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Dixie Kong's Barrel Of Support Spirits. Farewell Everyone, Thank You ALL For Making This Thread An Excellent Place For DK Fans!

AugustusB

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Hey people! Dropping by from the Geno thread (and others) to wish you luck tomorrow! I gotta hunch we will be seeing Dixie sooner rather than later.
 

KirbyWorshipper2465

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I don't think Sakurai will ever be able to make PW work in Smash even if he deserves a spot.
Exactly. Even in Capcom's crossover fighters, they were worried about his speech bubbles breaking the game's balance in the West, before working around that for MvC3. In Smash, he would make Bayonetta look like post-Brawl Meta Knight.

So I found out Dixie and Tiny are chimps, which I always suspected. However, I also found out Chunky and Kiddy are supposed to be baboons, yet they are their cousins, and have no tails. (Reminds me of how Diddy is supposed to be Donkey's nephew.)
My brain cannon will just be that Kiddy and Chunky are gorillas, which is what I always assumed.
They're likely adoptive, in a clan sense.

But yeah, the baboon thing seems rather inaccurate, they make more sense as gorillas.
 

SeashoreWar

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ZelDan

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I'll drop in and say that it'd be cool to see Dixie announced tomorrow, either as unique or a "Chromified" echo.

Top 5 character for me for sure.
 

Venus of the Desert Bloom

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I'm finding it hard to believe that Doom Slayer, Phoenix Wright, Sans and Shadow actually outplaced her. Geno and Isaac and their legacy, Xenoblade 2 being all the rage, Paper Mario I can get, yada yada. But those four I don't understand.

Shadow is practically a lock but is he truly that popular? I always thought many people, including Sonic fans saw him as a cliche "Edge" character of little merit outside of being "cool Sonic" and being an Echo.

Doom Slayer? He's iconic but he's also a brutal character that goes even beyond Snake in terms of pushing ESRB issues, and he uses realistic guns, except the most iconic one, of which has a name that wouldn't be allowed in Smash (BFG).

Sans? For real? I know Undertale was a pretty big deal to a lot of people but we didn't even get playable Shovel Knight. And isn't Sans seen as a meme character more than a heartfelt choice to many people, like Waluigi? Not saying there aren't people who truly like them, but do many people really find them super appealing as Smash fighters, or just memes?

And Phoenix Wright is cool and all, but also nearly unworkable in Smash as a serious fighter. I know he has a fan following, but bigger than Dixie?

Not that I'm saying these characters don't have appeal that I totally respect, but outranking a character like Dixie seems like a stretch. I wonder what demographic comprised most of the votes.

But hey, its like I said before, Smashboards loves Dixie quite a bit, to the point where we may inflate her overall standing. Many people believed I was underselling her, but even with a sizable pool of voters, she still wasn't even top 10. Not that I believe this affects her chances at all.
To play devil’s advocate, Phoenix Wright could potentially be translated into a fighting game since he already did before in Ultimate Marvel vs Capcom 3. But yeah, except for Shadow, some of those were fanboys spamming with votes without serious consideration of what it would entail. Although, I am curious to see how Doomslayer and, by extent, Doom would fit into Smash. Those kinds of series draws me to support them just to see how they’d could be incorporated (see Ryu, Cloud, Bayonetta). Playing literally in Hell would lend itself to crazy battles.
 
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ZelDan

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To play devil’s advocate, Phoenix Wright could potentially be translated into a fighting game since he already did before in Ultimate Marvel vs Capcom 3. But yeah, except for Shadow, some of those were fanboys spamming with votes without serious consideration of what it would entail. Although, I am curious to see how Doomslayer and, by extent, Doom would fit into Smash. Those kinds of series draws me to support them just to see how they’d could be incorporated (see Ryu, Cloud, Bayonetta). Playing literally in Hell would lend itself to crazy battles.
If DOOM getting into Smash means we could potnetially get some of DOOM 2016's soundtrack, then that would be something cool atleast

 

gspindles

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I've been hoping for Dixie to be playable since Smash 4. Now that K Rool is in, which I'm very happy and excited about, I'm really hoping that Dixie will get more support as the next DK rep.

Though my most wanted has always been Isaac, I would like to fully support Dixie as well!
 

SethTheMage

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Hey people! Dropping by from the Geno thread (and others) to wish you luck tomorrow! I gotta hunch we will be seeing Dixie sooner rather than later.
Same to you! I'm also on the Geno hype train, and I'm fairly confident that we'll see both him and Dixie; it's mostly a question of "when" as far as I'm concerned.
 

