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Critical information about Samus.

Hylian

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Ok guys, I was going to post this in the tier discussion, but it is too important for samus players. You all need to know all of this.


Samus is an amazing character.

Ok guys. I have been playing more and training with Tobias. I now play samus somewhat differenently.


Understand that most of the videos I have online right now I was experiementing to see how well zair does by itself against characters. Also, by doing that I got really good at aiming it and reacting with it. Last night, for hours on end I played almost exclusivly samus (played some G&W and Ike as well but mainly Samus) and I can honestly say she definitly has what it takes to be AT LEAST high tier.


There are so many amazing things that none of you know or realize yet, and almost none of them have to do with the zair. I don't use zair near as much now, as I have found a new way to moves with samus, and pretty much learned how to player her amazingly. It could just be because I suddenly got really good, but the way I play samus now makes the videos I have online right now look like I was just screwing around all match. Samus is a beast. Seriously.


I have a huge list of things that are amazing. I will probably forget some of them so I am just going to start writing.

- Samus is fast. Really really really really fast.
She has like..no lag on anything. When I realized this...holy crap. Sure zair has no lag...BUT NEITHER DOES ANY OF HER OTHER MOVES!!! You probably know this as I did, but realize how amazingly fast and effective this makes her. Also, I started moving around differently and it makes samus almost impossibly to predict. What I do is Dash --> then in the skid animation I SH. When you do this if you move backwards after the jump then immeditaly go the way you were going in the first place you will go into the backwards jump animation but be facing forward. So you are in this ball, and the opponent can't tell which direction you are facing. So out of this you can zair, or what you could do is right before the jump, actually turn around to get a bair and they might still think you are facing the other direction. Also, if you just foxtrot around you can jump at any time facing any direction. And since samus can actually shffl because of her lack of lag you could do aireals in between these jumps. This gives samus a way to dash dance and become very hard to predict. It seriously boosts her game up a ton.

-Samus doesn't need a kill move. She can combo better then any other character in this game so far.
While she does have 3 which are Dair(on and off the stage),bair, and dtilt. But seriously. She racks up danage sooo redicously fast. Zair spam alone will rack up damage fast but this is not the reason. Her jab and upB are. Her jab is sooo amazing. I remember I was playing tobias, and he fsmashed with charaizard, I was facing away from him and jabbed. The jab clanked with his fsmash even though I was facing away from him. It has a huge hitbox and comes out insanley fast. It can also stop pretty much anything that comes out, and if you hit someone in the air with it you can combo into anything from it. Samus has INSANE low % combos. I started doing things like shffled nair(no lag) to jab to chargeshot (stuntime) to grab to downthrow (wait for the airdodge...because they WILL airdodge) walk forward jab into up B. Right there is 50 to 60 easy %. She has soo many variations on combos and they are all pretty much unescapable. If someone is coming down from above you just stand there. If they don't airdodge you can just jab them depending on what move they do or you can just spotdodge and punish them. If they do the smart thing and airdodge....just keep jabbing, you will automatically hit them once you can and you can up B after the jab. If they buffer a roll from the airdodge you can just dash attac kand it will catch them and dash attack combos into jab which combos into up B. I cannot stress how many options samus has. She can build damage up so insanly fast that it doesn't really matter that it will be hard for you to kill. There are a million more small combos I discovered but I will let you guys find some of those out.

-edgeguarding
She easily has some of the best edgeguarding in the game. She can gimp almost any character easily. Run off nair still works great. Also, you can just backthrow someone off the edge and the run off and zair and it will almost always kill them no matter what character they are. Another thing, SH homing missile off the edge then run off and dair. The homing missile cuts off a lot of options they have and makes it really really easy to spike them. And don't forget to use samus's wall jump to edgeguard. It is a lot easier in this game. Another thing that works well is grappling the edge so that it edgehogs the opponent. They cannot hold on to they edge when you are grappling it, and remember that the teather has no lag so if they go above you can punish them easily. I have had no problems edgeguarding ANYONE with samus.

