- Nov 19, 2014
What are your guys go to kill moves? Fsmash feels uber weak now. Fair doenst feel that strong either. or do we just rack up a million percent and get a nice fair later ?
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Really mixed opinionsYo guys, was wondering what you think about the Diddy Marth matchup in 3.5? Was considering picking him up as a secondary for Marth, but wasn't sure if it was worth it.
Oh was wondering, since GuruKid moved on to MK, who is heading the Diddy balancing? Is it DLA still, or are you doing it, or is it a joint effort from most of the backroom?45-55 Marth, similar mobility... I think DDK's punish game is slightly worse than Marth's. I think we actually have slightly worse Marth syndrome than Marth does, since I think because of our combination of weight and fall speed we're really susceptable to combos.
I really love FD, DL and like SV vs Marth since all of them give me room to run around and get punishes. It's a bit harder to get the rinse and repeat edgeguards like we do vs Sheik, but the concept feels similar.
It feels a bit annoying trying to kill some characters, but I think I might just work some more footstools into my game to finish some stocks.
Damn good ****
I almost gave up on Diddy Kong before this tournament. Instead I beat Kels for the first time in months. Been labbing a lot harder since then so I can catch back up. Diddy ain't dead.
Kels always kind of alternated between Fox and Falco against me, though towards the end of 3.02 he was going mostly Falco. He's a really campy player and he's the best Melee player in the state (or maybe the region) so once he learned the Diddy MU, I was in trouble. He pretty much just shut me down with lasers and camped on platforms when he had the lead. His Fox gave me a hard time too. He's just a really good player--he could probably do more in the counterplay department too. As far as Wolf goes, it was his easiest spacie MU for sure in 3.02. I fought Rat and Scythe a ton, and towards the end of 3.02 I was winning almost every time. I can't say much about the MU in 3.5 since I haven't gotten to play much of it, but it seems a lot worse now that we don't have Usmash shenanigans. I'm really not prepared to make any sweeping MU statements in this update honestly, I still feel like there's a lot for me to learn.Damn good ****
So what do you think about the falco mu? I think of all the spacies it's the most manageable.
When was the last time Kels went fox vs you? I don't think fox is innately worse than the other spacies, but fox+counterplay feels much worse than the other spacies. Running shine approaches are no difficult to deal with when put in well.
I'm iffy on wolf, I think it's worse than falco on paper, but easier than fox because of slightly slower run speed+slightly worse approach aerials. I only have a few games worth of exp vs other wolfs, neon, and he us a significantly better player than me so I could be over reacting. Joe said wolf/diddy was even ish but I don't think chillin does the counterplay as well as he could. Smashgod's play in the diddy mu really scares me. Smashgod and okami know the diddy MU the best I've seen from fox's side.
I think fox, samus and peach are the only characters diddy really struggles with. Wolf/sonic potentially.
Shff homing missle cancel makes it impossible to recover vs samus.
Just no one talks. Even in the skype group no one responds to questions lol. Everyone else seems content with just hoarding info and not colabing on optimizing things or even grouping for a MU chartWow diddy boards are dead. Did everyone really drop him after 3.02.
Well I don't mind posting stuff here. It helps the meta game I think. I would personally would like to find some info from people who have been playing him longer than I have.Just no one talks. Even in the skype group no one responds to questions lol. Everyone else seems content with just hoarding info and not colabing on optimizing things or even grouping for a MU chart