BronzeGreekGod

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I'm sorry if this has already been brought up, but i literally just thought of this.. Since diddy and dixie as a team was supposed to happen originally in brawl, and that didnt happen, what if dixie came to the game with kiddy kong as a teammate instead? I would want the diddy and dixie team to still happen, but that seems less likely, and id be so down for dixie and kiddy!
 

MoonlitIllusion

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I'm sorry if this has already been brought up, but i literally just thought of this.. Since diddy and dixie as a team was supposed to happen originally in brawl, and that didnt happen, what if dixie came to the game with kiddy kong as a teammate instead? I would want the diddy and dixie team to still happen, but that seems less likely, and id be so down for dixie and kiddy!
I'd rather dixie just be on her own, she doesn't really need to be lugging kiddy around, and that's another moveset that could be spent working on someone else.
 

Dixie Kong

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I'm sorry if this has already been brought up, but i literally just thought of this.. Since diddy and dixie as a team was supposed to happen originally in brawl, and that didnt happen, what if dixie came to the game with kiddy kong as a teammate instead? I would want the diddy and dixie team to still happen, but that seems less likely, and id be so down for dixie and kiddy!
Plus, adding Kiddy with her would make up more for the lack of DK representation!
 

BronzeGreekGod

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I'd rather dixie just be on her own, she doesn't really need to be lugging kiddy around, and that's another moveset that could be spent working on someone else.
I really dont wana see dixie alone, I dont need an echo of diddy. I really would want her to be teamed up with SOMEONE. Ive always wanted to see a duo team where you can switch between the 2 characters, and also do team attacks (like throw each other at enemies) - which is what diddy was supposed to be in the first place with dixie. Id even take dixie and maybe cranky or funky? But teaming with kiddy would be a throwback to dkc3. Plus this would give us 2 different play styles to switch between, making the characters interesting. When you play as dixie, kiddy wouldnt affect her movement, he'd follow her like a shadow, and vice versa. That all said, Cranky would actually be great too cause he'd have the pogo ability.

I really dont see this mentioned enough. This really should be how Dixie is represented - not as a clone.
 
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Justin Little

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So I found out Dixie and Tiny are chimps, which I always suspected. However, I also found out Chunky and Kiddy are supposed to be baboons, yet they are their cousins, and have no tails. (Reminds me of how Diddy is supposed to be Donkey's nephew.)
My brain cannon will just be that Kiddy and Chunky are gorillas, which is what I always assumed.
You must have read the Donkey Kong Wikia. I'm pretty sure Kiddy and Chunky were always gorillas. They look nothing like baboons, lol.

Since the nephew shenanigans haven't been referenced since Smash 64 and DK 64's manual, I think its safe to say this has been retconned out of existence. I never liked the idea they were ever related anyway. It kinda ruins their dynamic as spiritual brothers that was set before DK 64. I guess an uncle and nephew can have this kind of relationship, but I have never experienced it. Hell, DK 64 caused another discrepancy in the family tree, and that was DK as Cranky's son despite from before it was established they were grandfather and grandson. DK 64 caused a lot of stress in the DK fandom as you can tell. If only Nintendo can release an official DK Hystoria.
 

BronzeGreekGod

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I really dont wana see dixie alone, I dont need an echo of diddy. I really would want her to be teamed up with SOMEONE. Ive always wanted to see a duo team where you can switch between the 2 characters, and also do team attacks (like throw each other at enemies) - which is what diddy was supposed to be in the first place with dixie. Id even take dixie and maybe cranky or funky? But teaming with kiddy would be a throwback to dkc3. Plus this would give us 2 different play styles to switch between, making the characters interesting. When you play as dixie, kiddy wouldnt affect her movement, he'd follow her like a shadow, and vice versa. That all said, Cranky would actually be great too cause he'd have the pogo ability.

I really dont see this mentioned enough. This really should be how Dixie is represented - not as a clone.
You know what, I'm gona one up this and give you a moveset:

Down b - switches between characters

When playing as dixie:

Dixie is a light, quick character. When playing as dixie, you have fast movement, but can be koed more easily than Kiddy kong.

Specials:

Neutral b - hair spin. On the ground she spins around and pulls enemies in, damaging them similarly to toon links up b. She can move left and right, and this lasts for a finite time period, or can also end when releasing b. In air she can hover with this, and can hurt enemies in a similar way as on the ground.