-Approach and defense
I have looked at every characters approach in depth and its easy to say that samus definitly has one of the best if not the best approach. Zair is increadible for approaching. It is the longest move in the game, has the best priority, can be cancled at any point by hitting the ground, comes out insanly fast, has no lag, and has great stun time as well as the ability to combo into itself over and over. Obviously people will find ways to deal with this, and you shouldn't just approach the whole match. Missiles in this game are more useful then I can stress. Homing missiles are AMAZING. Double homing missile is really hard to approach and you can Homing missile to zair in one jump. Also, missisles hurt shields a lot this time around so remember that. Also remember, that jab interupts pretty much every attack in this game. And don't forget about up-B out of shield :). She also has some pretty intresting aireal approachs. Try jumping at them backwards and uairing. FF the uair and then jab when you land. You can either turn around and jab or just jab facing away from them but it will hit them either way. This actually works really well and can set up for things like dtilts or up B easily. Another great one is nair to jab. This is amazing. Nair is great to just throw out there because the lack of lag on landing. Just jab right when you land. This approach has tons of priority and is really fast becuse samus's SH is so small.


Overall, I really believe that samus is a great tourament character that has a TON of potential. Again, I have played out and tested everything I have said and used it in many senarios. She really is an amazing character. Fast, great priority, racks up damage insanly fast, hard to approach, one of the best approachs, amoung other thing. The videos I have up of my samus now...are a joke compared to the way I am playing her. The next batch of videos (We haven't recorded any so I don't know when I will have some up haha) will help you understand how amazing this character really is.

If you have any questions feel free to ask them. Intellegent discussion only please :).
 

Xyro77

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What about the dash canceling stuff? have you tried using that while playing with samus? if so, do u see anything really wrong or awesome about it ? it seems like that ALONE will change how samus plays.
 

Hylian

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What about the dash canceling stuff? have you tried using that while playing with samus? if so, do u see anything really wrong or awesome about it ? it seems like that ALONE will change how samus plays.
I use it. It's not that great actually. The dash--> skid animation jump is a lot better for movement and really fast.
 

Xyro77

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I use it. It's not that great actually. The dash--> skid animation jump is a lot better for movement and really fast.
during the skid animation, can you do any move? like smash or tilts? could you make a vid real quick showing me?
 

Hylian

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during the skid animation, can you do any move? like smash or tilts? could you make a vid real quick showing me?
..You would just use your shield to do any move. But approach in the air is what you are going to want to do which is why it's not that effective...When you want to do anything on the ground out of a run just shield first...that's already become second nature to me so I don't think about it haha.
 

Xyro77

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i dont feel so great about fighting you now that i know you found out all this shiz........
 

Hylian

Not even death can save you from me
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i dont feel so great about fighting you now that i know you found out all this shiz........
Hahaha. Tobias is also getting really good at brawl as well. His PKMN trainer is insane now.


I can't wait for the houston tournament.


And you will still have fun even if I destroy you. Trust me, samus dittos are amazingly fun in this game haha.
 

Rohins

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Yeah you can do any move from skid. Skidding is good but you have to get started in your running animation. Using shield to cancel allows you to do a quicker movement in a shorter distance. Both have good uses. The only thing I don't like about skidding is if you hit cstick too early you do an unintentional dash attack. Using shielding method I've never inadvertently done something other than what I intended, but I guess that comes down to personal preference.

Speaking of jab, I have a lot of gripes with it. I agree, it's amazing vs people in the air. I find if I hit a person that's standing (low % mind you) they can just start and finish their jab combo rather than me being able to do anything. My three cases being: Snake, Ike, and Zamus. I've landed jabs and been punished for it. Also if shielded it's a free shield grab. I do want to mess with clanking this vs smashes though because that sounds incredibly useful.

You should point out that you can walljump by just holding toward the wall and pressing jump. You also have a lot of control of your aerial movement while walljumping (as opposed to melee where it was a fixed movement).

Here's a vid for the skid cancel, it was made a while ago http://youtube.com/watch?v=dfPkoykoHYc .Note that you can act a lot sooner than the Peach is but it'll give you the general idea of how it works.
 

Xyro77

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To be honest, i was mega afraid when we 1st did our first samus ditto was back at HOST. But i will move on up to be the best samus in tx again. I just gotta get the d@mn game 1st.......

Also, about the lag. so Nair and Zair are the only air moves that have zero lag once u hit the ground with them?
 

kin3tic-c4jun-3

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This is really good news. I feel like Samus will take far more finesse to use properly, and I'm all about the finesse. It looks like it's not jsut one of those characters who anyone can pick up and get good with. I'm so looking forward to training with Samus.

