• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Official DLC Speculation Discussion Volume II

Status
Not open for further replies.

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
7,130
Aren't we already getting that with Nick: All-Stars Brawl?

Just play that when it comes out.
At least you can play as the TMNT in Nickelodeon allstar brawl. That's close enough, right?
I have a strong feeling that the Nick Smash clone will be horrible. Plus, I never really cared about Nickelodeon characters other than the TMNT. Avatar and Korra were good but I’m not really that interested in playing as those characters. TMNT had their own Smash clone years ago on the Wii that I could play again if I cared enough. Either way, I know it’s never happening and I’m okay with that.
 

GilTheGreat19

Smash Master
Joined
May 19, 2021
Messages
3,377
Ok here’s the thing
If they’re really saving this last reveal for TGA they could be thinking “we’re gonna want to occupy our fans somehow.” And announce new stuff coming to the game that isn’t CP11

Unless they’re fine with us playing other games until then, which I don’t mind doing
 

Rie Sonomura

fly octo fly
Joined
Jul 14, 2014
Messages
19,720
NNID
RieSonomura
Switch FC
SW-4976-7649-4666
Ok here’s the thing
If they’re really saving this last reveal for TGA they could be thinking “we’re gonna want to occupy our fans somehow.” And announce new stuff coming to the game that isn’t CP11

Unless they’re fine with us playing other games until then, which I don’t mind doing
Bonus stages? Some kind of addition to a single player mode?
 

SNEKeater

Smash Master
Joined
Sep 4, 2019
Messages
3,375
The only issue with Neku and Rindo now that I’ve beaten NEO is that my only Final Smash ideas for either of them… are spoilers

if both Neku and Rindo are separate characters and they get different final smashes and they’re THOSE attacks, if Neku has his NEO appearance as an alt they may have to replace him with Minamimoto who canonically isn’t controllable in the final battle

…or they’ll just be **** it

OR Rindo’s a Neku alt a la Alph and he gets the Omnislash Ver. 5 treatment with his different FS
Neku's Final Smash is very easy. Just use the Lvl 3 Fusion Attacks:


1:23 for Shiki's Lvl 3
3:11 for Joshua's Lvl 3
4:32 for Beat's Lvl 3

Recreate each one in 3D and it's Final Smash material.

Neku has 3 partners in TWEWY, so he could have 3 different FS and which one you get could be just random and do the exact same damage. Or maybe each one would have different properties if Neku was able to activate his FS in more than one way.

For Rindo there's the super attack you unlock during the late game of NEO.
 

spicynun

Smash Journeyman
Joined
Oct 7, 2020
Messages
333
I'm still thinking we might get more Zelda releases and perhaps a collection. I know they said they have no current plants for anything else, but I think they mainly said that because Skyward Sword wasn't out yet and they didn't want to detract from the sales or attention of that rerelease. I could be completely wrong but to me it makes sense why they wouldn't want to announce more Zelda rereleases (maybe WW or TP HD) when an upcoming one wasn't even released.
 

Theguy123

Smash Lord
Joined
Jun 1, 2020
Messages
1,265
Never mind the questions about when we’re seeing the next fighter. I wanna ask you all a question.

Assuming the last character is coming in the September direct, which order do you like the announcement to come. Being the First or being the very last announcement

Which do you feel is better. On one hand I like it being first because it shows we’re in for a good direct and they want people on board so it makes sense to start with your strongest announcement.

On the other hand though, I like the announcement being last as to me it shows that it’s their best announcement and they wanna end off on a good end and being first gives me the “we’ve got better things to show so let’s get it out the way” vibes.
 

Sucumbio

Smash Chachacha
Moderator
Writing Team
Joined
Oct 7, 2008
Messages
8,447
Location
wahwahweewah
I have a strong feeling that the Nick Smash clone will be horrible. Plus, I never really cared about Nickelodeon characters other than the TMNT. Avatar and Korra were good but I’m not really that interested in playing as those characters. TMNT had their own Smash clone years ago on the Wii that I could play again if I cared enough. Either way, I know it’s never happening and I’m okay with that.
I'm hoping it doesn't suck but I'm already sold on getting a PS5 for Christmas and RE Village is the game we want. I wanna rent this Nick game because ren and stimpy.

530-90_54dd869d5b836.jpg
 

UltimateCyborgOverlord

Smash Champion
Joined
Jan 7, 2014
Messages
2,128
Never mind the questions about when we’re seeing the next fighter. I wanna ask you all a question.