Up b - throws kiddy Kong. First, kiddy mounts dixies back, and is not thrown until b is released (or pressed again, either way is fine). Dixie can carry kiddy for a while this way. Being heavy, kiddy gong can't be thrown far, but he will damage people and knock them back a fair bit on contact. Upon landing the ground also shakes around him, and dixie quickly follows his ark landing with him. In the air, as kiddy mounts dixie, they have a bit of a vertical stall, helping recovery, and dixie follows kiddy before he hits the ground. Dixie can be thrown in any direction, and she can also follow up with a neutral b to hover and get more distance since his throwing distance is so short.

Side b - kiddy rolls, and dixie rides him like a log in water. You can control this left and right, movement is much faster than her neutral b, and it lasts for a finite period, or you can end it by releasing b. This attack knocks enemies away rather than pulling them in.


For her normals, I'd go with a lot of the ideas given by some of the other people with moveset ideas. I'll give you my ideas for specific attacks id change:

Neutral A (jab) - she quickly whips her hair forward (a la shantae).

F-smash - kiddy support. Dixie ducks, and kiddy comes forward quickly and punches whoever is unlucky enough to be there.

Up smash - an upwards hair whip. The tip of her hair has a sweetspot

Grab - she uses her hair to grab enemies at a distance and pull them close.

As i mentioned, I'd keep a lot of her other moves the same as some of the others mentioned here. I Like a lot of VeemonTamer's moveset.


Playing as Kiddy:

Kiddy is a much stronger, heavy, slower character than dixie. He cant jump as high, but he is also harder to knock back.

Specials:

Neutral b - he cries and slams his fists on the ground. This works similarly to dk's down b, but is a bit faster.

Up b - he throws dixie. The mechanics here all work the same as dixies version, except he can't act out of the up b because dixie can be thrown a lot further. This attack gets you a lot more recovery distance, but dixie does a lot less damage to enemies, and she takes a bit of damage herself.

Side b - kiddy grabs dixie by the hair and swings her around in a 540 degree arc, knocking enemies away. This has some good range and knockback, but dixie takes a small amount of damage (the damage isn't essential, it just seems logical lol).

Normals:

Neutral A (jab) - kiddy does some sloppy but powerful arm swings forward, and to make the animation look fun, he annoys dixie in the process cause his arms are flailing behind him where shes standing

F-tit - from a seated position, kiddy lifts his body off the ground with his arms, and swings his legs forward

U-tilt - kiddy swings one arm upward in a 180 degree arc

D-tilt - kiddy swipes his arms forward swinging at enemies

F-smash - Kiddy does a headbutt

D-smash - Kiddy slams both fists into the ground in front of him, causing the earth to shake, hitting enemies around him

U-smash - kiddy flings dixie up just above his head and she kicks upward

Dash attack - kiddy rolls

N-air - kiddy sticks his arms out and spins, this looks similar to chunkies running attack in dk64, but its in the air

D-air - kiddy belly fops onto enemies

F-air - kiddy rolls into a ball and spins in the air (like chunky kongs attack in dk64)

B-air - kiddy does a backwards body check

U-air - kiddy grabs dixie by the hair and swings her upward hitting enemies with her body

Grab - kiddy grabs his opponents as you would immagine

Pummel - he headbuts the enemy

F-throw - he can walk with his victim, like donkey kong, and then he can do an under handed forward throw of the enemy

D-throw - he puts the enemy on the ground and sits on them temporarily

U-throw - he does an under handed throw upwards

B-throw - he does an under handed throw and falls all the way onto his back in order to throw the enemy backwards.


I think this is a winner guys. Thoughts?

EDIT: BirthNote BirthNote Ive updated the moveset
 
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D

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You know what, I'm gona one up this and give you a moveset:

Down b - switches between characters

When playing as dixie:

Neutral b - hair spin. On the ground she spins around and pulls enemies in, damaging them similarly to toon links up b. She can move left and right, and this lasts for a finite time period, or can also end when releasing b. In air she can hover with this, and can hurt enemies in a similar way as on the ground.

