Since this misunderstanding seems to be becoming a trend, let me clarify and say that I'm not saying that Bowser is a better character or that he deserves nerfs. I'm saying that specific moves might be looked at first before other moves when it comes to nerfs.
I think all of Pyra and Mythra's moves are perfectly balanced in the exact way the character needs to function. I think nerfs will actually negatively and unfairly impact the character if they are nerfed. I think that combined they are an average top tier.
I think that specific moves, mainly Flying Slam, could stand to be looked at before any of Pyra/Mythra's moves, but not necessarily needs nerfs. I think that given all the other attributes I've listed, he wouldn't be harmed unfairly with some tweaking on that move. Whether or not it does or doesn't need nerfed is up for debate, but it bothered me to see this move casually dismissed at the same time people were claiming Pyra/Mythra needed to be nerfed.
I personally believe Flying Slam is a bit much at the moment. Perhaps
The_Bookworm
is correct in that Dabuz could have used DI to avoid being sent offstage. But what if he tech rolled to the outer edge? Could he still have avoided it? And if not, how many other moves in the game can kill Dabuz at low percents?
Here I was pointing that Mythra doesn't actually get anymore than other top tiers even at her best, which the rest of your paragraph corroborated. Being primarily whiff punish and reaction-based means that opponents must be the ones to act first. That means conditions must be favorable like a favorable MU or having the lead. Which ultimately means you need to outplay your opponent like not falling for DIddy feints.
I'm not saying she doesn't have good stuff, I'm saying that needing to outplay your opponent is not nerf territory. We can see Sparg0 struggling versus opponents that don't commit in some sets.
I will concede that I may have undersold this confirm. I'm still skeptical about Pyra's kill potential overall. Not to say its not adequate, but that those matches with Maister are always too close for comfort on what should be a bad MU for G&W.
I agree and that's what my previous post was meant to allude to. They don't have anything extraordinary over other top tiers that would offset these issues to the point that we would need to consider nerfs. If you need to have favorable conditions and outplay your opponent to win, then you aren't strong enough to need nerfs. You can absolutely trap people in the air as Palutena and get early kills like you can ledgetrap as Snake and get big damage and early kills. There's nothing about Pyra/Mythra that's all that special in the end that affect the balance in the game.
Which is what my previous post was meant to convey.
Byleth has won multiple majors and has beaten Pythra at every one of them in results. I'm not a fan of x player carries their character primarily because MKLeo is not carrying Ike or Lucina to win these majors after dropping them due to viability concerns. If a tier list is supposed to tell you how well a character does versus the rest of the cast, which is ultimately supposed to tell you how viable your chances at winning are, then I think a character that can win multiple majors speaks for itself.
Byleth is a character that can win majors and people need to accept that.
Check the link in that quote why ROB's popularity may be inflating his results (Orion points).