Minordeth
Smash Ace
- Joined
- Oct 14, 2014
- Messages
- 921
I... agree with this.I started going to weeklies. A few observations:
Wario's really good. His mobility's great, good recovery, kill power, staying power and waft is the clutch factor he needs. I lost to one with YL after hitting him at 140% for him to survive then dying to waft and 70%ish. Wario has the tools to win his bad MUs with swords, and by tools I mean stats and waft. He works well with this engine. In terms of the YL MU, YL has no problem getting chip damage but all that time a bomb is brewing in wario's lower intestine. Wario's hard to hit with a kill move and lives forever while killing early. IMO it's +1 Wario.
Fox is good, duh.
I've changed my stance on the best Link; it's TL. The simple answer is he does the same things YL does but has an easier time. A big part of that is TL's sword swings are much wider than YL's. Sure YL's Fair 1 combos into Usmash but TL's is less punishable, bigger hitbox and kills on its own sooner. It's just easier. The same basically applies to Bair; YL must Bair1, land>Usmash where TL's Bair simply kills anywhere. TL's Uair kills sooner. TL has a kill throw where YL has a stock cap throw at extremely high %s. TL's heavier with better air and run speed so his projectile keep away is easier. His jab's f5 vs YL's f6. YL has all these combo setups but TL hits harder and more easily. It's not like TL completely outclasses YL but his game plan is backed by better stats.
TL's lower results show how big a factor popularity is atm.
I lost to a YL in bracket at a weekly as Wolf, and watching the replay, and various other VODs, it became apparent that YL just has to commit more to get a kill. I mistakenly stayed at a longer range than I should have, and YL's projectile game messed me up. But watching how often he had to actually make a commitment to get the kill made me wonder about TL.
And after watching some VODs from Japan, I don't see the same issue. YL can certainly wrack up damage, and has some great projectiles, but to echo your thoughts, TL seems like he can reach his end-game state more easily than YL can.
Maybe Japan's on to something?
As soon as I realized that there would always be the risk of running into some GSP farmer on quickplay, I opted out.There was a problem fetching the tweet
This seems rather relevant to this thread.
Also, GSP is a terrible system that isn't actually representative of your skill at the game. Elite Smash almost certainly contains the top 100k players, but it also contains some middling players who were able to cheese their way in.
Unrelated but I looked at the replies to that tweet and are there really people with such limited vocabularies that they don't know what "sensationalize" means?
A Better Online Experience:
1. Create a battle arena.
2. If you have a wired connection, drop that in your title.
2a. Maybe drop the region you are in.
3. Make your total number of players in a lobby small, like 3-4.
4. Make sure your random stage select is all tourney-legal stages.
5. If you don't want to create one, join one that meets your criteria. Yeah, you may lose and wait a match, but - IMO - that's far superior to being forced to play a laggy GSP Lucas/Ness farmer on Elite for 5 minutes.
Bonus. You can kick laggy players.
Double Bonus: I have no idea what my GSP score is. 3 mil? Idk.