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As if it's not already been ruined by his creators. Boom boxes, toy guns, and a massive pot-belly do not a good image make.Diddy Kong said:Most of them say that ruins Diddy's image
As if it's not already been ruined by his creators. Boom boxes, toy guns, and a massive pot-belly do not a good image make.
Maybe in 1995, but not today.
Real guns? Ever heard of a little known game called Shadow the Hedgehog? That basically confirms my thoughts on RARE not knowing how to make a compelling character.Diddy Kong said:This is now RARE left him after DK64. Boom boxes where hot in the 90ties, so it did his image good in DKC2. And actually, the wooden guns wheren't Rare's idea cause in an earlier screenshot Diddy has REAL guns! Maybe Nintendo didn't wanted seeing their Donkey Kong walking around with guns..?
And his pot belly isn't really all that bothering... Mario's also got a belly, but I've heard noone complain about that?
They'd still be actual guns that fire death-delivering pieces of metal. The fact that RARE even considered that at one point is telling enough.Diddy Kong said:Shadow the Hedgehog yeah... >_>; I bet the guns would work exactly the same as even if they'd be real. They only made them wooden and let them shoot fruits and nuts...
Banjo was kickin' back in the day, and so was DKC. But I've noticed something about DKC2 recently, which is that A) there are entirely too many things to collect, and not enough rewards to justify collecting them, and B) the level design is way too dependent on trial-and-error tactics.Rare deffinatly knows how to make a good platformer. You know Banjo-Kazooie for example? That game was truly one of the best N64 games, and in my opinion far better than Super Mario AND Donkey Kong 64. DK64 wasn't just as good preformed... But the Donkey Kong Countries and Banjo-Kazooie where real killer platformers, you can't deny that.
Oh I learned not to hit the target about as soon as I started playing the game. But now I'm out of lives...*sob*But Mario still has the belly... =/ And even though you might get annoyed by the boom box and the guitar after a while (I can understand that, it DOES get on your nerfes after a while) but you can always just ya know, lightly jump on the ending platform?? You'll not get the item, but atleast you skip the music.
True enough.Besides, the only time you REALLY notice the belly is when Diddy's throwing a barrel or crate... Dixie also has a belly, it's just the design of the characters and it isn't bothering me at all.
My dislike for RARE comes from what I said before about their level designers. Also, I've never been a big fan of any of the "Kong Family" that RARE made up out of the blue to make their games more "with it". Don't get me wrong, alot of their stuff is awesome (Viva Pinata,And I dunno where your hate for Rare comes from, but I bet you'd never be as cricital towards them if they'd never left Nintendo. Ohh that's true, Nintendo ditched them instead. ¬.¬ Instead I'm rather grateful they're still allowed to work on DS games.
BoG said:Though I don't necessarily like Diddy, the series needs one more representative, and Diddy Kong is the only character who is popular enough to take the spot.
If diddys in it, he needs to be seperate, and focus more on Bananas...It would be better if they added Kiddy Kong and Diddy Kong and Donkey Kong. But not together like the Ice Climber.
well we know for a fact Diddy is the 1st one in if nintendo included more characters from the DK series. and then most likely K. Rool for a villain, but that makes only 3 DK series characters compared to like 5 potential mario series characters and the series has plenty of additional candidates that could join in. its very possible another kong besides donkey and diddy could be added and i think it would probably be dixie since dixie was in dkc2 and 3. all other kongs either appeared in one game (i.e. other kongs of dk64 & kiddie kong) or were not playable characters (cranky, funky, candy)Diddy would be a interesting charcter to add to the game, and he does have quite a fan base to back him up but to be honest with you, I much rather see cute Dixie Kong
Yeah.. I have many doubts on Cranky joining because he was NEVER a playable character throughout the DK series.well we know for a fact Diddy is the 1st one in if nintendo included more characters from the DK series. and then most likely K. Rool for a villain, but that makes only 3 DK series characters compared to like 5 potential mario series characters and the series has plenty of additional candidates that could join in. its very possible another kong besides donkey and diddy could be added and i think it would probably be dixie since dixie was in dkc2 and 3. all other kongs either appeared in one game (i.e. other kongs of dk64 & kiddie kong) or were not playable characters (cranky, funky, candy)
Actually it worked out perfectly in Conker's Bad Fur Day for the N64. Conker is a character that -just like Banjo- debuted in Diddy Kong Racing. The game got ported to the Xbox quite some years ago now and it was also was awesome stuff. It's a shame it was released so late however...They'd still be actual guns that fire death-delivering pieces of metal. The fact that RARE even considered that at one point is telling enough.
Well, you can easly compare collecting the DK Coins and Bonus Coins like collecting the medals from Jungle Beat. You'll unlock more levels and the final boss fight with it. That is in my opinion a pretty justifying, moreso than let's say New Super Mario's coins... They did nothing besides giving you an extra few stars on your game file. >_>;Banjo was kickin' back in the day, and so was DKC. But I've noticed something about DKC2 recently, which is that A) there are entirely too many things to collect, and not enough rewards to justify collecting them, and B) the level design is way too dependent on trial-and-error tactics.
Well, just return to the first level. Replay it once of twice and you'll have enough lives for a couple of time.Oh I learned not to hit the target about as soon as I started playing the game. But now I'm out of lives...*sob*
True enough.[/QUOTE[
Yup. ^^
Rare was always one of Nintendo's best second party companies. Somehow I just don't think their games "belong" to Microsoft, since the Xbox is more for 18+ casual gamers or atleast that's my fiew from it. Games as Viva Pinata would do a little better if they'd be on a Nintendo console I think...My dislike for RARE comes from what I said before about their level designers. Also, I've never been a big fan of any of the "Kong Family" that RARE made up out of the blue to make their games more "with it". Don't get me wrong, alot of their stuff is awesome (Viva Pinata,Goldeneye,Perfect Dark, DKR64, Banjo 1), it's just recently I've begun to see why Ninty would drop them.
Even though DK64 wasn't as good as Banjo-Kazooie, Zelda and Mario 64 it wasn't a junk game. It still got very good reviews, and had nice gameplay. The biggest downside however was that you'd had to keep changing characters and walkthrough the same levels again 5 times. That, and the minigames... Some of them where simply frustating. I've never played Jet Force Gemini though.They ate up alot of resources making junk like DK64 and Jet Force Gemini.
i agree. DK64 was pretty darn good. not as good and zelda and mario (and i never played banjo-kazooie). i'll admit the game got very childish many times with most of the humor and the sound effects (ahhh those random burps and farts), but the gameplay was pretty sexy in my opinion. though i agree with Chief Mendez that the addition of all these extra kongs was a little much. (i liked Chunky Kong though)Even though DK64 wasn't as good as Banjo-Kazooie, Zelda and Mario 64 it wasn't a junk game. It still got very good reviews, and had nice gameplay. The biggest downside however was that you'd had to keep changing characters and walkthrough the same levels again 5 times. That, and the minigames... Some of them where simply frustating.
Ah-HA! Thanks!^^^
He's not owned by Rare, but he was created by them. And he could definitely fight...I just don't want him fighting with stupid moves, is all.
I don't play a lot of Donkey Kong games, so i don't know what the Peanut Pistols are, but that sounds about right.I think his running A move should be his cartwheel from DK64. =P
And peanut pistols for his B.