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Well we got Snake Man's theme, which is objectively the best one, so I'd say Mega Man's good....Mega Man got so much yet I think "Where's Cannonball?", etc
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Well we got Snake Man's theme, which is objectively the best one, so I'd say Mega Man's good....Mega Man got so much yet I think "Where's Cannonball?", etc
No. I would have remembered that...Do we have Tomahawk Man's theme? That one's always been my favorite.
I would, but I'm a little disappointed that its only Mega Man Zero track is a remix of Zero's Theme from Mega Man X1..Well we got Snake Man's theme, which is objectively the best one, so I'd say Mega Man's good.
I don't think Sakurai's enforcing a hard limit, it's just the amount of tracks they can get easily.I'm disapointed there seems to be some 11 music tracks max only rule for the Fighter's Pass characters(mainly from new franchises) except for SNK with 50.
Shall I shill why I think they could make a challenger pack out of X or Zero again?Mega Man got so much yet I think "Where's Cannonball?", etc
It wouldn't be accurate to say that no one was talking about Simon before Vergeben.That's not true at all. Simon was one of the more popular third party requests during Smash 4 and maybe Brawl. The ballot helped getting him to Ultimate.
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Tbf the state of CastleVania wasn't really good at that time and Snake was cut while Konami was at their lowest in terms of PR, so that'd explain why he seemed much more niche. Hell, from what I heard, the negative reactions to Snake in Brawl had 2 groups, Nintendo purists and people who wanted Simon in SmashIt wouldn't be accurate to say that no one was talking about Simon before Vergeben.
But there's also been some revision as to how much people had talked about him, or how popular a candidate he was.
He was never a staple of conversation as the most popular characters generally are. He was more an intermittent topic, somewhat closer to the dark horses. I know Sakurai has stated his inclusion was due to the ballot, and I don't doubt that, but I also think the following "plus there were limited options" did some of the lifting as well.
I think popularity got him part of the way, but I think the popularity has been overstated since his inclusion. I reckon Konami being cooperative/not giving a **** about their characters/possibly charging less (whereas, also, many third-parties seem to prefer being DLC) was also salient in how we ended up with all that Castlevania content as we did.
If you went back to read through old conversations and polls, on this site or any other, I think you'd be surprised as to how inconsistently he featured compared to the other ballot choices. Even Bayonetta.
That's true, and it's a very very rare character who can prosper demand-wise despite their series having one foot in the grave like. I will say that Simon's popularity was sort of in line with a character that might have been wanted, but wasn't exactly expected. So, him and other Castlevania characters doing well on the ballot, when people really swung for the fences, doesn't surprise me, if not being a bit exaggerated as of late.Tbf the state of CastleVania wasn't really good at that time and Snake was cut while Konami was at their lowest in terms of PR, so that'd explain why he seemed much more niche. Hell, from what I heard, the negative reactions to Snake in Brawl had 2 groups, Nintendo purists and people who wanted Simon in Smash
Did you...did you just disrespect Wily Fortress 1?Well we got Snake Man's theme, which is objectively the best one, so I'd say Mega Man's good.
I wish they’d hurry up and save AlphaDream and buy it..."Nintendo is acquiring developer Next Level Games inc"
From the developers of the Super Mario Strikers, Luigi's Mansion series.
Nintendo is Purchasing Luigi's Mansion 3 Developer Next Level Games
Nintendo is adding another studio to their first-party lineup with long-time developing Canadian partner Next Level Games.www.google.com
While they have already been working exclusively with Nintendo since 2013, It's really great to see the studio get promoted from 2nd party to an official 1st party subsidiary and grow and expand under Nintendo.
Always been a big fan of their work with both Mario Strikers and Luigi's Mansion, I would love to see them make a 3rd Mario Strikers game seeing how they already wrapped up Luigi's Mansion 3 back in October 2019, I would love to see them tackle another major Nintendo franchise, May I suggest Donkey Kong?
Fun Fact: Right after Retro Studios, Next Level Games is now Nintendo's 2nd owned 1st party western studio.
