I think some DLC (actually most of it) is the biggest crock ever. Oh, hey guys we released a new costume for Gen, Cammy, and Ryu....give us 5 dollars. Just so your character can look a little different?
While I will agree DLC is a terrible idea, it isn't bad from an economic standpoint.
Like, seriously. New costumes are $5? How about a footlong at subway that'll be out your *** in the next 3 hours colon health pending. At least you keep costumes. Additional costumes are examples of GOOD DLC. Content they legitimately created after they launched the game.
Unless they didn't, which is BAD. Bad DLC consists of any example where they had all this stuff packaged with the game, and then make you pay for a little filepatch to unlock it from the disc, or they ripped it from the final product before it went gold, causing a ****ton of errors in the product you buy, and then you pay more money later for the rest of the game, or you have to download more fixes.
DLC is a huge cop-out for a lot of developers which prevents them from making quality games, and if they DID make a quality game, then all the DLC they release usually would have been included with the original package, and would have made the original game of a higher quality.
But now, with DLC, if they don't get to something, they don't panic and work double-overtime to get it in, they toss it on a shelf and say "we'll just have to release it as DLC and make more money lol."
Even worse is when they release a game with shoddy programming or simple errors they would have caught in playtesting, which have already pissed people off, and then release a little patch to fix it.
*shrug*
That's the DLC rant from a Game Design Student.
Sup?
-DD