Northsouthmap
Smash Champion
- Joined
- Apr 11, 2022
- Messages
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1. SmasterMaster
2. Master Hero
1. Candy Apple
2. House of Mouse
2. Master Hero
1. Candy Apple
2. House of Mouse
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Congratulations to SmasherMaster for submitting the winning wardrobe. It is very interesting, especially in the alternate costumes department, though I think that your choices for Stitch's recolors were the most balanced.Job 53:
1. Default (Blue)
2) Ruben (Light Tan)
3) Angel (Pink)
4. Leroy (Red)
5) Battle Suit Costume (Battle Suit)
6) Hula Stitch (Green Hulu Skirt and White Lei)
Job #55: Tigger's Stage
I submit the 100 Acre Wood for Tigger to call home.
View attachment 374492
For this stage, it would have to be of the traveling platform variety. Luckily, we have five options for locations right there:
- Pooh Bear's House: Here, you can see that silly old bear doing his stoutness exercises.
- Tigger's House: The home of their resident fighter. You can swing on the tire swing, climb up the ladder of nailed-down planks, or hide in the barrel by the door. If Tigger himself is not selected, you can see the guy bouncing throughout the Wood under any circumstances.
- Kanga's House: A modest and cozy house, fit for a warm-welcoming mother and her energetic son. When the stage settles around here, you can pick up a plate of cookies to gain health. (Whether or not this is exclusive to the stage remains to be seen for now.)
- Rabbit's House: I should mention that these houses can be demolished at times, since they're basically just accessorized trees at the end of the day. And nowhere does this particular stage gimmick ring more true than at Rabbit's house. The resident curmudgeon who has a point to be a curmudgeon most of the time, given who his neighbors are. It was even the premise of half their New Years direct-to-video special.
- Six Pine Trees: This is where the artistic license kicks in, because this is where you have to be mindful of random beehives and Eeyore's house of sticks at the same time. More often than not, the bees may cause the sticks to fall on top of each other if you're not careful
Here are the two submissions:Job #55
Winnie the Pooh
View attachment 374598
Since in Disney's version of Winnie the Pooh, it normally is established that they live in the book, interacting with the narrator and even the words inside the book. I feel it would work similar to Delfino Plaza or Skyloft, with the platforms that transition being sentences such as
So They
Went to Owl's House
or
Meanwhile at Rabbit's
While it transitions, the background is either made up of pages turning or it can be of scenes showing casing iconic Winnie the Pooh scenes like Pooh disguised as a rain cloud, Heppalumps and Woozles, or the rainy day.
My idea for the stages it transitions to include:
- Owl's House: The only not walk off form of the stage, where its similar to Final Destination. Owl can be seen in his rocking chair, reading a book.
- Rabbit's House: A walk off, where the right side of the stage is blocked off, (you can see Pooh Bear's backside sticking out. If playing on timed mode, if Pooh gets enough damage, somebody can get a point for knocking him out of the hole. Once per match. After Pooh is knocked out, he appears at his house.)
- Rabbit's Garden: The stage is a walk off, where carrots and various other vegetables can be spawned and heal a fighter. Rabbit is seen running around the background panicking because of the chaos in his garden.
- Eeyore's Home: A flat stage, where Eeyore's home is a platform that can be destroyed. Eeyore is sitting down outside in the background, and he gets sadder when his house gets destroyed.
- Pooh's House: Not as flat as the others, as there are a few stumps covering the ground, which result in an uneven stage. There are several honey pots that can be broken. Piglet and Christopher Robin appear here watching the fight.
- River: Poohsticks Bridge can be seen in the background, where Kanga and Roo are playing Poohsticks. Only one side has a walk off, as fighters can be thrown in the river and lose a stock.
Job #56: Tigger's Moveset
Neutral Special: Ice Cream Salute
Tigger uses an ice cream scooper and throws a scoop at the enemy. I like to think of this as similar to the Inkling's ink, in that you have ample supply, but occasionally may need to refill your stock. It helps that both Splatoon ink and Pooh ice cream are kid-friendly equivalents to weapons. No kidding.
Up Special: Tail-a-Copter
Tigger uses his already flexible tail as a miniature helicopter to sail himself back up. Don't ask how.
Down Special: Pouncing Time
Tigger uses his most well-known ability and pounces on the enemy in a playful manner.
Neutral Aerial: Headbutt
For when a normal pounce won't do, Tigger can headbutt the opponent. He just does.
Side Aerial: Rumor of the Heffalump
Despite the title, Tigger just throws a pot of honey at his opponent. After all, heffalumps and woozles were initially just the imaginary figments of Tigger's mouth-full-of-food mind. They were just made into real creatures for the SatAM cartoon for the sake of adding new characters.
Up Aerial: Tiggers Don't Jump
Tigger pounces on an opponent like he bounces up a tree. Particularly the one in the Academy Award winning featurette from 1968. You know the one.
Neutral Ground: Tigger's Houseguest
Tigger lets a few termites loose onto the stage, which can bite his opponents due to nature being nature.
