I'll throw out another question:
Any ideas for new features or tweaks that would make the FE games better? Anything you want added?
I thought about a notebook feature for the touchscreen, like with the old DS Zelda games. Make notes on battle maps or reminders that you can look at mid-battle. It has its usefulness, and it seems fitting. Imagine Robin or Corrin taking notes on the enemy.
Personally i would do multiple things
1. Remove enemies exempt from the weapons triangle E.g faceless not archers.
Fairly self explanatory but i feel like enemies exempt from the weapons triangle make maps featuring them very boring and simplified at times and makes the weapon triangle very irrelevant in these chapters. speaking of triangles...
2. reintroduce magic triangle
Same with above i dont like too many units being exempt from a rock paper scissors system and the removal of the magic triangle removed alot of different classes and differences beetween mages.
3.Go back to the structure of older fire emblem games.
What i mean by this is no grinding overworld shopping and side chapters unlockable by fulfilling certain criteria. This does a couple of things. 1 it increases difficulty 2 it allows for you to have more challenging maps by including incentives such as "Gotta stop that thief stealing your master seal or gotta save those green units to get an item because you cant get it on the world map" or placing a shop in a dangerous position in say, a defense map and making it an incentive to go there and restock. Speaking of weapons...
4. Give weapons durability back
This system does not work its overly complicated removes one of the most important aspects of fire emblem and just didnt need to exist in the first place as the old system was just fine. i guess they saw how people rarely ran out of money in awakening and decided to just remove weapon durability to save time and make money spending more interesting but id prefer if they just made money managing more prevelant.
probs more but those are some big ones.