SiD
Smash Master
So, offtopic, but do you know how long it will take for the wii remote jackets to arrive?
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....we already have those, but maybe you're talking about something else entirely.So, offtopic, but do you know how long it will take for the wii remote jackets to arrive?
http://www.nintendo.com/consumer/jacket/jacketrequest.jsp....we already have those, but maybe you're talking about something else entirely.
Care to explain?
When does that happen in the video?No its not a tech or a roll.
Its not a tech because Yoshi was not hit, nor anywhere near anythnig that could hurt him, when he did it. It was straight out of an idle.
Its not a roll because forward rolls make you turn and face the other way. And, we've already seen Yoshi's rolls - he goes into an egg, just like he did in Melee.
For the rest of the video this is taken from, check out http://www.gamespot.com/video/92851...os-brawl-nintendo-media-summit-2007-interview at 5:37.
5:37, like I said right after the linkWhen does that happen in the video?
Yoshi is in the air at 5:375:37, like I said right after the link![]()
I doubt the delay was for that reason, but you're right.WD is out? What about directional airdodge? The momentum airdodge thing sounds really dumb, it just screams "I can only dodge in this direction! Throw out some moves here and you're almost certain to hit me!". If they delayed the game to change stuff like that then the delay is justified.
Don't be so sure. That little maneuver looks like something snake did in one of the trailers. He starts out running, dives forward, and ends in his crawling position.'
Either teching, or a roll.
I'd like to know about this too. Though, note that Mario still has his Wario outfit...just because Peach can look like Daisy, doesn't mean Daisy's not inBecause I care not at all about wave dashing or l-cancelling, I'm a casual player, no advanced techniques for me, what can you tell us about alternate costumes? Costumes as in palate changes, of course. Is there still a Daisy for Peach?
Um, you can't crouch while you're jumping, so you would just airdodge in place and go nowhere.i think DI still plays an important part in air dodging. notice how mario goes way to the right. a jump a lone does not let you go that far. the momentum just does not go that way.
this is why i think wavedashing will still be in brawl. when you do a normal wd, you do not leave the ground. therefore, there's no momentum uppwards. so technically, you can put the momentum downwards by crouching. this will cause you to collide with the ground and slide the direction you were tilted.
YAY i win!
Um, you can't crouch while you're jumping, so you would just airdodge in place and go nowhere.
Yes but that's cause you can airdodge in that direction, and it accelerates you for a split second. Neither appear to be true here.i didn't mean crouching in the literal sense. just DI downwards.
see i was just thinking about how one first learns wavedashing in melee. you probably crouched and tilted to the side and jump dodged. you were crouching the the direction was downwards but you down't actually crouch after you press jump
Agreed. I'm really excited. When does it start?really, i have no idea if DI will be enough to push you into the ground. we'll just have to see tomorrow
i think DI still plays an important part in air dodging. notice how mario goes way to the right. a jump a lone does not let you go that far. the momentum just does not go that way.
this is why i think wavedashing will still be in brawl. when you do a normal wd, you do not leave the ground. therefore, there's no momentum uppwards. so technically, you can put the momentum downwards by crouching. this will cause you to collide with the ground and slide the direction you were tilted.
YAY i win!
Near as I could tell from the matches I watched. It's like mgslee said. Ike's down B is counter. His side B is some dashing slash (I think slightly shorter range than Falco's over B... but I only saw it off to the side when I was watching someone else).If you have or could find anything further on Ike (his other specials, for example) and touch on the crawling I'd really appreciate it.
It won't be. You really think you can jump, and DI so strongly downwards that you won't even leave the ground? And even if you do that, you won't have any more speed than you had when you started so the "wavedash" would do nothing.really, i have no idea if DI will be enough to push you into the ground. we'll just have to see tomorrow
HAMMER TIME!What time is it tommarow.
Whoa, holy crap. Thanks for the info sir.Near as I could tell from the matches I watched. It's like mgslee said. Ike's down B is counter. His side B is some dashing slash (I think slightly shorter range than Falco's over B... but I only saw it off to the side when I was watching someone else).
Interesting note - Ike was able to counter in the MIDDLE of getting hit. I wasn't sure when I saw it, but I mentioned it to my friend and he confirmed seeing Ike do it as well in other matches (sorry, forgot that part of the convo earlier and since Ike's moves had been posted I didn't bother earlier). Basically, an Ike player was getting hit by Pit's side B (spinning blade dash.... thing) and Ike countered right in the middle of it. I didn't notice enough/seen it enough to know things such as how far it knocked Pit, if it's a set distance, how much damage, etc. It's definately counter, though.
Come to think of it, that's significant given that Ike's a heavy character. Shines a possible positive light on some of the other heavies (maybe they're harder to "stagger" as well). Should've remembered to post that earlier.
His other two B moves we've seen on the website. And yes, his Up special looks exactly like Kirby's, without the ground projectile at the end that Kirby has.
Err, it was confirmed when it was posted on the dojoAh, the same anti-stagger for heavies mentioned before is possibly confirmed. Or it could have been a buggy demo. I'm hoping for the former.