From what Ive been hearing, the test very low. Idk how they are doin jow but all I know is people in Japan want the Olympics cancelled now
Most people in Japan (
70 % according to polls that BBC cited, with the Guardian citing a poll that showed
80 %) oppose hosting the Olympics this year, yes. Considering the fact that the Olympic Village would be in danger of becoming a covid hotspot, yeah I don't blame 'em.
The issues surrounding that stem from the fact that it's IOC's call to make (not the Tokyo prefecture's), and the IOC likely does not want to pull the plug on that when they've already delayed a major money-maker for a year. Considering IOC's infamous association with corruption, I wouldn't be surprised. I also strongly suspect that Japan's government might want to avoid losing face - especially since the 2022 Winter Olympics is in Beijing. You know the joke
Cosmic77
made? That's the kind of stuff IOC really wants to avoid at all costs, especially since a Mario & Sonic game and other related Tokyo 2020 merchandise was released.
Dark Souls has always felt like an interesting concept for a fighter.
I just question how fun they'd be to play/be as.
I don't question Sakurai's ability to give a Dark Souls character a moveset, but knowing Sakurai, he'd try to encapsulate the essence of Dark Souls gameplay in the character itself.... which would mean brutal difficulty. A character with insanely slow attacks that deal considerable damage, but is fairly frail sounds.... unique, to say the least.
We do have similarily defensive characters in the game:
might be the best comparision to CU as
I talked about previously. Hero has similarily slow sword swings (whether start up or end lag) and specials that encourage playing a zoning game. Those swings and spells are extremely potent though, with the crits and explosive spells, so there may be reason to go a slightly different route:
Forwarning: I have no experience with Dark Souls, so the below might be a tad inaccurate.
- Building him somewhat akin to Hero might be a solution. Of course, no Crits or spells that blow people up at 30 %, but the ability to stay in the fray and parry could encourage people to try him out. As for armor (see previous post): not talking armor as in resistance to flinching, but some damage reduction could go a long way.
- The defensive focused characters already in the game: , , , and one can add - all have arguably something in common. They have some potent burst outside of their Smash attacks. CU could certainly have some burst behind him - sure oftentimes he might only do like 20-30 % - but damage is not the only source in Smash, knockback is too. I'm pretty sure that CU could work with some relatively high knockback moves.
- I'm also pretty sure that Dark Souls' magic could work partly as zoning tools, partly as enhancers. Nothing as crazy as Hero's, but it doesn't need to be. Both the Soul Arrow and the Magic Weapon-related spells for example could be ways to introduce commital and perhaps fun elements to CU's moveset by introducing a risk-reward system.