Side Ground: Tigger Cleanse
Tigger thinks the stage is dirty. Rather than relishing in the filth, he grabs a mop and bucket to clean it up. This has the unfortunate side effect of catching his opponent in the crossfire.
Down Ground: Playful Excitement
Tigger hops up and down like he ate too much sugar. The visual representation is him jumping on four feet with even more knockback than his regular pounces. And yes, you can spam this and other moves.
Grand Finale: Whoop-De-Dooper Bounce
Shortened for proximity, Roo joins Tigger in performing the Whoop-De-Dooper, Loop-De-Looper, Alley-Ooper Bounce, letting the fur fly all over the screen. I told you the name was shortened for proximity.
Here are the two movesets, submitted by M Master Hero Sock-on-Rye and me. Vote for your favorite. Your submission CAN be your vote.Job #56
As for Tigger, I wanted to emphasize his dynamic personality. I believe that Tigger should be an air-based fighter, with subpar ground attacks but surprisingly powerful aerials. Also, completely unrelated, I either want Tigger to be the undisputed best or worst character in the game, no in-betweens.Ground attacks
Aerial attacks
- Neutral - Hello, I'm Tigger!: Tigger goes on all four and pounces forward. This attack can be charged, increasing both its power and the distance covered with the attack. As for its animation, it's somewhat similar to Tigger's introduction to the world in Winnie the Pooh and the Blustery Day.
- Up - Headboing: Tigger bops upwards, using his tail as a spring, and hits nearby opponents with a headbutt.
- Down - Spooky!: Tigger performs a "scary" face, creating a shockwave that hits opponents in front of him. Uniquely, if this attack hits nobody, it will lightly damage Tigger, as he scares himself. This attack can be charged and it's Tigger's most versatile ground attack, but Tigger doesn't really want to stay on the ground that much.
Special attacks
- Neutral - Acrobatics: Tigger spins 360° horizontally with his feet out, hitting all around himself. He holds his feet while spinning in midair. This attack can't be charged, but it can be held out, like Bayonetta's neutral aerial.
- Up - T.T.F.N.: Tigger performs a backflip and hits opponents using both his tail (sourspot) and his feet (sweetspot). The attack deals average damage and very subpar knock back, meaning it's a great juggling tool. As for its name... I had no better idea and I wanted to put "Ta-ta for now" somewhere.
- Down - What Tiggers Do Best!: Tigger hits downwards with his tail, which acts as a spring. If the attack connects, it is a powerful spike that lets Tigger bounce upwards, almost giving him a third jump (picture Scrooge McDuck's pogo jump in DuckTales). Despite its power and utility, this attack is somewhat sluggish, especially in its start-up.
Grand Finale - The Wonderful Thing About Tiggers: Tigger bounces all around the stage, hitting opponents and launching them away. It's somewhat similar to Super Sonic in Ultimate, but it's more powerful and has a more random pattern, though it can't be controlled by the player.
- Neutral - Bleargh!: Tigger tosses a honey pot forward, looking disgusted. The pot has a weak hit-box attached to it, but most importantly it creates a puddle of honey on the ground, that slows down everyone walking on it... minus Tigger, since he has a pretty peculiar movement-based gimmick.
- Up - Whoop-de-Dooper: Tigger charges a powerful bounce, then leaps upwards at high speed, in a Superman-esque pose. Tigger's fist has a hit-box. It is Tigger's main recovery tool and it acts as a more mobile Super Jump Punch.
- Down - Bounce Back at Ya!: Tigger points his tail forward. If Tigger is hit by a projectile, it will be bounced back by his tail at higher speed and power. Despite Tigger's tail being pointed forward, this reflector does protect Tigger from attacks coming from backward.
Gimmick - Bouncy Tail: Tigger doesn't move like other characters in the game. His movement is very similar to Sandbag from Super Smash Flash 2, in which moving the control stick forward only lets Tigger bounce forward once with his tail. As such, the player has to flick the stick many times repeatedly in order to have Tigger move forward. The upside is that Tigger's dash is considerably faster than most characters, it has variable speed, it is very maneuverable, and it isn't affected by anything on the ground (like, for example, ice or honey from Tigger's neutral special).
Thank you to everyone who voted for this moveset.. I said it multiple times, but I had a lot of fun coming up with this moveset that, I believe, flows very well.Job #56
As for Tigger, I wanted to emphasize his dynamic personality. I believe that Tigger should be an air-based fighter, with subpar ground attacks but surprisingly powerful aerials. Also, completely unrelated, I either want Tigger to be the undisputed best or worst character in the game, no in-betweens.Ground attacks
Aerial attacks
- Neutral - Hello, I'm Tigger!: Tigger goes on all four and pounces forward. This attack can be charged, increasing both its power and the distance covered with the attack. As for its animation, it's somewhat similar to Tigger's introduction to the world in Winnie the Pooh and the Blustery Day.
- Up - Headboing: Tigger bops upwards, using his tail as a spring, and hits nearby opponents with a headbutt.
- Down - Spooky!: Tigger performs a "scary" face, creating a shockwave that hits opponents in front of him. Uniquely, if this attack hits nobody, it will lightly damage Tigger, as he scares himself. This attack can be charged and it's Tigger's most versatile ground attack, but Tigger doesn't really want to stay on the ground that much.