This just goes to show that with practice and dedication to a character you can MAKE it high teir (...but not always lol)
 

Hylian

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To be honest, i was mega afraid when we 1st did our first samus ditto was back at HOST. But i will move on up to be the best samus in tx again. I just gotta get the d@mn game 1st.......

Also, about the lag. so Nair and Zair are the only air moves that have zero lag once u hit the ground with them?
No, all of her moves have pretty much no lag as far as I can tell. They all auto cancel at any point. She is a lagless character in the air.
 

Mars-

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Hmm, I hope you are serious about changing your strategy, I get exited when I heard you had like 40 new videos and then I watch them and all your doing is zair. Lol, if so, ignore my post in the other thread. But this is all useful info, keep it coming.
 

Hylian

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So, when is the best time to be using the Zair? Is it beneficial to turn into Zamus at any point?
That is really something you need to learn through experience.


Also, I don't think you should. Takes too long.
 

Hylian

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Hmm, I hope you are serious about changing your strategy, I get exited when I heard you had like 40 new videos and then I watch them and all your doing is zair. Lol, if so, ignore my post in the other thread. But this is all useful info, keep it coming.
I told you I was doing that to fully understand the move and how it could be countered :).
 

Mars-

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I told you I was doing that to fully understand the move and how it could be countered :).
I don't remember reading this but okay lol, I beleive you. Lol I remember how when I was playing brawl for my first time I was simply spamming moves that worked (up and b) because I didn't know what else did.

Either way, brawl is getting released in less than 4 days, you better be ready because I am coming to brawl better then before.
 

The_Woebegone_Jackal

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this is all very useful information.

I've been watching your videos alot and I have to say I've learned more from your vids than from anyone else's. Keep it up :)
 

frdagaa

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I noticed some of what Hylian's talking about in his newer vids against Olimar. When Hylian did the best, like at the beginning of the Castle Siege fight, was when he only occasionally used the zair and instead focused on getting some pretty crazy in-your-face combos.

My question for Hylian: was that way to use Samus particular to Olimar, or were you developing what you're talking about here?
 

ChozoWarrior

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Nice post hylian, id really like to play u on wifi sometime soon, as i've had the import since a day after released in *** & have basically only played samus & a bit of zamus. ure so right bout the no lag for basically all her moves once u learn proper timing. im surprised u didnt mention the dash usmash as she skids and uses the move pretty much instantly & can be very useful vs the shiftier characters. its best used w/ cstick b4 u even see her dash. i skid every time i use usmash bcause it makes it easier to aim the last hit w/ knockback. its too bad ive only played scrubs which makes samus look god tier. samus also is one of the characters least affected by diminishing attacks because if ure good ull use her whole arsenal of moves & never have to use same kill move 2x in a row. fsmash & utilt are better kill moves than dtilt from my experience. i second the notion of her having at least top 5 edgeguarding game. also, ive read about people complaining about her charge shot as a kill move. i laugh at that, because theyre either spamming it way too much or use it at inopportune moments. in air close to edge is obvously best, but towards middle of stage & a little over 100 a SH super missile canceled into a CS does 35% as they both hit around same time. never use a normal CS in middle. this 35%er works better in team games. i also like to bomb off the stage to bair ifim close enough to the edge rather than running off to a zair o nair cause that way i have the option to grapple back. also, not that this matters in competitive play, but shes undoubtedly among the best at getting low % kills on stages like sonic's when theyre close to going off screen thanks to missile spam, zair, and long grab. i love how she can go under most stages to ledgegrab the other side. thats insanely useful, coupled with her arsenal of ledgehop attacks, when final smashes are turned on. ima use her @ the gamestop tourney with all the confidence in the world. alright im done, im tired of typing on my wii since my keyboard has beer spilled all over it. btw, its critical not criticle
 

Doomgaze

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I agree, Samus jab is crazy. You have so many alternatives like Jab->dtilt->Upair and continue from there. I also accidentally found out about the strange hitbox properties of it some nights ago, and I didn't believe it.

I'm also glad you said you were just "trying out" the Zair in previous games, I would have thought you were seriously promoting it before all other moves.