Assuming the last character is coming in the September direct, which order do you like the announcement to come. Being the First or being the very last announcement

Which do you feel is better. On one hand I like it being first because it shows we’re in for a good direct and they want people on board so it makes sense to start with your strongest announcement.

On the other hand though, I like the announcement being last as to me it shows that it’s their best announcement and they wanna end off on a good end and being first gives me the “we’ve got better things to show so let’s get it out the way” vibes.
I'd have to check, but I feel like they often put the Smash reveal pretty close to the beginning of Directs and I can actually imagine why.

Smash is kind of disruptive in a way. Until its shown, people are just gonna kinda half-watch the content the Direct shows because they're asking "Where's Smash? Where's the Smash reveal?" So if they just get Smash out of the way, they can move on to the rest of the content and let it stand on its own.
 

GilTheGreat19

Smash Master
Joined
May 19, 2021
Messages
3,377
I mean they've been starting everything off with Smash reveals

Then again it's the final character. No matter who it is, I actually think ending the direct off with the fighter would be a personal best choice.
Like how even though he wasn't the last DLC newcomer, Cloud ended off the November 2015 direct.
 

Theguy123

Smash Lord
Joined
Jun 1, 2020
Messages
1,265
I mean they've been starting everything off with Smash reveals

Then again it's the final character. No matter who it is, I actually think ending the direct off with the fighter would be a personal best choice.
Like how even though he wasn't the last DLC newcomer, Cloud ended off the November 2015 direct.
I swear we’ve had quite a few end reveals.

Ridley, banjo and Isabelle ended directs. Steve probably would’ve ended e3 had he appeared there, terry was towards the end of the direct though that one doesn’t count as much.
 

GilTheGreat19

Smash Master
Joined
May 19, 2021
Messages
3,377
I swear we’ve had quite a few end reveals.

Ridley, banjo and Isabelle ended directs. Steve probably would’ve ended e3 had he appeared there, terry was towards the end of the direct though that one doesn’t count as much.
Ah right
Ridley ended off E3 2018

Slight Correction:
Banjo & Kazooie were the penultimate, rather than final, announcement for E3 2019

And Isabelle ended off the September 13, 2018 direct.
 

Cutie Gwen

Lovely warrior
Joined
Jul 1, 2014
Messages
64,113
Location
Somewhere out there on this big blue marble
I swear we’ve had quite a few end reveals.

Ridley, banjo and Isabelle ended directs. Steve probably would’ve ended e3 had he appeared there, terry was towards the end of the direct though that one doesn’t count as much.
First of all, Terry was early on in the Direct of his announcement, second, how does he not count?
 

Theguy123

Smash Lord
Joined
Jun 1, 2020
Messages
1,265
First of all, Terry was early on in the Direct of his announcement, second, how does he not count?
I thought he was a towards the end announcement but I put that it doesn’t count because it wasn’t an end of direct announcement or 2nd to last announcement if I remember correctly.
 

LiveStudioAudience

Smash Master
Joined
Dec 1, 2019
Messages
4,563
I think Smash opening or closing might just depend on if there's any other announcements considered worthy of being closers. Something like a new DK game for example might be considered significant enough to end the direct with while the final character is the first thing shown. In the last general direct in September it was the Xenoblade Chronicles remake that ended that presentation after all.
 
Last edited:

MattX20

Smash Hero
Joined
Aug 8, 2013
Messages
6,325
Never mind the questions about when we’re seeing the next fighter. I wanna ask you all a question.

Assuming the last character is coming in the September direct, which order do you like the announcement to come. Being the First or being the very last announcement

Which do you feel is better. On one hand I like it being first because it shows we’re in for a good direct and they want people on board so it makes sense to start with your strongest announcement.

On the other hand though, I like the announcement being last as to me it shows that it’s their best announcement and they wanna end off on a good end and being first gives me the “we’ve got better things to show so let’s get it out the way” vibes.
They often opened with Smash, so chances are that's what'll be shown off first.
 

Sucumbio

Smash Chachacha
Moderator
Writing Team
Joined
Oct 7, 2008
Messages
8,447
Location
wahwahweewah
What if it's an honorable mention in the middle? A blanked out newcomer joins the battle and reads COMING SOON at the bottom. I think that'd pretty irritating actually lol.
 