I fixed that typo for you.Well we got Gravity Man's theme, which is objectively the best one, so I'd say Mega Man's good.
or another punch out rep would be cool too
Funny you mention that...put in a Next Level Games rep
put in.... ANGRY SOCCER MARIO
or another punch out rep would be cool too
I do think Street Fighter could be represented better, yes, but what we got isn't what I'd call "underrepresented" either.Somewhat offtopic but I think it's funny that lots of people say Street Fighter is perfectly represented as is and doesn't need anything else yet I see people say that Sonic's woefully underrepped despite Sonic having more ATs, stages and significantly more variety in songs as Street Fighter's got 2 to 3 versions of the same themes over and over. I've seen this mentality pop up a lot since Chun Li got speculated a lot due to that rumour and how Eggman became a frontrunner for like 2 weeks because of Sephiroth. I've seen someone else say what I'm saying here a while ago but I don't remember who and I recently chatted with my irl friends and the topic came up with the same 'Street Fighter is good as is, Sonic is poorly done' arguments
Min Min came with 18I'm disapointed there seems to be some 11 music tracks max only rule for the Fighter's Pass characters(mainly from new franchises) except for SNK with 50.
My point had nothing to do with my stances on the franchises but how one is seen as 'just fine and does not need more' whereas the one with more content is typically seen as 'poorly repped' by the same people. It's just funnyI do think Street Fighter could be represented better, yes, but what we got isn't what I'd call "underrepresented" either.
The only real problem is a lack of variety in the tracks, having two if not three versions of the same tracks. But aside from that, what we got isn't bad.
Min Min came with 18
Being fair, the Sonic franchise has also had more games if you don't count Capcom's habit of releasing enhanced versions of older SF games.My point had nothing to do with my stances on the franchises but how one is seen as 'just fine and does not need more' whereas the one with more content is typically seen as 'poorly repped' by the same people. It's just funny
Why do people keep trying to make rulesI'm disapointed there seems to be some 11 music tracks max only rule for the Fighter's Pass characters(mainly from new franchises) except for SNK with 50.
I'm happy for my Vancouver homies, but this doesn't really change that much from a non-business perspective, I don't think. Given the circumstances of the acquisition, I don't think the buyout heralds more to come from Nintendo."Nintendo is acquiring developer Next Level Games inc"
From the developers of the Super Mario Strikers series, Luigi's Mansion series and Punch Out (Wii)
Nintendo is Purchasing Luigi's Mansion 3 Developer Next Level Games
Nintendo is adding another studio to their first-party lineup with long-time developing Canadian partner Next Level Games.
www.google.com
While they have already been working exclusively with Nintendo since 2013, It's really great to see the studio get promoted from 2nd party to an official 1st party subsidiary and grow and expand under Nintendo.
Always been a big fan of their work with both Mario Strikers and Luigi's Mansion, I would love to see them make a 3rd Mario Strikers game seeing how they already wrapped up Luigi's Mansion 3 back in October 2019. I would also love to see them tackle another major Nintendo franchise, May I suggest Donkey Kong?
Fun Fact: Right after Retro Studios, Next Level Games is now Nintendo's 2nd owned 1st party western studio.
I don't think the default expectation should ever be that a studio will get picked up by Nintendo. I mean Intelligent Systems, HAL and Game Freak have worked with Nintendo for over thirty years and they're still not under the umbrella, they're just development partners.I knew it was only a matter of time until Next Level Games would be bought. LM3 did so phenomenally well that it was ridiculous to think Nintendo wouldn't see the studio as a valuable asset.
Not sure if this means they'll strictly become the "Luigi's Mansion studio", but hey, at least this is a safe sign that the franchise will continue (not that anyone was really worried to begin with).
One too many pelvic thrusts from Waluigi would do that to anyone.Funny you mention that...
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The Wahoominati strikes again.
