremely tough competition to Shovel Knight, mostly thanks to the Music and being less gimmicky, or having overlap with Steve’s Mining with his Rivals Passive.That seems to be at least partially because Sakurai was put off by Steve's complexity, until he finally caved in and went "FINE, I'm redoing every stage in the game." For someone like, for example, Crash or Shovel Knight, they would be a lot less complicated and therefore a lot less likely for Sakurai to keep putting off.
True, but I wouldn’t be surprised if the Process of getting a Fighter is probably more difficult to a Western Developer due to the In-Depth Process, and the Approval Process. It’s complicated. Also imagine trying to balance Master Chief or Doomguy lol.My post was more of an adendum to the part about Cadence of Hyrule's OST ownership, but in regards to this, I'd be willing to bet that Steve took 5 years because he's Steve since, while Microsoft is the only western 3rd party with a character, Super Smash Bros. does have quite a bit of western 3rd party content now, featuring content from Ubisoft, Bethesda, Toby Fox, Wayforward, Digital Extremes, etc. It may not be quite the same negotiation workload as a fighter, but I feel like if the barrier for western inclusion was that bad we wouldn't have most of the stuff we do in that regard.
The stances are also one use only.Even the Power up Mechanic only grants extra properties to moves I believe, and it's usually one use only
Is this a Soulcalibur thing from 6, 2 or 3? Cause in 5, the only thing Night Behind does aside from moveset changes is that you can only side-step or dash forward, but regular stance side-stepping is still faster and dashing doesn't seem any different speed-wise.For example, Night Behind boosts his mobility, but his range suffers for it. Though again, it's not a major change, but it's enough to be noticeable.
Yes, Terror Charge.The stances are also one use only.
And I assume the "power up mechanic" is referring to Terror Charge?
A standard retro-throwback platformer seems a lot less gimmicky than a rhythm-roguelike hybrid. Not that it matters, seeing as we have Steve %$#@ing Minecraft and he stage-rebooting frickery. Either way, I don't think Nintendo really cares about how gimmicky a character is.Activision would probably force an Echo. Yacht Club maybe, though I think Cadence is extremely tough competition to Shovel Knight, mostly thanks to the Music and being less gimmicky, or having overlap with Steve’s Mining with his Rivals Passive.
Crash, to say the least, has stiff competition from several angles. His own company’s Greed. Moveset Wise he and Rayman would be similar. Relations Wise Activision is not nearly as close to Nintendo as either Ubisoft and ESPECIALLY Koei Tecmo. His Fan Requests started to become a thing AFTER N-Sane Trilogy came to Switch in 2018, so around Three Years or so ago, not to mention Coco would also be something Activision would probably require if Crash got in. Also depending on CERO’s Mood Call of Duty is there. Also, Activision Blizzard owns Riot as well, meaning League is also an Option, which would be prioritized unless DFO got a Character. Yeah I can’t see Crash happening, at least not in this Pass. If we get a Third I could see it, but for now I simply can’t.A standard retro-throwback platformer seems a lot less gimmicky than a rhythm-roguelike hybrid. Not that it matters, seeing as we have Steve %$#@ing Minecraft and he stage-rebooting frickery. Either way, I don't think Nintendo really cares about how gimmicky a character is.
Yes, yes it is actuallyJust saying, but, isn’t Breegull Blaster a stance change? Nobody ever mentions it as such, even though it completely replaces Banjo’s moveset with a different (even if very minimal) moveset until you get hit or press shield to exit out of it.
Nintendo may not exactly care, But Sakurai would absolutely care, because if he isn't able to implement a character potentially because they don't have an accurate way to translate them or perhaps their gimmicks might not able to work at the moment, then that character won't be added at that point. Nintendo also is paying Sakurai as well, so they also need to know that whatever he's working with is able to be worked withA standard retro-throwback platformer seems a lot less gimmicky than a rhythm-roguelike hybrid. Not that it matters, seeing as we have Steve %$#@ing Minecraft and he stage-rebooting frickery. Either way, I don't think Nintendo really cares about how gimmicky a character is.