Ivander

Smash Legend
Joined
Dec 1, 2014
Messages
11,189
I mean, it has depended.
  • Ridley was shown last on the Smash Ultimate showcase for E3 2018.
  • Simon & Richter were shown first, Chrom and Dark Samus were shown around the middle IIRC and K.Rool was shown last on the Smash Direct around August 2018.
  • Isabelle was the 2nd last announcement of the Direct in October.
  • Ken & Incineroar were shown early while Piranha Plant was the 2nd last announcement IIRC before the World of Light reveal in the Smash Direct in November.
  • Joker was either the last or 2nd last reveal of the Game Awards.
  • Hero was shown first and Banjo was shown last in the Nintendo Direct for E3 2019.
  • Terry was in the middle of the Nintendo Direct around September-to-November 2019.
  • Byleth was an individual showing around January/February 2020.
  • The ARMS reveal was around the middle of the Nintendo Direct around April/May 2020 IIRC. Min-Min was revealed around E3, but was an individual showing.
  • Steve was an individual showing around October 2020.
  • Sephiroth was the first announcement at the start of the Game Awards 2020.
  • Pyra & Mythra were the first announcement on the Nintendo Direct around Febuary-April 2021.
  • Kazuya was the first announcement on the E3 2021 Direct.
I don't think there's really a pattern to discern whether the last character will be shown first or whatnot. Not to mention, it is the last character, so the idea of having the last character as the final showing on a Nintendo Direct or as it's own announcement would make sense. But all in all, I think there isn't a clear pattern to determine whether the character will be shown first, in the middle or last.
 
Last edited:

Theguy123

Smash Lord
Joined
Jun 1, 2020
Messages
1,265
I mean, it has depended.
  • Ridley was shown last on the Smash Ultimate showcase for E3 2018.
  • Simon & Richter were shown first, Chrom and Dark Samus were shown around the middle IIRC and K.Rool was shown last on the Smash Direct around August 2018.
  • Isabelle was the 2nd last announcement of the Direct in October.
  • Ken & Incineroar were shown early while Piranha Plant was the 2nd last announcement IIRC before the World of Light reveal in the Smash Direct in November.
  • Joker was either the last or 2nd last reveal of the Game Awards.
  • Hero was shown first and Banjo was shown last in the Nintendo Direct for E3 2019.
  • Terry was in the middle of the Nintendo Direct around September-to-November 2019.
  • Byleth was an individual showing around January/February 2020.
  • The ARMS reveal was around the middle of the Nintendo Direct around April/May 2020 IIRC. Min-Min was revealed around E3, but was an individual showing.
  • Steve was an individual showing around October 2020.
  • Sephiroth was the first announcement at the start of the Game Awards 2020.
  • Pyra & Mythra were the first announcement on the Nintendo Direct around Febuary-April 2021.
  • Kazuya was the first announcement on the E3 2021 Direct.
I don't think there's really a pattern to discern whether the last character will be shown first or whatnot. Not to mention, it is the last character, so the idea of having the last character as the final showing on a Nintendo Direct or as it's own announcement would make sense. But all in all, I think there isn't a clear pattern to determine whether the character will be shown first, in the middle or last.
It wasn’t a pattern I was referring to with my original post. Was just a question for people on whether they prefer the smash announcements being pretty much last in directs or if they prefer them being first.
 

Freduardo

Smash Champion
Joined
Jan 8, 2014
Messages
2,398
no. He’d probably use a sword for his side smash attack but that’s it. Think of it as a brawler who picks up the bat when using items. I’m not good with game terms.

The rest of his move set would be based around puzzles.

B button would be the coin gun.

side B would be the magnifier hand.

down B would be the animals.

up smash would be the exclamation point

down smash would be the ABCD puzzle where Layton can just press all the answers quickly in a row

up B would be his glider from CV or AZ

thats without fitting in the camera, the azran eggs, the miracle mask’s mask and other puzzle elements of the game
I was talking about an earlier discussion where he was a mii costume.

I think swordfighter works better for him than brawler as a mii.
 

Theguy123

Smash Lord
Joined
Jun 1, 2020
Messages
1,265
I was talking about an earlier discussion where he was a mii costume.

I think swordfighter works better for him than brawler as a mii.

