VillageofFitness
Smash Apprentice
- Joined
- Jun 11, 2013
- Messages
- 92
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Probably has something to do with the fact that it's not what people wanted, it was obviously hastily converted to an SF game and for many, many people it was honestly kinda forgettable and fell right into the "average" category.I honestly cant see why Adventures left such a bad taste in peoples mouths. I really can't. The game was engaging, and the graphics were impressive at that time, I know I've stated this before, but I'm always perplexed when people say Adventures was a disaster.
Yes, I heard Platinum wants to do the next game in the series, If I was Miyamoto, I would allow them to do it, Shiggy is a stubborn old man, who's best years are obviously behind him, Miyamoto should accept the fact that he isn't the brilliant game designer he once was, and move on to smaller projectsNo. From what we've seen it won't reach its potential. There's so much one can add to Starfox and improve upon the good bits. Thanks Shiggy, stick to Pikmin please...
So unless I am unprecendtly blown away and genuinely impressed I am not buying nor supporting the game.
That said, I hope it's received somewhat well critically and it sells enough for N to want to make another SF game within the next 5 yrs. I'm also really happy for those who wanted a new SF game. I know I would be really happy if it was something like Kid Icarus.
Uhh... Platinum's working on this game with Miamoto. If they want to do a sequel and SF0 does well I don't think Miamoto's going to say no.Yes, I heard Platinum wants to do the next game in the series, If I was Miyamoto, I would allow them to do it, Shiggy is a stubborn old man, who's best years are obviously behind him, Miyamoto should accept the fact that he isn't the brilliant game designer he once was, and move on to smaller projects
That's basically what I said,Uhh... Platinum's working on this game with Miamoto. If they want to do a sequel and SF0 does well I don't think Miamoto's going to say no.
I wasn't bashing Miyamoto's character, he just has lost a step, and let's face facts, he isn't getting any youngerI understand annoyance at his decisions but....
Can we not bash the man's character?
I wasn't bashing Miyamoto's character,
Like...., Shiggy is a stubborn old man
Well he really can be with some of his ideasLike....
Really dude...
You don't see how rude that post was...
He says the line, word for word, at the end of 64... That and they've said multiple times that this is chronologically the first game in the series like the original and 64 were.I just thought of something. At 7:19, Pepper says: "Star Fox, we are once more in your debt." https://www.youtube.com/watch?v=jFCegtLVi00
I don't know, but that line makes it sound like this game takes place after 64, overwriting Adventures. If so, I may as well preorder this game.
I could say the same for Adventures and Assault. Adventures, because the adventure platformer genre is dying out and Assault is also a rail shooter.You all need to stop looking at SF64 with rose colored glasses, yes it was a great game for it's time, but it really doesn't hold up today compared to other games from that generation like Banjo-Kazooie or Metal Gear Solid, it wouldn't sell if it were released in today's gaming market,where the on-rails genre is dying out.
I do accept it, having SF64:HD is better than having no new Star Fox game at all, (Sorry F-Zero fans), By wanting a game like 64, I think they were just referring to the game playing similar to SF64,but not a complete rehash of SF64. And @Svedguy, what the hell is your problem with Krystal, and don't give me the "She doesn't fit the Universe" BS, In SF64, Andross had telekinesis, so having psychic powers does fit in, and her character can easily be reworked to fit the universe, She actually does play an important role in Command and Assault,I could say the same for Adventures and Assault. Adventures, because the adventure platformer genre is dying out and Assault is also a rail shooter.
People want the game like 64. That's not a bad thing.
If anyone is looking at things with bias, its you. And it's partnered with this unlikable attitude.
Now you're trying to invalidate other's opinions by stating we need to change.
Bro.
Maybe you need to change and just accept Zero for what it is.
You don't have to like it. No one is asking you to, but a lot of people are very excited for Star Fox Zero.
At least let them enjoy it.
http://vignette3.wikia.nocookie.net...llpaper.jpg/revision/latest?cb=20100131064948I do accept it, having SF64:HD is better than having no new Star Fox game at all, (Sorry F-Zero fans), By wanting a game like 64, I think they were just referring to the game playing similar to SF64,but not a complete rehash of SF64. And @Swedguy, what the hell is your problem with Krystal, and don't give me the "She doesn't fit the Universe" BS, In SF64, Andross had telekinesis, so having psychic powers does fit in, and her character can easily be reworked to fit the universe, She actually does play an important role in Command and Assault,
You keep saying this but not backing it up.You all need to stop looking at SF64 with rose colored glasses, yes it was a great game for it's time, but it really doesn't hold up today compared to other games from that generation like Banjo-Kazooie or Metal Gear Solid, it wouldn't sell if it were released in today's gaming market,where the on-rails genre is dying out.
