Delzethin
Character Concept Creator
While it's nice that we have multiple topics to discuss at once, remember to give feedback for our moveset project if you feel you have something worth saying.
The idea of multiple smaller Stealth Rocks could also be interesting, though we need to be absolutely sure such a thing would be balanced. Being able to place multiple trapping/stunning tools at once can get out of hand if it's not handled carefully--just ask anyone who fought against Diddy in Brawl, where he could do some not-all-that-fair stuff with two banana peels.
(Also, only Midnight has access to No Guard. All Dusk Lycanrocs have Tough Claws as their ability.)
I figure our best bet is sooner rather than later, but we're not out of this until this entire wave is accounted for.
My current concept has variants of Stone Edge worked in as up and down smashes, so it's present. That said, could a purer version of the move work as an alternate down special? What could we do to ensure it stood out and felt unique?If you ask me, I feel like stone edge should present in the moveset in some form considering it's the move that triggers splintered storm shards in the games. While it's by no means a "signature move" of the line it is one of the most powerful in their arsenal, maybe it can be used as an up/forward smash instead of a special? Of course this is only if you plan on making a jab, smash attacks, aerials, etc. which technically are part of the moveset (there are so many different moves you have to come up with stuff for it's almost painful, I still have yet to finish the last few empty slots on the eevee moveset I was working on a while back) but I can understand if you don't think the move fits in in any way, just a suggestion.
Combining Counter into Accelerock? The way you described it reminds me of how Suicune's counterattack works in Pokkén, which is intriguing. What does everyone else think, is there something worth looking into here? Would it run the risk of feeling too similar to Rebel's Guard?I was thinking of having Thrash as mix of Accelerock and Counter Stone, ala Palutena and Joker, where you can hold B to do your counter move and holding it can also allow you absorb multi hitting attacks to increase it’s “fury state” longer, where as without holding it would give you Accelerock, or something similar to it. This way, Down B can be Rock Tomb. As for Stealth Rock I also thought of you being able to release multiple similar to Shiek Neutral B works, I could see where it floats in the air similar to how it does in the anime.
I only really have two complaints. My main problem is Up B. I think it’s fine, but I’m not really a fan of it. I feel like you can do something more interesting with Lycanroc’s recovery other than “it jumps off a rock”. Although, this is something I’ve been thinking about. Other than that, I feel like Counter Stone also feels a bit hashed in? With all of the other moves being able to unlock Dusk’s “fury state” I feel that it sorta of loses Counter Stone’s purpose. Joker’s Rebel’s Guard was what I always sort of depicted Counter Stone, where Lycanroc would absorb attacks and go into his “fury” state depending on how much damage he took, while sacrificing some damage. But unlike Joker’s, it’s once per use. It was also something I saw Midnight doing when I originally saw the idea, where Midnight would be in a state where he would absorb any attacks and unleash his counter move. I feel like Lycanroc getting beat up only to come back stronger is something that they would do.
I’ve actually seen it in some of your video’s comments, “No Guard”, which is an ability Midnight and Dusk have. Although, it’s kinda funny how the name is similar to Joker’s move to.
The idea of multiple smaller Stealth Rocks could also be interesting, though we need to be absolutely sure such a thing would be balanced. Being able to place multiple trapping/stunning tools at once can get out of hand if it's not handled carefully--just ask anyone who fought against Diddy in Brawl, where he could do some not-all-that-fair stuff with two banana peels.
(Also, only Midnight has access to No Guard. All Dusk Lycanrocs have Tough Claws as their ability.)
Eh...I dunno about that, honestly. Both ideas, in fact--I'm not sure they'd add full-fledged newcomers separately from this Fighter Pass or any that come after, and by no means does the content we saw accompany Joker mean the rest of the newcomers must also be from new series. It's easy to feel it must be true, but we've already proved there's more than enough stage and spirit ideas remaining from Gen 7 alone to work with. Statistically speaking, it's never a good idea to rely on a sample size of one to prove anything.There was a little discussion about fighters from already represented series being released separately from the FP without stages or music in the social thread. Now that I think about it, Sakurai might think Lycanroc wouldn't need a home stage and would be one of these separate fighters. We have Pokemon Stadium 1 with its rock-type form plus since Incineroar's home stage is from Punch-Out, they could use Wuhu Island as a stand-in for Alola in general or Gerudo Valley for Vast Poni Canyon.
I wouldn't say it's our final chance--Sakurai has shown he isn't the type to tailor reveals to fit other games' hype cycles, and considering Gen 8 probably wasn't an option when they picked characters out last November anyway, any news we get regarding Sword and Shield is irrelevant for our chances.One last thing, would anyone say that e3 is our final chance to get lycanroc announced? Because after e3 sword and shield would gain a lot more traction and gen 7 will be a thing of the past.
I figure our best bet is sooner rather than later, but we're not out of this until this entire wave is accounted for.