Ohhhhhh bad. Sorry. In that case yeah I’d agree. I’d probably give him the pipe or wrench though over a sword since they feel more iconic than the sword he uses
 

7NATOR

Smash Master
Joined
Feb 13, 2016
Messages
4,089
To be honest, I’m very confident that the last fighter is going to be a Sonic representative, I just have this gut feeling for a few reasons:

-There hasn’t been any brand new companies represented in Fighters Pass vol 2, the only ones left are Capcom and Sega, I doubt a Capcom rep will be the last, though this could change but it’s hard to say for sure.
-The entirety of Fighters Pass vol 2 thus far seems to be filling missing gaps of Smash Ultimate instead of expanding to new areas like with Fighters Pass 1
-Sega hasn't received any new content for Fighters Pass vol 2 (unless if you count the Sophia spirit, which even then, is Altus), No brand new Sega Mii costumes have been added since Joker’s Mii wave
-For a Sega rep, it would make huge sense to have it be Sonic on Nintendo’s end, It’s one of Sega’s biggest, money-making franchises and it’d be hard for me to imagine it not being Sonic.
-This one is likely stretching it, but during the Sonic Central back in May, the presenter stated to “look forward to more crossovers throughout the year”, correct me if I’m wrong, but we’ve basically received no new crossovers since the ones that were already announced in that presentation, it’d be the perfect opportunity for them to announce another Sonic rep in Smash.

I think it’s very likely but that’s just me.
I want to touch on this point specifically

I wanted to make a entire post about this, but I'll do it here. If the whole thing about Fighter Pass 2 is not just adding in New characters, but filling holes in the Roster, than another Sonic character is a missing key to that

Ultimately, The fact that Sakurai and the Team did add in characters like Ken Masters, and Sephiroth into the roster despite their Franchises (and even Specific games) being represented already showcase the importance in terms of representing Guest Franchises a certain way

Adding Ryu and Cloud especially could be considered Miracles in terms of having them in Smash, but with that being said, that doesn't mean the Representation is Ideal, or up to par. This was especially true with Cloud

Ken and Sephiroth help make the representation of these Franchises more alive and up to par in the same way that adding characters like Bowser and Peach in Melee for Mario, Zelda and Ganondorf in Melee for Zelda, Meta Knight and King Dedede in Brawl for Kirby, and even Newcomers like Ridley and K.Rool for their franchises did. Ultimately a Gaming Franchise is not just elevated by the Main and/or Title character, but also the supporting Cast

This is especially True for Sonic. Sonic has among the Most Iconic and Popular cast of characters in Gaming history besides just Sonic Himself. This is not only true outside of Smash, but also inside of Smash, as Characters like Tails, Shadow & Knuckles, and now more recent Eggman have been very requested characters to be added in, especially in the Casual Circles of Smash Speculation

So Sonic still only having 1 character is a Missing gap, not just because of the fact that a Franchise as Big and well known as Sonic (who's been in more Smash games than not been in one), but more importantly, because the Supporting Characters themselves are Popular, Iconic, and have had many requests to join the roster, and are very well acquainted with the Nintendo audience

There's also another Aspect of this that really only Shadow specifically could kind of fix. Sonic himself has had alot of his Complaints about his moveset feeling dry and not having enough flair that he should have, and that even other 3rd party characters have. Ultimately I think the main problem (besides the nerfed amount of expression that's most likely thanks to Sega, not Sakurai) is that Sonic doesn't have alot of the Modern Flair that made him even more cool than already before, Since Sonic is more based of the Classic days, instead of the more modern Era. That's why alot of his Attacks come from Sonic the Fighters and the Genesis days, with not much from Sonic Battle and from Adventure onwards


Sakurai is someone that doesn't like to Radically change movesets, so it's likely Sonic is gonna stay the same way as of now...However Shadow, while his own character, is meant to be a reflection of Sonic, and this includes having Similar Abilities. in the same way that Kids wanted a Sonic game where he can use guns, people want a Sonic that has some of the more modern Flair that they are looking for, and while Sonic himself might not be changed to fit that criteria, Shadow is the perfect Standin

Not only can he use some of the Cool Modern techniques Sonic doesn't use like Light Speed Dash, Boost, Black Tornado, etc, but Shadow also has access to his own flair in his Chaos Abilities, as well as having a more combat, more lethal form of Combat compared to Sonic.
 

LiveStudioAudience

Smash Master
Joined
Dec 1, 2019
Messages
4,563
Something that does seem notable about the last 6 months is that showcases/reveals feel like they've fallen back into their standard pre-pandemic schedule without too much deviation. We get the direct in February/March, E3 Presentation in June, (likely) direct in September; with the appropriate Pokemon Presents, Sakurai video, or Indie Directs in between. When the most notable schedule related surprise in the last six months is that they showed one Smash character at E3 as opposed to two, that's how you know its back to normal.
 

