Well, my days are basically numbered, especially after my claim, and since the town is pretty much sheep, I think it's time I guide the game in the direction I want. The mafia may be playing a great game at doing nothing/blending in, but the town is playing an awful game at scum hunting, and I think the burden of that comes on their king.
Zero Beat is a new guy at the game, so being put in that position is a lot to take in, BUT he needs to be vocal and communicative. If the Mafia wants to help their chances, he is the one to NK tonight. Killing him will create a voting scenario, per the rules, and this is where the mafia can shine. With Zero in the driver's seat, the best the mafia can do is misdirection. With Omni's plan, there was little room for that, but the town is still following that which is just wasting time.
Now, Omni. Omni is missing from last night because I abducted him. I wanted to him to see if he was vulnerable, and he was. For proof, here is his PM:
Tom said:
“10,000 years will give you such a crick in the neck! Hang on a second... Waaoh goes it feel good to be outta there! I'm tellin ya, nice to be back ladies and gentlemen, hi, where ya from, whats your name? Aladdin? Aladdin! Hey Aladdin, nice to have you on the show. Can we call ya Al, or maybe just Din, or how bout Laddie? Sounds like, 'here boy, c'mon Laddie!' What do you wish of me? The Ever Impressive... the Long Contained... the Often Imitated, but never duplicated (duplicated, duplicated, duplicated, duplicated, duplicated) Genie Of The Lamp! Right here, direct from the lamp. Right here for your enjoyment, wish fulfillment. Thank you.”
Welcome to Disney Mafia,
InfernoOmni. You are
Genie (Aladdin), the
magic inventor! You have been wished free by your last master Aladdin and are now able to move freely about the world outside of the lamp!
Passive Abilities:
You have no passive abilities
Active Abilities:
Genie's Wishgiving: Each night, you may give one player one of the following one-shot abilities: a single night-cop investigation, a single doctor-protection, or a single vigilante-shot. You may only give one per night, and you may only give each type away once, so choose wisely! You may not give them to yourself.
Win Condition:
You win when all threats to the town have been eliminated.
Quite the power role, it turned out. What's unfortunate about my ability is when I die, which I am going to assume to be inevitable, he will be brought back into the game. Mafia, this is a great chance for you. You have 3 viable targets, and the town can't cover all three. Virg is a solid NK choice because his rhymes clearly show he has some inside knowledge, but so would be the person who claimed Basil (I think it was Xsyven). Musfasa (Zero) would cause complete chaos for town. Finally, when Omni is returned to the game, he can be killed. With his ability to grant wishes and give 3 people 3 powers on separate nights, he is a danger to anyone. Choose wisely there.
I maintain I am an independent, but I am an independent abductor, which simply means when I kidnap people, they are removed from the game, and I get their PM. When I die, they return. I win, when everyone else is dead. Now, it seems foolish to lynch, but my fate was sealed on Day 1. The second I posted my picture, everyone was on me. The second I killed off Mulan, who I had inside knowledge on, I was finished. At the rate the town is going, they will lose. So, instead of going for my own, impossible win, I am going for the path of Chaos. Because only in Chaos can we all be equals.