Because people think they know everything about how a single man works without realizing there are entire companies involved.Why do people keep trying to make rules
Sucks to hear that, But not too surprising, Probably explains why we haven't gotten a 3rd game in the series since 2007. It's a shame because "Strikers" really gave the Mario cast a ton of attitude and personality.Funny you mention that...
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The Wahoominati strikes again.
People just put more weight into playable characters than anything else, and rightfully so. While Sonic is known for its great music, above all it's its wide cast of characters that makes the series appealing to a lot of its fans, so with so many good options to pick from, it's only natural the series' fans would like for more of them to be playable in Smash. Sonic has also been here since Brawl, and is the 3rd party series which has had the most appearances in Smash bar none, so not only is it natural that it has more additional content than most other 3rd party series, but it's also been part of Smash long enough that expanding its presence on the roster feels a bit overdue, especially now that we have seen another third party series get a second newcomer.Somewhat offtopic but I think it's funny that lots of people say Street Fighter is perfectly represented as is and doesn't need anything else yet I see people say that Sonic's woefully underrepped despite Sonic having more ATs, stages and significantly more variety in songs as Street Fighter's got 2 to 3 versions of the same themes over and over. I've seen this mentality pop up a lot since Chun Li got speculated a lot due to that rumour and how Eggman became a frontrunner for like 2 weeks because of Sephiroth. I've seen someone else say what I'm saying here a while ago but I don't remember who and I recently chatted with my irl friends and the topic came up with the same 'Street Fighter is good as is, Sonic is poorly done' arguments
Still makes sense that it's Guile, since his playstyle and two specials can be perfectly replicated with the limited moves and behavior of an AT.I think many of us were already surprised that she wasn't the Street Fighter AT we got
Yeah, that's pretty much the conclusion I ended on as well, functionally he makes for a more unique AT, and his playstyle is both very recognizable as well as easy to recreate. I was pretty happy to see him since he's my main in any Street Fighter game I've played, but I was still surprised by it since Chun Li is pretty much the de facto third main character of the series.Still makes sense that it's Guile, since his playstyle and two specials can be perfectly replicated with the limited moves and behavior of an AT.
I cannot remember. It's only happened a handful of times in all of DLC.
I think Nakoruru or Metal Slug are more likely to be next.
Oh yeah, Kremlings was in that game. Now that I think about it, K. Rool would have fit in Mario Strikers Charged perfectly as a player character.Sucks to hear that, But not too surprising, Probably explains why we haven't gotten a 3rd game in the series since 2007. It's a shame because "Strikers" really gave the Mario cast a ton of attitude and personality.
Not to mention the intro to Mario Strikers Charged is probably the most badass of any Mario game ever.
Miyamoto wanted Mario to be cool, but not THAT cool.Funny you mention that...
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The Wahoominati strikes again.
So let me get this straightFunny you mention that...
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The Wahoominati strikes again.
Smash Mario is pretty much angry Mario.So let me get this straight
Mario can:
But he can’t be rightfully A N G E R Y?
- Get his skull crushed by Ridley
- GET VAPORIZED BY GALEEM
- and narrowly avoid Sephiroth’s sword by his overalls
this is joke
The team in general is for Super Mario games.So let me get this straight
Mario can:
But he can’t be rightfully A N G E R Y?
- Get his skull crushed by Ridley
- GET VAPORIZED BY GALEEM
- and narrowly avoid Sephiroth’s sword by his overalls
this is joke
I know you're joking, but it's pretty obvious that Nintendo trusts Sakurai so much that they basically let him do whatever the hell with their franchises and characters, and give him far more freedom than they would with any other outside developer.So let me get this straight
Mario can:
But he can’t be rightfully A N G E R Y?
- Get his skull crushed by Ridley
- GET VAPORIZED BY GALEEM
- and narrowly avoid Sephiroth’s sword by his overalls
this is joke
"Completion of the Acquisition will serveI guess the main hope is that NLG will be able to take a page from Monolith and steadily expand under Nintendo, allowing them to tackle additional projects, being built up into more of a dextrous, powerhouse developer.