Momotsuki

Smash Champion
Joined
Aug 14, 2018
Messages
2,490
Location
endleSSS
Yeah I'm pretty sure we won't be waiting 'till TGA for the final reveal... October at the latest, but even that's relatively pessimistic. Unless the September Direct is a non-general one, that's when we're getting the final reveal, I would say. If it is a non-general Direct, I'd place my bets on a one-off Smash presentation sometime in October. Unless something went terribly wrong, we ain't waiting 'till December.
 
Last edited:

Theguy123

Smash Lord
Joined
Jun 1, 2020
Messages
1,265
I want to touch on this point specifically

I wanted to make a entire post about this, but I'll do it here. If the whole thing about Fighter Pass 2 is not just adding in New characters, but filling holes in the Roster, than another Sonic character is a missing key to that

Ultimately, The fact that Sakurai and the Team did add in characters like Ken Masters, and Sephiroth into the roster despite their Franchises (and even Specific games) being represented already showcase the importance in terms of representing Guest Franchises a certain way

Adding Ryu and Cloud especially could be considered Miracles in terms of having them in Smash, but with that being said, that doesn't mean the Representation is Ideal, or up to par. This was especially true with Cloud

Ken and Sephiroth help make the representation of these Franchises more alive and up to par in the same way that adding characters like Bowser and Peach in Melee for Mario, Zelda and Ganondorf in Melee for Zelda, Meta Knight and King Dedede in Brawl for Kirby, and even Newcomers like Ridley and K.Rool for their franchises did. Ultimately a Gaming Franchise is not just elevated by the Main and/or Title character, but also the supporting Cast

This is especially True for Sonic. Sonic has among the Most Iconic and Popular cast of characters in Gaming history besides just Sonic Himself. This is not only true outside of Smash, but also inside of Smash, as Characters like Tails, Shadow & Knuckles, and now more recent Eggman have been very requested characters to be added in, especially in the Casual Circles of Smash Speculation

So Sonic still only having 1 character is a Missing gap, not just because of the fact that a Franchise as Big and well known as Sonic (who's been in more Smash games than not been in one), but more importantly, because the Supporting Characters themselves are Popular, Iconic, and have had many requests to join the roster, and are very well acquainted with the Nintendo audience

There's also another Aspect of this that really only Shadow specifically could kind of fix. Sonic himself has had alot of his Complaints about his moveset feeling dry and not having enough flair that he should have, and that even other 3rd party characters have. Ultimately I think the main problem (besides the nerfed amount of expression that's most likely thanks to Sega, not Sakurai) is that Sonic doesn't have alot of the Modern Flair that made him even more cool than already before, Since Sonic is more based of the Classic days, instead of the more modern Era. That's why alot of his Attacks come from Sonic the Fighters and the Genesis days, with not much from Sonic Battle and from Adventure onwards


Sakurai is someone that doesn't like to Radically change movesets, so it's likely Sonic is gonna stay the same way as of now...However Shadow, while his own character, is meant to be a reflection of Sonic, and this includes having Similar Abilities. in the same way that Kids wanted a Sonic game where he can use guns, people want a Sonic that has some of the more modern Flair that they are looking for, and while Sonic himself might not be changed to fit that criteria, Shadow is the perfect Standin

Not only can he use some of the Cool Modern techniques Sonic doesn't use like Light Speed Dash, Boost, Black Tornado, etc, but Shadow also has access to his own flair in his Chaos Abilities, as well as having a more combat, more lethal form of Combat compared to Sonic.
I feel like shadow is the only assist trophy that could genuinely be upgraded without breaking the so called “fan rule”. Everyone says waluigi would be the first AT to be upgraded but shadow probably would due to actually being to break the rule because his game evolved around fake shadow clones and half the games he’s in take on the “fake shadow clones” plot

Also What’s the mandates like when it comes to sonic representation in crossovers because it feels weird knowing that there was a sonic spirit event a few months ago and they included every spirit that can be collected on the spirit board in the event apart from shadow who was completely ignored.

I’ve seen the recurring pattern throughout the 2 fighters passes where there’s been multiple different spirit events that sonic characters have appeared in but the ones where shadow could’ve appeared in, he got completely left out. Is there some sort of mandate for shadow in smash or not.
 