Up b - throws kiddy Kong. First, kiddy mounts dixies back, and is not thrown until b is released (or pressed again, either way is fine). Dixie can carry kiddy for a while this way. Being heavy, kiddy gong can't be thrown far, but he will damage people and knock them back a fair bit on contact. Upon landing the ground also shakes around him, and dixie quickly follows his ark landing with him. In the air, as kiddy mounts dixie, they have a bit of a vertical stall, helping recovery, and dixie follows kiddy before he hits the ground. She can also follow up with a neutral b to hover and get more distance since his throwing distance is so short.

Side b - kiddy rolls, and dixie rides him like a log in water. You can control this left and right, movement is much faster than her neutral b, and it lasts for a finite period, or you can end it by releasing b. This attack knocks enemies away rather than pulling them in.

Neutral A (jab) - she whickly whips her hair up to 3 times (a la shantae)

The rest I need to think more about...

Playing as Kiddy:

Neutral b - he cries and slams his fists on the ground. This works similairly to dk's down b, but is a bit faster.

Up b - he throws dixie. The mechanics here all work the same, except he can't act out of the up b because dixie can be thrown a lot further. This attack gets you a lot more recovery distance, but dixie does a lot less damage to enemies, and she takes a bit of damage herself.

Side b - kiddy grabs dixie by the hair and spins her around knocking enemies away. This has some good range and knockback, but dixie takes a small amount of damage (the damage isn't essential, it just seems logical lol). Again this attack has a finite length, or can be ended by releasing b.

Neutral A (jab) - kiddy does some sloppy but powerful arm swings forward.

Again I need to think more for the rest of the moveset.

I think this is a winner guys. Thoughts?
I'm a simple man, I see Kiddy Kong I like the message. All jokes aside. I really like this dual mechanic. The chances? Not likely. But good job. I wish that was a real thing.
 

ZelDan

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If Dixie was going to have a dual mechanic, I would have wanted it with Diddy.

Kiddy Kong was always weird and dumb-looking. I'd rather Dixie just be by herself.
 

Jeck

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That poll means nothing to me. You simply aren't going to get the same answers as you would have at the time the ballot was open.

Also, we aren't getting Sans before Porky. That just boggles my mind to think about.
 

StormC

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I really dont wana see dixie alone, I dont need an echo of diddy. I really would want her to be teamed up with SOMEONE. Ive always wanted to see a duo team where you can switch between the 2 characters, and also do team attacks (like throw each other at enemies) - which is what diddy was supposed to be in the first place with dixie. Id even take dixie and maybe cranky or funky? But teaming with kiddy would be a throwback to dkc3. Plus this would give us 2 different play styles to switch between, making the characters interesting. When you play as dixie, kiddy wouldnt affect her movement, he'd follow her like a shadow, and vice versa. That all said, Cranky would actually be great too cause he'd have the pogo ability.

I really dont see this mentioned enough. This really should be how Dixie is represented - not as a clone.
Dixie is the most iconic Nintendo character currently not playable. She has more than earned her spot as a solo fighter, echo or otherwise.

Kiddy would be a waste of development time.
 

Johnknight1

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My message to you all right now:
BELIEVE! WE GOT THE KING, THE KAPTAIN, THE KROOK.

NOW WE GET THE MONKEY WITH THE BEST HAIR IN THE JUNGLE!!!

(pls don't let this video buster out on me. Just saw my bros on a fellow Heroes of the Storm team fail to qualify for the Crucible to make the pro league after this video to hype up a series deciding game 5 they got blown up on RIP)
 
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Nap_

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Just found this and I'll like to share with you making the wait for news easier.
DmVz_KGWwAE3gei.jpeg
 

BronzeGreekGod

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If Dixie was going to have a dual mechanic, I would have wanted it with Diddy.

Kiddy Kong was always weird and dumb-looking. I'd rather Dixie just be by herself.
Well it's not happening with Diddy. At least I doubt it, and honestly they're way more alike, so it would almost be like you're not even switching between characters. With kiddy, you get 2 very different characters. Their weights are different, their jumps, everything.

Dixie is the most iconic Nintendo character currently not playable. She has more than earned her spot as a solo fighter, echo or otherwise.

Kiddy would be a waste of development time.
I completely disagree. Dixie being an echo would be a dis-service. Giving her a dual moveset like she was going to have with diddy would make things way more interesting, and kiddy is diferent enough that the dual moveset can be awesome. I'll post a more in depth moveset description later.

Easy solution: Dixie isn't an echo.
Well chances are if she's alone, she's gona be an echo. while some of her moveset ideas here are great, I don't see it happening. Some of those ideas are really imaginative, but it's one of those things where I'm pretty sure Sakurai has his own ideas.
 