Special attacks
- Neutral - Acrobatics: Tigger spins 360° horizontally with his feet out, hitting all around himself. He holds his feet while spinning in midair. This attack can't be charged, but it can be held out, like Bayonetta's neutral aerial.
- Up - T.T.F.N.: Tigger performs a backflip and hits opponents using both his tail (sourspot) and his feet (sweetspot). The attack deals average damage and very subpar knock back, meaning it's a great juggling tool. As for its name... I had no better idea and I wanted to put "Ta-ta for now" somewhere.
- Down - What Tiggers Do Best!: Tigger hits downwards with his tail, which acts as a spring. If the attack connects, it is a powerful spike that lets Tigger bounce upwards, almost giving him a third jump (picture Scrooge McDuck's pogo jump in DuckTales). Despite its power and utility, this attack is somewhat sluggish, especially in its start-up.
Grand Finale - The Wonderful Thing About Tiggers: Tigger bounces all around the stage, hitting opponents and launching them away. It's somewhat similar to Super Sonic in Ultimate, but it's more powerful and has a more random pattern, though it can't be controlled by the player.
- Neutral - Bleargh!: Tigger tosses a honey pot forward, looking disgusted. The pot has a weak hit-box attached to it, but most importantly it creates a puddle of honey on the ground, that slows down everyone walking on it... minus Tigger, since he has a pretty peculiar movement-based gimmick.
- Up - Whoop-de-Dooper: Tigger charges a powerful bounce, then leaps upwards at high speed, in a Superman-esque pose. Tigger's fist has a hit-box. It is Tigger's main recovery tool and it acts as a more mobile Super Jump Punch.
- Down - Bounce Back at Ya!: Tigger points his tail forward. If Tigger is hit by a projectile, it will be bounced back by his tail at higher speed and power. Despite Tigger's tail being pointed forward, this reflector does protect Tigger from attacks coming from backward.
Gimmick - Bouncy Tail: Tigger doesn't move like other characters in the game. His movement is very similar to Sandbag from Super Smash Flash 2, in which moving the control stick forward only lets Tigger bounce forward once with his tail. As such, the player has to flick the stick many times repeatedly in order to have Tigger move forward. The upside is that Tigger's dash is considerably faster than most characters, it has variable speed, it is very maneuverable, and it isn't affected by anything on the ground (like, for example, ice or honey from Tigger's neutral special).
Buzz alts
- Default
- Intergalactic Buzz
- Search and Rescue Buzz
- Cowprint and tartan yellow (based on Woody)
- Model swap: XL-15 (from Lightyear)
- Model swap: Evil Buzz (from the Star Command TV show)
I was going to suggest some Buzz alts, but Wario Wario Wario already put out a Woody reskin and swaps from both of his spinoffs, so I'll only add a Warp Darkmatter model swap as a second option.
Here are the three submissions, made by Wario Wario Wario , M Master Hero Sock-on-Rye , and SmasherMaster . Vote for your two favorite sets. Your own submissions CAN'T be your first vote. Here are my votes:Job #58:
Default Buzz
Brown (Izzy Hawthorne Inspired Colors)
Blue (Toy Story Aliens Inspired)
White (Mira Nova Inspired)
Model Change: Evil Buzz Lightyear
Model Change: Mrs. Nesbitt (Has both arms, model is changed to include hat and apron)
I didn't include a Woody alt since I feel we need him as a playable character in the roster, and I would like to avoid characters having costumes/alts inspired by other playable characters.
Congratulations to SmasherMaster for submitting these fun costumes for Buzz. I think everyone would love to play as Mrs. Nesbitt. I sure do! The recolors are brilliant ideas too!Job #58:
Default Buzz
Brown (Izzy Hawthorne Inspired Colors)
Blue (Toy Story Aliens Inspired)
White (Mira Nova Inspired)
Model Change: Evil Buzz Lightyear
Model Change: Mrs. Nesbitt (Has both arms, model is changed to include hat and apron)
I didn't include a Woody alt since I feel we need him as a playable character in the roster, and I would like to avoid characters having costumes/alts inspired by other playable characters.
Job #69: Jack Skellington's Costumes
- Default
- Sally (Patchwork clothes and a red frill)
- Oogie Boogie (Green clothes and skull)
- The Mayor (A top hat on Jack's skull)
- Sandy Claws (Jack's Santa suit)
- Pumpkin King of Halloween (Based on this outfit)
These are the two recolors, submitted by M Master Hero Sock-on-Rye and SmasherMaster . Vote for your favorite submission. You CAN vote for your own submission.Job #59: JACK SKELLINGON RECOLORS
Default
Yellow + Pink Suit (Based off Sally)
Neon Green Suit (Based off Oogie Boogie)
Orange Suit (Based off a Jack O Lantern)
Model Change: Santa Jack
Model Change Captain Jack (Based off his cameo in the 1996 James and the Giant Peach)
Honorable mentions to an Easter Bunny recolor, as well as a Day of the Dead or Coco inspired recolor.