Arctiq

Smash Journeyman
Joined
Apr 23, 2015
Messages
314
To be honest, I’m very confident that the last fighter is going to be a Sonic representative, I just have this gut feeling for a few reasons:

-There hasn’t been any brand new companies represented in Fighters Pass vol 2, the only ones left are Capcom and Sega, I doubt a Capcom rep will be the last, though this could change but it’s hard to say for sure.
-The entirety of Fighters Pass vol 2 thus far seems to be filling missing gaps of Smash Ultimate instead of expanding to new areas like with Fighters Pass 1
-Sega hasn't received any new content for Fighters Pass vol 2 (unless if you count the Sophia spirit, which even then, is Altus), No brand new Sega Mii costumes have been added since Joker’s Mii wave
-For a Sega rep, it would make huge sense to have it be Sonic on Nintendo’s end, It’s one of Sega’s biggest, money-making franchises and it’d be hard for me to imagine it not being Sonic.
-This one is likely stretching it, but during the Sonic Central back in May, the presenter stated to “look forward to more crossovers throughout the year”, correct me if I’m wrong, but we’ve basically received no new crossovers since the ones that were already announced in that presentation, it’d be the perfect opportunity for them to announce another Sonic rep in Smash.

I think it’s very likely but that’s just me.
I want to touch on this point specifically

I wanted to make a entire post about this, but I'll do it here. If the whole thing about Fighter Pass 2 is not just adding in New characters, but filling holes in the Roster, than another Sonic character is a missing key to that

Ultimately, The fact that Sakurai and the Team did add in characters like Ken Masters, and Sephiroth into the roster despite their Franchises (and even Specific games) being represented already showcase the importance in terms of representing Guest Franchises a certain way

Adding Ryu and Cloud especially could be considered Miracles in terms of having them in Smash, but with that being said, that doesn't mean the Representation is Ideal, or up to par. This was especially true with Cloud

Ken and Sephiroth help make the representation of these Franchises more alive and up to par in the same way that adding characters like Bowser and Peach in Melee for Mario, Zelda and Ganondorf in Melee for Zelda, Meta Knight and King Dedede in Brawl for Kirby, and even Newcomers like Ridley and K.Rool for their franchises did. Ultimately a Gaming Franchise is not just elevated by the Main and/or Title character, but also the supporting Cast

This is especially True for Sonic. Sonic has among the Most Iconic and Popular cast of characters in Gaming history besides just Sonic Himself. This is not only true outside of Smash, but also inside of Smash, as Characters like Tails, Shadow & Knuckles, and now more recent Eggman have been very requested characters to be added in, especially in the Casual Circles of Smash Speculation

So Sonic still only having 1 character is a Missing gap, not just because of the fact that a Franchise as Big and well known as Sonic (who's been in more Smash games than not been in one), but more importantly, because the Supporting Characters themselves are Popular, Iconic, and have had many requests to join the roster, and are very well acquainted with the Nintendo audience

There's also another Aspect of this that really only Shadow specifically could kind of fix. Sonic himself has had alot of his Complaints about his moveset feeling dry and not having enough flair that he should have, and that even other 3rd party characters have. Ultimately I think the main problem (besides the nerfed amount of expression that's most likely thanks to Sega, not Sakurai) is that Sonic doesn't have alot of the Modern Flair that made him even more cool than already before, Since Sonic is more based of the Classic days, instead of the more modern Era. That's why alot of his Attacks come from Sonic the Fighters and the Genesis days, with not much from Sonic Battle and from Adventure onwards


Sakurai is someone that doesn't like to Radically change movesets, so it's likely Sonic is gonna stay the same way as of now...However Shadow, while his own character, is meant to be a reflection of Sonic, and this includes having Similar Abilities. in the same way that Kids wanted a Sonic game where he can use guns, people want a Sonic that has some of the more modern Flair that they are looking for, and while Sonic himself might not be changed to fit that criteria, Shadow is the perfect Standin

Not only can he use some of the Cool Modern techniques Sonic doesn't use like Light Speed Dash, Boost, Black Tornado, etc, but Shadow also has access to his own flair in his Chaos Abilities, as well as having a more combat, more lethal form of Combat compared to Sonic.
I'm very confident in Eggman's chances as a Sega rep. We have all these cool villains but we're still missing the doctor and his iconic stache. There's so many ways you could implement him I imagine he would be a fun character to develop.
 
Last edited:

LiveStudioAudience

Smash Master
Joined
Dec 1, 2019
Messages
4,563
Honestly unless the last fighter is partiuclarly mechanically complicated, it would be surprising for it to not show up in the September Presentation, given that Smash news has shown up in every single general direct since March 2018. And keep in mind, the time between Pyra/Mythra and Kazuya was already the longest time between fighter releases within the same pass, so getting another a little under three months after that is not exaclty rushing development.
 
Last edited:

SNEKeater

Smash Master
Joined
Sep 4, 2019
Messages
3,375
Yeah the character is going to be announced at the September Direct, assuming there's going to be one, which should be the case considering Nintendo doing a Direct during September is almost a tradition.