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BirthNote

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Well chances are if she's alone, she's gona be an echo. while some of her moveset ideas here are great, I don't see it happening. Some of those ideas are really imaginative, but it's one of those things where I'm pretty sure Sakurai has his own ideas.
Of course Sakurai has his own ideas; we're not expecting any of our movesets to be lifted from this site and transplanted into Smash, some of us are hoping that she's not an Echo.

Throughout her entire speculation lifespan, she had detractors going "She should get in only as a pair with Diddy," "K. Rool's more important, so just get him in and forget about her," and "She looks like Diddy, therefore she'll be a clone." She's either been thrown under the bus because some feared she'd interfere with K. Rool, while others genuinely didn't know what she could do and wrote her off.

None of the Kongs played exactly like the others; they each had gimmicks to stand out, and Dixie stood out the most in the SNES games. She even stands out in Tropical Freeze with her imaginative hair powers; if her Trophy Descriptions since Melee have put emphasis on her hair ("More than just Diddy Kong's girlfriend.." "Watch out, that ponytail is stronger than you might imagine!" "With hair that does all that.."), I'd be surprised if she does play like a Diddy Echo.

K. Rool's moveset pulls from all his main DK appearances and even a GBA port; the Smash team must have played those games for their research and they no doubt used Dixie in some instances, especially if they wanted to get through the game easily. To have such a faithful depiction of K. Rool but show a Dixie who barely uses her hair in the same game would be strange. A Dixie Kong that doesn't rely on hair is not Dixie.
 

BronzeGreekGod

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Of course Sakurai has his own ideas; we're not expecting any of our movesets to be lifted from this site and transplanted into Smash, some of us are hoping that she's not an Echo.

Throughout her entire speculation lifespan, she had detractors going "She should get in only as a pair with Diddy," "K. Rool's more important, so just get him in and forget about her," and "She looks like Diddy, therefore she'll be a clone." She's either been thrown under the bus because some feared she'd interfere with K. Rool, while others genuinely didn't know what she could do and wrote her off.

None of the Kongs played exactly like the others; they each had gimmicks to stand out, and Dixie stood out the most in the SNES games. She even stands out in Tropical Freeze with her imaginative hair powers; if her Trophy Descriptions since Melee have put emphasis on her hair ("More than just Diddy Kong's girlfriend.." "Watch out, that ponytail is stronger than you might imagine!" "With hair that does all that.."), I'd be surprised if she does play like a Diddy Echo.

K. Rool's moveset pulls from all his main DK appearances and even a GBA port; the Smash team must have played those games for their research and they no doubt used Dixie in some instances, especially if they wanted to get through the game easily. To have such a faithful depiction of K. Rool but show a Dixie who barely uses her hair in the same game would be strange. A Dixie Kong that doesn't rely on hair is not Dixie.
Ya this is true. Her moveset should be based around her hair. But I'd make her hair attacks all her normals. Making her be in a buddy duo would make things even more interesting and it would be very unique. Plus, throwing your buddy was a cornerstone in the dkc series. That really needs to make an appearance.
 

pupNapoleon

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I truly cannot imagine Dixie not getting in...
so much to catch up on in this thread, since Chrom, who changed my opinion of Dixie.
It would be lovely to see her, Rayman, and Tails all make it- let's get some nice helicopter hovering mechanics into the game!

*remember when characters could fly? I miss it.

Contrary to everyone else, I really want her to be "an echo." The term doesnt even mean anything at this point anyway, other than that it saved development time (consider that Chrom looks to have more variations from Roy than Dr Mario to Ike, or Young Link to Toon Link).

If Dixie Kong did not share some resemblence to Diddy (and to a lesser extent, Donkey), then she would not feel "of the same world." More important to me than Dixie Kong being completely unique, is that the Donkey Kong series feels properly represented in Smash. This means she and Diddy are going to need some similarities.

This is not Marvel vs Capcom, the characters arent interpreted wildly by the creator (in most cases). They are built from the ground up to feel pulled from their own games. Please, let's not get Pacman in a mecha fighting (but fat box art Megaman? Boss material).
 