Or just change her backstory,yet keep the sole survivorhttp://vignette3.wikia.nocookie.net...llpaper.jpg/revision/latest?cb=20100131064948
Andross having telekinesis was a result of experiments rather than it just being there. Speaking of Krystal, I feel like her character was poorly written. One second, she takes the Aparoid Invasion seriously, and the next she's trying to sneak her way into Fox's pants.
Also:
Above Fortuna:
Slippy: -Here we go!
Krystal: -Hey Slippy, don't get cocky!
Later on at Oikonny's base, Krystal does the same thing as him. She flies off to go after a few Venomians. Krystal: -Here we go!
I said it before, and I still stand by it: Dinosaurs, mammoths, spirits, mystical stones and magic doesn't feel like it belongs in the Star Fox universe, and it's easy to tell it's there because Miyamoto had no idea what he was doing when he was like "Hey, let's turn this dinosaur, mammoth and magic filled game and turn it into a Star Fox game!"
I do agree that she could be rewritten to fit Star Fox. If they changed her backstory and identity completely to Kursed, then I'd be fine with that.
SF643D only sold 900,000 units, which isn't good for a Nintendo game, most games in the series sold over 1,000,000 copies,You keep saying this but not backing it up.
SF64 is considered to be one of the best games on the N64, not that there's much competition... Still, it's hanging with the likes of SM64 and your BK.
You keep saying it's not going to sell and yet 643D was a successful test for the franchise, and even with all the feedback they gathered they decided to make it a 64 sequel instead of any of the later games. Even with the fanbases of the newer characters they decided to cut them, either looking for an excuse and then deciding on being a reboot or they decided it was going to be a reboot and said characters wouldn't fit. Funny, Miamoto has a knack for unceremoniously cutting "beloved" characters...
It's pretty clear that there's no rose tinted glasses when it comes to SF64. People just like that game the most.
You're doing it again... Miamoto said the success of 643D would determine the fate of the franchise. Clearly they're taking the then lower sales of the 3DS into account.SF643D only sold 900,000 units, which isn't good for a Nintendo game, most games in the series sold over 1,000,000 copies,
You have to remember that the GCN games have their fans too, and that a number of people were hoping for something more ambitious like Assault rather than the perceived rehash that Zero might end up being.Isn't Miyamoto just doing what the fans wanted? If you look on places like youtube, you'll see all kinds of people who were fans of Star Fox criticizing the direction Assualt, Adventures, and Command took the series and just wishing Nintendo would go back to using the same gameplay that made up Star Fox 64.
Yeah. I liked both gameplay styles (64 and Assault) so I'm fine either way.You have to remember that the GCN games have their fans too, and that a number of people were hoping for something more ambitious like Assault rather than the perceived rehash that Zero might end up being.
It's kind of a rock-and-a-hard-place sort of thing.
Exactly, although there is a reasonable compromise, keep the story and characters from posr Assault, but keep the game play from SF64You have to remember that the GCN games have their fans too, and that a number of people were hoping for something more ambitious like Assault rather than the perceived rehash that Zero might end up being.
It's kind of a rock-and-a-hard-place sort of thing.
They already tried that, and the result was Star Fox Command, the worst game in the series.Exactly, although there is a reasonable compromise, keep the story and characters from posr Assault, but keep the game play from SF64
Pooped on story.Can somebody remind me why we're not supposed to like Command? I never played the single player but the multiplayer was a blast once you came to grips with the controls.
Oh.Pooped on story.
It was all boring all-range mode missions outside of a few bosses. There were never any special objectives besides killing X amount of a particular enemy for the encounter you got in. There's no really depth or fun chasing down the same few squadrons a million times... Even in 64 I never liked the all-range mode only levels. Since Star Wolf was as dumb as a box of rocks they weren't terribly interesting either.Can somebody remind me why we're not supposed to like Command? I never played the single player but the multiplayer was a blast once you came to grips with the controls.
...Not really? You could still do most of the "normal" actions, like the flips and launching bombs with only some small accommodations. Really can't imagine things working out well using the D-pad to steer and the constant switching from map mode to combat. TBH the last thing I'd point out as flawed are the controls.Biggest issue with command was the terrible controls.
Star Fox fans aren't going to lose interest in the game when the release is imminent, just because they had to wait a few months longer for it. Nintendo at least needs to get it out before the NX is revealed (likely at E3 2016), though, because THAT will definitely steal its thunder.To the game looks interesting but I'm not so sure how it'll sell. Im worried that the constant delays will hurt its sales and thats the last thing i want for Nintendo. But in the end “A delayed game is eventually good, a bad game is bad forever.”