They're not going to wait more time with the character already finished. I mean, if the fighter is very complicated or has supposed more work than expected, I guess they could just wait a bit more and announce the fighter in a separate Sakurai Presents, if Sakurai and his team aren't able to have the fighter ready by the next Nintendo Direct.

But that's one thing. Waiting until Game Awards is a very different one. If Sakurai and his team needed some extra time, the character should be ready during October, or November at the very worst. Which doesn't sound likely when Kazuya was released at the end of June and as we already know, the dev team usually works with a few characters at once. So work on CP11 should have already started before E3.

A gap of June-November/December between Kazuya and CP11 doesn't make sense even if Nintendo tries to stretch it out.
 
Last edited:

N3ON

Gone Exploring
BRoomer
Joined
Jan 6, 2008
Messages
21,444
Location
Vancouver
People make this guessing game harder than it needs to be. The obvious timeframe of reveals coinciding with Directs gets downplayed. There have been so many guesses as to when reveals would happen this year, and guess when they happened? In the H1 Direct, and at E3. And frankly, those should've been, by far, the go-to guesses (at least when we knew those events were happening).

But people got lost in the weeds invoking 2020 in terms of how reveals would be handled, or to muddy precedent, despite that year not panning out how Nintendo intended or planned, and them now being mostly back on track, presentation-wise.

I see the same thing happening again now. Unless for some reason we get a Smash Direct (very unlikely given the amount of remaining content) the reveal is obviously going to be at the September Direct, assuming one happens. I suppose there's a chance it'd be a Joker or Terry-like reveal, as in it's not a "full" reveal, but the character will be there nonetheless, to some degree. TGA is very far away from now, and there's not going to be a six-month gap between releases anyway. This isn't the interim between development cycles.

Directs/E3 always come first. Even when reveals don't happen during a Direct, they don't come at the expense of having a Direct without a reveal.
 

Slime Scholar

Smash Journeyman
Joined
Aug 1, 2019
Messages
240
There's also another Aspect of this that really only Shadow specifically could kind of fix. Sonic himself has had alot of his Complaints about his moveset feeling dry and not having enough flair that he should have, and that even other 3rd party characters have. Ultimately I think the main problem (besides the nerfed amount of expression that's most likely thanks to Sega, not Sakurai) is that Sonic doesn't have alot of the Modern Flair that made him even more cool than already before, Since Sonic is more based of the Classic days, instead of the more modern Era. That's why alot of his Attacks come from Sonic the Fighters and the Genesis days, with not much from Sonic Battle and from Adventure onwards
When people complain about Sonic's moveset, they usually focus on the fact that two of his specials are the spin dash. Changing that alone would be enough for most players. He isn't really lacking in modern flair-- if anything I see more detractors saying they should replace the character wholesale with Classic Sonic. And I'm frankly not a fan of them making a new fighter as a sort of 'stand-in' for what the original fighter should've been in the first place. The goal should be to make something new, with its own appeal, full stop.

Personally speaking, if we got another Sonic character, I'd rather see Tails or Eggman, with Knuckles in an extremely distant third.
 

Theguy123

Smash Lord
Joined
Jun 1, 2020
Messages
1,265
Honestly unless the last fighter is partiuclarly mechanically complicated, it would be surprising for it to not show up in the September Presentation, given that Smash news has shown up in every single general direct since March 2018. And keep in mind, the time between Pyra/Mythra and Kazuya was already the longest time between fighter releases within the same pass, so getting another a little under three months after that is not exaclty rushing development.
Can barely think off any characters that would actually need a reason to be delayed. I think Steve is probably the only one because it required a stage rework. Everyone else wouldn’t need to be reworked so there’s no reason for delays. Not even a mech character would require a delay. I’d imagine character movesets are straight forward to make once sakurai has planned it. If there’s no announcement in September then I’d find it weird.
 
Last edited:

7NATOR

Smash Master
Joined
Feb 13, 2016
Messages
4,089
I feel like shadow is the only assist trophy that could genuinely be upgraded without breaking the so called “fan rule”. Everyone says waluigi would be the first AT to be upgraded but shadow probably would due to actually being to break the rule because his game evolved around fake shadow clones and half the games he’s in take on the “fake shadow clones” plot

Also What’s the mandates like when it comes to sonic representation in crossovers because it feels weird knowing that there was a sonic spirit event a few months ago and they included every spirit that can be collected on the spirit board in the event apart from shadow who was completely ignored.