I personally like the missiles. They are more for distraction than damage anyways; the homings come out soooo fast you can follow them up with pretty much anything (grab if shield, zair if jump)..

Anyways what's your impression of the bombs?
 

X Megadragon

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Great news. At LEAST high tier? It really makes me excited, and I support it, but I hope this is unbias enough for this to actually happen in the Brawl Tier list.
 

Pi

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Wow, this is so exciting! You've taught me more than I think you tried too actually, aside from the moves and the strategy's I never thought about playing to find out what moves work, I'll definitely have to give this a shot.

Thanks for your contributions to the samus community :D
 

Mecha Soul

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looks like Samus still has an amazing range and approach game (better approach game than melee?)

Great read, looking forward to seeing a new batch of videos from you and txk!
 

Phazon_Dude

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hmmmmmmm.. I hope your right. Judging by how you said that she would probably be low tier before its safe to assume this is an unbiased opinion.
 

X Megadragon

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I guess, alright. It's typical for someone to assume this analysis as bias, since this is Samus's character specific forum...

But I believe you, Hylian. :p
 

AquaTech

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TC:

Wow, how can Samus be the "best" if you've only played a few characters? From what I hear, most characters have new additions that make them great.

But still, I'm excited to hear from at least one person Samus is gonna be playable.
 

Eten

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This is how I've felt about Samus since getting my hands on playing her. I always rack up % damage faster with Samus than almost any other character, and the only thing that feels a bit lacking is KO power. And even with that, the more I play the more I find the ability to use her great control to setup KOs.
 

Gum

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Im so glad you were able to put these things into perspective Hylian. Some of these things I have been saying for a long time, and its good to have someone else with a consensus. Very nice finds.

And besides, she SHOULD be AT LEAST high tier. I mean, its not like she isn't outfitted with rediculous armor from the future, and infused with the DNA of a highly advanced race of bird aliens. She ought to have a whole tier to herself dammnit.
 

Hylian

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TC:

Wow, how can Samus be the "best" if you've only played a few characters? From what I hear, most characters have new additions that make them great.

But still, I'm excited to hear from at least one person Samus is gonna be playable.
When did I say she was the best character? I don't think she is the best character at all >_>.
 

Dobs1007

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Nice read Hylian good stuff good stuff. Less then two days till I can get hands on game and try stuff out with Samus. Now shameless plug everyone who plans on playing with Samus in brawl should check this out I know your doing it Hylian as well as other top Samus players and right now you are one of the best Samus players I have seen so far hope we can do friendlies.

Anyway [thread=135553]Samus/Zamus online WiFi Fun Tournament Check it out[/thread]
 

HugS

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I don't mean to be a ****, but you failed to address this game's shield system which honestly counters a huge amount of the "bonuses" you mentioned.

It's been decently known that samus has no landing lag on any of her arials, which is great and all, but it doesn't do much in a game where stun is almost non existent, Follow ups are limited, and shield pressure doesn't really exist.

Your whole edgeguard schema fails to address the ridiculous invincibility many characters receive on their up B's. I'm not saying spiking is impossible, but none of this edgeguarding business is as cut and dry as you are making it out to be. I'm speaking from experience because even in Melee people write down edgeguarding strategies as if they are sure to work in all scenarios.

The combo thing is VERY true though. She can definitely rack up damage, but her kill moves are still tough to land. Her nair is still good for stopping combos, but it is not as great a move as it was in melee. I am interested in experimenting with the jab more. I must say that I use the jab extensively to begin with and, perhaps, I have been using it the same way as you. But I'm just not seeing the extreme benefits that you're seeing. I'd have to see your vids.

This is a great info and i'm sure it can help out a bit, but this write up is very short sighted. I'm not saying Samus won't be high tier but, using such advantages as "evidence" there of, lacks foresight.
 

Yuna

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The Zair also has lag, just not on landing. The hitbox disappears long before the Zair finishes (though it cancels on landing). So you can't shorthop Zair unless you're just asking for a punish.
 

M.K

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Ok, please don't go all crazy on me, but what is ZAir? I know BAir, NAir, FAir, UAir, but not ZAir...

EDIT: Oh, wow, never mind. Grapple Beam in Mid-Air, I always wanted this to be a viable move in Melee, so I would use it X_X. How is it now?
 
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