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This is the first time I've been in a game with an indy, idk what exactly an indy can or cannot be capable of all I know is they want to survive. You also want to survive. I have a guilty on you. I'm still suspicious. I also find the chance that I'm insane when there was an alignment switching power role for scum unlikely, and I doubt there would be one for indy then as well. So that leaves option of miller for getting the guilty on you and I don't see much else.@July: You give me too much credit. I am basing my case on pure scummy play but if you wanna trade role speculation blows then I will be happy it with you. You think I could be an indy tracker yes? Firstly, why would I show up guilty to cop investigations? Second, if you suspect such an indy then what is his wincon? If he is a last man standing w/ no kill then he is WAY underpowered. In inception, if you recall, the indy was given bullet proof AND unlynchable status until a certain player was killed. Wincon similar to that of a Warlock or Piper? Neither of those roles would allow the player to use that power AND watch/track someone. It would be their sole weapon. Things simply don't make sense for me being indy.
Meh, my vote still stays. If Nabe lynch goes through and he flips town then I'm sane and I want Kuz dead toMorrow. Still I dislike the fact that Kuz has talked his way out of the guilty and his lynch, and I have a bad feeling about keeping him alive.How about this: we lynch Nabe, if he's town, we most likely don't lose. During the night, you investigate Glyph. Kuz (attempts) to track X1. If you get an Innocent on Glyph, we lynch Kuz. If you get a Guilty on Glyph, well, that would be very unlikely ._.
And Roxy protect July, obv
This seems right.Unofficial Votecount (5/8)
Kuz (4) - Nabe, UTD, Glyph, July
Nabe (4) Roxy, Asdioh, X1, Kuz
If the indy wins 6v1 then I'm going to (ノಥ益ಥ)ノ ┻━┻Meh, my vote still stays. If Nabe lynch goes through and he flips town then I'm sane and I want Kuz dead toMorrow. Still I dislike the fact that Kuz has talked his way out of the guilty and his lynch, and I have a bad feeling about keeping him alive.
If our scum is a traitor, "Traitors appears as 'innocent' to cops"This is the first time I've been in a game with an indy, idk what exactly an indy can or cannot be capable of all I know is they want to survive. You also want to survive. I have a guilty on you. I'm still suspicious. I also find the chance that I'm insane when there was an alignment switching power role for scum unlikely, and I doubt there would be one for indy then as well. So that leaves option of miller for getting the guilty on you and I don't see much else.
July is probably not insane due to there being a godfather.
Yeah, I still mad.Nightmare Before Christmas Mafia said:10.) Meta-Kirby, Oogie Boogie, Mafia Godfather, Modkilled D3!
7.) Riddle, Barrel, Mafia Prankster, Knocked Out D3!
6.) Swiss, Mayor, Town Crier, Kidnapped N3!
14.) Zen, Behemoth, Town Actor, Knocked Out D4!
11.) Gordito, Clown with the Tear-Away-Face, Town Vanilla, Modkilled D4!
8.) Two Pichus One Pic, Doctor Finklestein, Town Paranoid Doctor, Kidnapped N4!
15.) Glyph, Lock, Mafia Schemer, Knocked Out D5!
1.) th3kuzinator, Jack Skellington, Town Loving Naive Cop, Kidnapped N5!
2.) Tandora, Sally, Town Loving Fortune Teller, Chased after Jack N5!
I understand, I still mad about you acting townie in Celeb then winning as scum because I didn't stick to my results and the scum read I got from that...Yeah, I still mad.
I don't think Glyph is indy, he really didn't seem concerned about self-preservation at all. Depends on what you flip. If you flip some miller type role then I would say X1. If you flip just Time Machine thingy and no reason why you would be scum then its equal between Nabe and X1.And tell me, July, when I flip town who're you going to go after? You can't just assume Nabe is the culprit anymore as you will figure something did change the results.
You will end up wifoming yourself into a corner between X1, Nabe and Glyph. Lets just win the game for town now with a Nabe lynch. If not, I am pretty much doomed toMorrow by your standards, but I have faith Nabe will flip scum.
Or we can lynch Kuz and end the game because he is scum and is obviously worried about dying. That would be the best course of action imo.If we lynch nabe her sanity will be pretty much proven. Since she gotten an inno and a guilty, she can only be insane or sane.
Nabe lynch still the best course of option.
This.Hence lynching Nabe will only yield two results:
-Game won for town
or
-July Sane
while Kuz lynch gives us much less clarification to work with for toMorrow.
So you wanna play word games with me now? Want me to quote for you all the times I said that I don't think there will even be a toMorrow because Nabe is flipping scum?A Nabe lynch will give info to work with toMorrow; however, a Kuz lynch will ensure there is no toMorrow when he flips scum.
Kuz, you infer that a Nabe lynch means there will be a toMorrow. I'm willing to bet on Kuz scum at this point, he wouldn't say that Nabe lynch gives us info for toMorrow if he expected Nabe to flip scum.
No problem, and if you feel like doing ISOs I understand and that's deff a good thing, but forewarning...Kuz has 211 posts lol. Nabe has 87.Do I really have to do an iso of Nabe and Kuz?
x_______________x
freaking inability to remember everything everyone said.
July, for now I disagree with 1786.
If Nabe comes up town toDay you will unwaveringly lynch Kuz toMorrow because Kuz is deff scum. Yes?Aight I'm actually fine with a Nabe lynch too. Anyone against me hammering?
Yes that is fine with me.If Nabe comes up town toDay you will unwaveringly lynch Kuz toMorrow because Kuz is deff scum. Yes?