Originally posted by bill7907
biolizard89,
Thanks for your input.I was reading on your friend's site that he was celebrating his 15th birthday.I mean your friend has to be a genius to program that kinda stuff at that age all by himself.
Now for the requirements,can you give us a glimpse of what we will need on order to play Super Smash Melee for example?
Let me describe you my case.
I currently have high speed at home.I have 2 computers and a router(not wireless by the way).
So if I understand well,i will first need to buy a broadband adapter for my Gamecube.
Then i will have to buy a "RJ45" cable to link my Gamecube broadband adapter to my Router.
But after that i'm lost.
Okay, there are currently two methods of loading a DOL file onto your GameCube.
The first is called PSOLoad. Using this method, you run the game Phantasy Star Online Episode 1&2 (PSO for short) on your GameCube (It must be 1&2; 1&2 Plus or 3 will NOT work), and a program called PSOLoad (which can be found at gcdev.com) on your PC. The GameCube and PC must be on the same network (you have a router so you're fine). You tell PSO that the computer running PSOLoad is the Sega server, and start an online game in PSO while PSOLoad is running. The game requests to what it thinks is the Sega server for new game code; PSOLoad doesn't send PSO Game code but instead sends a DOL file (GameCube Executable file). The DOL file then starts running on your GameCube. A good guide to setting this up is at
http://cgfm2.emuviews.com/gc/psotut.php . Skip the first step (Windows 98 setup); you shouldn't need it as long as your computer's LAN IP address doesn't frequently change, and skip the last step (Installing GCC For GameCube); that's for developers, not end users. If you have any problems with it, ask for help on the GCDev forums.
The other, newer method is called SDLoad. It's faster, because you don't have to wait for PSOLoad to boot, and you don't need to have a computer running to boot DOL files. I have not used this method, so I am not totally clear on how it works. What I do know is that you need an SD Card Adapter for your GameCube (you can buy it at Lik-Sang), an SD Card reader on your computer, an SD Card, and an Action Replay. Basically, you follow the instructions for the SDLoad program (downloadable at gcdev.com), and after doing this, you can just put a DOL file on your SD Card with your computer, and then turn on your GameCube, press A to "Start Game", open and close the DVD disk cover, and choose a DOL file to load.
To boot ControlSim, you just load its DOL file onto your GameCube, enter the IP addresses of your opponents, select the game you want to play, and swap in the disc for the game.
Does that info help?