This is where Elma wins.Heck, I'm pretty doubtful about Rex at this point.
He just said it's Rex or nobody. The joke doesn't work.This is where Elma wins.
Bruh.This is where Elma wins.
Reading a three sentence post is not that hard.I'm just gonna say it. If we are getting another Xenoblade character for Pass 2, its Rex or no one.
If you are expecting a XC1, XCX or Torna character, I feel you'll be disappointed.
Heck, I'm pretty doubtful about Rex at this point.
Ah poop...He just said it's Rex or nobody. The joke doesn't work.
I hope we get Crash Bandicoot's sister (Coco) as an Echo/Alt or whatever the hell it would fall under seeing how they have identical movesets, But I would imagine the base/skeletal structure used for Crash Bandicoot would probably make things a kind of complicated.Activision would probably force an Echo.
It depends on the game, the move and even the stance itself, but yes, in all cases it happens when you hold the button.Yes, Terror Charge.
Also I haven't played Nightmare nor Soul Calibur in awhile, but couldn't you go from one of the stances to another stance if you hold the button
... No, no, not gonna make that comparison. There are children here.Getting Crash Bandicoot would be the delicious "Whoa" of a cake and Coco would be the Wumpa fruit on top.
Actually, Xeno X was better received amongst reviewers, while Xeno 2 received mostly favorable or mixed reviews.I'm just gonna say it. If we are getting another Xenoblade character for Pass 2, its Rex or no one.
If you are expecting a XC1, XCX or Torna character, I feel you'll be disappointed.
Heck, I'm pretty doubtful about Rex at this point.
...That was in response to Shovel Knight, not Crash.Crash, to say the least, has stiff competition from several angles. His own company’s Greed. Moveset Wise he and Rayman would be similar. Relations Wise Activision is not nearly as close to Nintendo as either Ubisoft and ESPECIALLY Koei Tecmo. His Fan Requests started to become a thing AFTER N-Sane Trilogy came to Switch in 2018, so around Three Years or so ago, not to mention Coco would also be something Activision would probably require if Crash got in. Also depending on CERO’s Mood Call of Duty is there. Also, Activision Blizzard owns Riot as well, meaning League is also an Option, which would be prioritized unless DFO got a Character. Yeah I can’t see Crash happening, at least not in this Pass. If we get a Third I could see it, but for now I simply can’t.
Or Joker.I mean
yeah Rex is the expected choice
but if there’s anything this pass has taught me it’s to expect the unexpected
who would have possibly expected Steve & Alex? Or Sephiroth? Or AN ARMS CHARACTER LET ALONE MIN MIN??
so yeah. Still hoping for Elma but overall expecting the unexpected
Counterpoint: this thread alone proves a bunch of people don't expect Rex.I mean
yeah Rex is the expected choice
but if there’s anything this pass has taught me it’s to expect the unexpected
who would have possibly expected Steve & Alex? Or Sephiroth? Or AN ARMS CHARACTER LET ALONE MIN MIN??
so yeah. Still hoping for Elma but overall expecting the unexpected
Very likely a tourney. We had 2 spirit events in a rowA reminder we should be getting our next event/tourney in 12 minutes to a little over an hour!
I think you're the first person to use reviews in an argument for a character.Actually, Xeno X was better received amongst reviewers, while Xeno 2 received mostly favorable or mixed reviews.
Xenoblade Chronicles X - Wikipedia
en.wikipedia.org
Xenoblade Chronicles 2 - Wikipedia
en.wikipedia.org
I've never played a Xeno game and never will, but add the Rex mii costume factor into the count and do the math.
HOWEVER, Xeno 2 is the best selling game in the Xeno franchise. Then again, the Rex mii costume factor still counts against his inclusion.
If i have to guess who would become a character between these two, i'll probably stick to Elma.