I’ve seen the recurring pattern throughout the 2 fighters passes where there’s been multiple different spirit events that sonic characters have appeared in but the ones where shadow could’ve appeared in, he got completely left out. Is there some sort of mandate for shadow in smash or not.
I do know about the Shadow Andorids, but to be honest, in spite of that, If Shadow got in, he would be breaking the Assist Trophy rule. The Dev team has added the Shadow Assist with the intention of it being Shadow, not any of the Andorids


As for the mandates, I'm not entirely sure. The main thing I will say is that especially in regards to Shadow, they probably aren't as harsh as it is with the IDW Comics. Lego Sonic Dimensions kind of got away with making fun of Sonic. I Imagine it's actually pretty free flow for the Developers of the Crossovers to work with Sega characters, otherwise I don't think Sonic would be in as many crossover as he is

For Smash, we can infer that Sega wants Sonic to stay a shade of Blue, They might be responsible for Sonic not being as expressive as he is in Brawl (but remember the Project Plan was in Completed 2015. Times might have changed since then. The Sonic Movie had Sonic show alot of emotion), and They were probably the ones that wanted the New Sonic Mania and Forces tracks to be in the game

The last part might be why we got the anniversary post on the day of the anniversary. Even if there is another Sonic character, I imagine Sega wouldn't want to miss the actual date to Celebrate

Shadow also isn't the only one that's missing from the Event. Eggman, Tails, & Knuckles are Missing too. all 4 coincidentally have reasons they aren't in the event

-Eggman is WOL only, and WOL only Spirits aren't in Spirit events

-Tails is only fightable once you summon or get his Spirit from WOL. that doesn't work with Spirit events

-Shadow is Spirit Board only Spirit. there actually have been Spirit Board only Spirits before (Wario-Man actully headlined an event) but they tend to miss out on events. as an example, Lyn, who's Spirit board only, missed the Fire Emblem Spirit events (both parts), despite being an Assist in the game and among the most popular Fire Emblem characters

-Knuckles doesn't even have a Spirit Battle

in terms of Shadow mandates, I really don't think there's anything major holding him back. I feel like how they limit him in the comics kind of goes against how he acts in other media like the Twitter Takedowns and the Lego Dimmensions crossover. I feel like the Comics has their own separate mandates, and shouldn't affect other sources of media. he should be fine. I think if he really was a hassle to Implement in terms of Crossovers, he wouldn't be playable in the Minecraft DLC as an example
 

Sucumbio

Smash Chachacha
Moderator
Writing Team
Joined
Oct 7, 2008
Messages
8,447
Location
wahwahweewah
I feel like shadow is the only assist trophy that could genuinely be upgraded without breaking the so called “fan rule”. Everyone says waluigi would be the first AT to be upgraded but shadow probably would due to actually being to break the rule because his game evolved around fake shadow clones and half the games he’s in take on the “fake shadow clones” plot

Also What’s the mandates like when it comes to sonic representation in crossovers because it feels weird knowing that there was a sonic spirit event a few months ago and they included every spirit that can be collected on the spirit board in the event apart from shadow who was completely ignored.

I’ve seen the recurring pattern throughout the 2 fighters passes where there’s been multiple different spirit events that sonic characters have appeared in but the ones where shadow could’ve appeared in, he got completely left out. Is there some sort of mandate for shadow in smash or not.
Nintendo: ok Sega you can have shadow as an assist trophy but he'll never be in a spirit event!
.
Sega: oookkk.
 

Theguy123

Smash Lord
Joined
Jun 1, 2020
Messages
1,265
Nintendo: ok Sega you can have shadow as an assist trophy but he'll never be in a spirit event!
.
Sega: oookkk.
We laugh at this but I genuinely wouldn’t be surprised if something like this was the case. After all it’s sega. We’re looking at the company that refuses to let other characters be playable in sonic games out of fear that they’ll overshadow sonic and refuses to go back to the adventure play style that fans keep pestering them for
 

DarthEnderX

Smash Hero
Joined
Nov 10, 2014
Messages
8,565
Nintendo basically gave SNK 50 music tracks and gave a total of three spirits promotions to fighters.
...what does that have to do with fan content?

I mean.....this one song in Smash Bros. from a series with :nessecho: did originally start it's life in a fanmade rom-hack.
But it's in a real game now.

If Sega has Shadow do a SMBZ attack in an actual Sonic game, THEN it might come to Smash.
 
Status
Not open for further replies.
Top Bottom