JesiahTEG
Smash Master
Frostbyte, just wanted to say you were right. Pivoting is possible 9/10 times, I was being an idiot. My apologies.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
It moves to that frame once your control stick goes past the neutral position. I'm not sure exactly how far it has to go past the neutral position--you just have to practice the timing a lot until you get a feel for it. To me it seems like I press the control stick VERY SLIGHTLY before the C-stick. Like 1-frame before.i agree that i think it's just one frame that allows you to pivot..but when i hit the opposite direction from a dashdance..does it move to that frame immediately? or do i need to wait a twentieth of a sec or something before hitting the C-stick...i mean i know it looks like you immediatley change direction..but i dunno if there lag frames between inserting the command and not..unlikely..but just wanted to make sure..
I don't have action replay but I'm pretty sure it's just 1 frame. When you do tilts and neutral A's you're not exactly "pivoting" you're cancelling the dash attack into the standing animation.Wait a minute, If there's only one frame for the pivot then how is it possible that we can get jabs, tilt, and smashes all during that same time frame? There's no way that we are moving the control stick past neutral and able to move it far enough to smash in just one 60th of a second. The jabs and tilts are understandable because all you have to do is move the control stick just enough to start the dash animation in the opposite direction, but why does the smash work? And why is it possible for people like us to be able to succesfuly pivot 9/10 times? Have you confirmed this one frame time limit or is it just speculation because it doesn't make much sense to me. I can pivot very well, but I'm not even moving my fingers that fast (I use the c-stick for pivoting smashes).
It just doesn't make much sense to me and I'd like a more detailed explination if possible.
Yes, but I like to know how things work when I play.Why do people care how it works that much? Marth is the best at pivoting and he can abuse it because of his range and power behind his f-smash.
Isn't that the most important thing?
Would you be so kind as to share this method of pivoting that has 100% accuracy?I would just like to say that FASTLIKETREE has a method to do pivoting with 100% accuaracy with any move, not just f-smash. I use the same method he uses and I can do it with greater accuracy than I can full hop with Roy.
Uses? If you can not see the uses of such a move then you are probably not generally good enough at the game yet where you should start using such a technique, even if you have the tech skill. Come back in 6 months to a year and it will probably be clear to you then how useful such a technique can be.
And it's called the "DA Dash"... none of this "pivoting" stuff... Give the move its proper credit.
Consistency is the most important thing. Personally I find it fairly difficult to pivot to the standing animationj (DA dash..) so I don't really bother with it. Theoretically you can DA dash with no more lag than regular pivoting, but this will probably not happen, as the advantage of DA dash to begin with is that it requires less precision. But I'd think most of the time you wouldn't be incurring more than a couple frames additional lag. Probably not that significant.meh, now i'm not sure which to learn..it's time consuming to practice these things so i wish i ahd some idea how much more lag DA dashing has...or wahtever you want to call it...because if it's not much then the increased accuracy will be more worthwhile
oh dude lol its is 100% the hardest thing in the game to do....Being able to pivoting u-tilts doesn't sound like a bad idea. I have to start practicing this...
And how would one perform this "upgraded" moonwalk?and moonwalking is not useless, with cf you can easily clear the whole stage in a moonwalking animation....incase none of you know... i invented the moonwalk
there is an upgraded version of the moonwalk that you guys have not seen most likely....but it pretty much allows cf to moonwalk the whole stage almost instantly, link can do the same but with smaller affects.