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BirthNote

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Ya this is true. Her moveset should be based around her hair. But I'd make her hair attacks all her normals. Making her be in a buddy duo would make things even more interesting and it would be very unique. Plus, throwing your buddy was a cornerstone in the dkc series. That really needs to make an appearance.
Honestly, I don't mind a duo with Kiddy. I don't like that Kong and the idea doesn't speak to me, but I won't knock it either. Personally I prefer a solo Dixie, but if she pairs up with anyone I'd be fine with Kiddy, as long as Dixie's the focus. Sort of like how Popo is the main Climber and Rosalina is the one driving the moveset.

EDIT: i noticed you made a moveset, I'll put it in the OP later on today.
 
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pupNapoleon

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Here is how it works for me:
Particularly as it relates to a platform character (but for all else as well), I want to be able to pick up the character and feel like I already know the control scheme from their home game.
Obviously this isnt literally possible, there are necessary changes to buttons and format. But the characters should feel akin to themselves from their home series.

Which to me means, Dixie has to be very similar to Diddy (in terms of body, in terms of movement, but of course with Tweaks). The two characters are on the "same engine."
 

BronzeGreekGod

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Honestly, I don't mind a duo with Kiddy. I don't like that Kong and the idea doesn't speak to me, but I won't knock it either. Personally I prefer a solo Dixie, but if she pairs up with anyone I'd be fine with Kiddy, as long as Dixie's the focus. Sort of like how Popo is the main Climber and Rosalina is the one driving the moveset.

EDIT: i noticed you made a moveset, I'll put it in the OP later on today.
I'm gona add some more details to the move set later. I kinda wrote that quickly befor bed last night.
 

Strong DK

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I personally despise Kiddy Kong from bottom of my heart. But if he's part of Dixie's moveset when Dixie is confirmed i'll welcome him with open arms. Better have Dixie with Kiddy than no Dixie at all.
I think DK still deserves one more rep in smash and i think it's fully possible because metroid too got 4 reps in Ultimate.
 
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Oracle_Summon

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I will never understand why it's always Spring Man and not literally any other ARMS character. All of them are way better than him. Yeah, I know it's because he's the "face" of the game, but then what about Ribbon Girl?
The first character shown is usually the one associated with the franchise, unless a specified main character is established. Like how the Inkling Girl comes to mind first than the Inkling Boy.
 
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BronzeGreekGod

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I personally despise Kiddy Kong from bottom of my heart. But if he's part of Dixie's moveset when Dixie is confirmed i'll welcome him with open arms. Better have Dixie with Kiddy than no Dixie at all.
I think DK still deserved one more rep in smash and i think it's fully possible because metroid too got 4 reps in Ultimate.
Why do people hate kiddy kong?
 

BirthNote

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GeneticDestiny
Why do people hate kiddy kong?
His design for one, also he functions like DK basically would and he has no personality besides "Ridiculously strong baby". He's not as cool as Diddy, likeable as DK or useful at avoiding obstacles like Dixie, and his brother Chunky has more going for him despite being the Heavy of the group.

That said, I don't mind a Dixie-Kiddy duo. I'm not attached to the idea but it can be pretty interesting for a moveset. As long as Dixie's the emphasis like how Rosalina is in her moveset, I'm not complaining.
 

mynameisBlade

Smash Lord
Joined
Mar 15, 2010
Messages
1,071
Dixie will be an Echo if shes in at all. Don't ask me how I know, because I don't. It is just a strong feeling. Start lowering expectations to that outcome. I'd rather her get that than nothing.
 

BronzeGreekGod

Smash Lord
Joined
May 26, 2012
Messages
1,638
Dixie will be an Echo if shes in at all. Don't ask me how I know, because I don't. It is just a strong feeling. Start lowering expectations to that outcome. I'd rather her get that than nothing.
I'd rather her not getin than be an echo. Unless she has a bunch of unique moves.

His design for one, also he functions like DK basically would and he has no personality besides "Ridiculously strong baby". He's not as cool as Diddy, likeable as DK or useful at avoiding obstacles like Dixie, and his brother Chunky has more going for him despite being the Heavy of the group.

That said, I don't mind a Dixie-Kiddy duo. I'm not attached to the idea but it can be pretty interesting for a moveset. As long as Dixie's the emphasis like how Rosalina is in her moveset, I'm not complaining.
Kiddy can skip on water lol, and in dkc yes he's essentially taking dks place, but he and Dixie worked well as a pair in the story. He's a goofy kid she's babysitting, and he helps he. And he's clumsey and uses her to attack others and hurts her in the process. I think that makes for a fun duo.
 
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