Cause XC1 already has a rep and it’s doubtful we’ll get a second XC1 character?I think you're the first person to use reviews in an argument for a character.
And if we're going by that metric why are you even entertaining a XCX character when XC1 has much better reivews?
I think Nintendo does reach out to new companies, but they probably do Mine each company of there resources, or potential charactersJOJONumber691
You're going to be continually let down if you keep viewing "ease of collaboration" as dealbreaker. At the most extremes, the likes of Disney and Sony, sure. But what about the previous six third-parties makes you think Nintendo opts for the simple acquisition? Two were from new companies, two were from Square, two were western (and from a competitor), all except Terry seemed to involve multiple parties when you consider the music/artwork.
At the point you have Sega, Capcom and Namco on board, you're set for third-parties for several titles. Those companies have a wealth to themselves. But Nintendo doesn't rest on its laurels and mine the same developers over and over as much as they reach out to new ones constantly. And that doesn't even touch on the big companies that have been involved only to the extent of supporting content. Nintendo is not afraid to play the field.
There's no good reason to consider a company like Activision off the table, even if no further western characters arrive this time.
Also, Activision-Blizzard doesn't own Riot. Tencent owns Riot.
Honestly, the only "Expected" characters in all of Ultimate DLC was Hero and Banjo, and Hero was only because of the leaks and such.I mean
yeah Rex is the expected choice
but if there’s anything this pass has taught me it’s to expect the unexpected
who would have possibly expected Steve & Alex? Or Sephiroth? Or AN ARMS CHARACTER LET ALONE MIN MIN??
so yeah. Still hoping for Elma but overall expecting the unexpected
That sounds like a viable trade-off. Was wondering because of the Cloud comparision. Thanks!It's more like the Shulk Monado shenanigans, getting increases in some aspects at the costs of some others, and even then it's rarely drastic like what we'd see for Smash gimmicks.
For example, Night Behind boosts his mobility, but his range suffers for it. Though again, it's not a major change, but it's enough to be noticeable.
Nobody really mentions it (outside of pro contexts, AFAIK) because the stance change is a really minor one on the surface. Even if it changes how the Eggs' knockback behave: In normal mode the eggs cause a little flinching, in Breegull Blaster the eggs knock the opponent a bit vertically upwards (up close, farther away it's the same flinching). The normal eggs are mostly used to keep the opponent(s) at bay and second guessing. Breegull Blaster can set up for a lot of combos / frame traps, for example:Just saying, but, isn’t Breegull Blaster a stance change? Nobody ever mentions it as such, even though it completely replaces Banjo’s moveset with a different (even if very minimal) moveset until you get hit or press shield to exit out of it.
Can't believe that KH hasn't had a Cory world yet, it's the best anime ever for a reason.If we're using reviews as a metric, we should take user scores into account. By that logic, Corey's looking pretty good.
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But the reviews, Rie!Cause XC1 already has a rep and it’s doubtful we’ll get a second XC1 character?
Not necessarily but she does have Overdrive which happens when you reach at least 3000 TP, accumulated by taking and receiving damage and certain artsI think Nintendo does reach out to new companies, but they probably do Mine each company of there resources, or potential characters
Like Perhaps a big logical reason why we don't get a TWO Characters from the same company in one DLC cycle (or Base game cycle) is perhaps so Nintendo has easier access to characters for potential future DLC or Future games. Nintendo is mining each company they work with like Sega, Square, and Microsoft for more characters so they already have some slots filled when they feel like doing new DLC or new game. Which is why if we did get FP3 or a new game, Master Chief might be looking good since there wasn't any rumors of negotiations failing with Chief unlike Sora
But going to new companies is also very good. The most Nintendo establishes connections with these companies, the more resources Nintendo has at their disposal to create Legendary rosters
Honestly, the only "Expected" characters in all of Ultimate DLC was Hero and Banjo, and Hero was only because of the leaks and such.
Also weird question, but does Elma happen to have a Self-Damaging mechanic, because I think I remember something about her having something like that