Going to post the statistical attributes of
.
----------------------------------------------------------------------------------------------------
Ground mobility stats:
Walk: 1.05. 53rd fastest walk speed.
Walk speed is not too bad all things considering. Walk speed is faster than Dedede and ICs (leader), but slightly slower than Banjo's.
Run Speed: 1.566. 65th-66th fastest run speed. Same run speed as
.
Run speed, while not terrible, is on the lower end of list, only being slightly faster than Wolf and Link in terms of run speed.
Initial Dash: 1.815. 59th-67th fastest initial dash. Same initial dash as
.
Initial dash, while far from terrible, is also not too great either. Being paired with characters who are not known for their mobility doesn't help matters.
Overall verdict on grounded mobility:
On paper, her grounded mobility is a bit on the lackluster side. Not too bad, but far from good either.
That being said, if you factor in on how much space Min Min controls, these grounded mobility stats are actually kind of impressive, with her grounded mobility stats being noticeably faster than Belmont's and Byleth's grounded mobility.
-----------------------------------------------------------------------------------------------------
Air mobility speed:
Air speed: 0.85. 6th slowest air speed in the game, only faster than
.
This air speed stat might be biggest overall weakness to Min Min, being very poor overall.
This is not as a big of a hindrance as most other characters with poor air mobility, due to how much space she controls and her grounded mobility being better than most other characters with poor air speeds, but this is a notable hindrance regardless.
Base air acceleration: 0.01.
Additional air acceleration: 0.05.
Max air acceleration: 0.06. 55th-63rd fastest air acceleration. Same max air acceleration as
.
Similar to most of her grounded mobility stats, her air acceleration is in the "not terrible, but not really good either" category. It certainty does not do her poor air speed any favors. It is slightly better than Byleth's, but noticeably better than Belmont's.
Fall speed: 1.5. 54th-57th fastest fall speed. Same fall speed as
.
Fall speed is overall alright. Divekick down air isn't too great for landing, but at least her fall speed isn't too bad to compound with this.
Fast fall speed: 2.432. 51st-52nd fastest fast fall. Same fast fall as
.
Fast fall speed is also overall alright. Also aids with landing quite a bit.
Fun fact: her fall speed is actually faster than Mario, Dr. Mario, and Robin, who are all tied with 2.4 fast fall speed. It makes sense giving her higher weight class, but I find it a funny observation.
Gravity: 0.11. 22nd-25th fastest gravity. Same gravity as
.
Gravity is pretty good, which is really helpful in Min Min's case, since it aids in her landing and gives her access to her falling fair/bair.
It does have the adverse affect of slightly hurting her recovery in combination of her poor air speed, but her tether is thankfully long reached.
Overall, this stat here is very helpful to Min Min as a character.
Overall verdict on air mobility:
Not good whatsoever. Her poor air speed and below average air acceleration can make it hard for her to escape situations. This would normally hurt her spacing, but it is Min Min. In terms of air mobility, I think she has it worse than Byleth, who while has slightly worse air acceleration, has notably more air speed to his credit even if it still isn't that good. I do think she has it better than the Belmonts, as while her air speed is notably lower than them, her air acceleration is much better than them, who is tied with Snake as the worse air acceleration in the game.
In terms of vertical air movement, she is actually very solid, being borderline top 20 in terms of gravity, as well being alright in terms of fall speed and fast fall speed. This helps her out especially in her air-to-ground transitioning, and aids her quite a bit in landing especially as a character with a stand-then-fall down air and poor air speed.
Overall, while her air mobility is very lackluster, and a low-point for the character itself, the tools Min Min has makes not quite a as bad as it would be otherwise.
------------------------------------------------------------------------------------------------
Verdict in overall mobility:
Not good, which makes sense given her archetype, but her mobility stats is actually not too bad given her toolkit, her weight, and in comparison to others in her archetype. In other words: Min Min is a lucky character, as things could've been way worse for her.
-------------------------------------------------------------------------------------------------
Miscellaneous stats:
Weight: 104. 21st-25th heaviest character in the game. Same weight as
.
Unlike all the other non-palette swap female characters, Min Min is actually a heavyweight. This is significant to her survivalbility. While not quite as heavy as the Belmonts, her better recovery will get the job done better. This is especially significant as 8.0 granted new confirms to quite a bit of characters, most significantly to Falcon, Falco, Pit, and Ike, so having good survivalbility is very helpful.
Now why is Min Min this heavy exactly? Likely due to how heavy her giant mechanical arms are.
Or maybe it is in the ramen? It would make sense since she has the same weight as Falcon.
Traction: 0.13. 9th-10th fastest traction in the game. Same traction as
.
Main reason why I listed traction under "Miscellaneous Stats" and not under "Ground Mobility Stats" is because traction in Ultimate, for the most part, is pretty irrelevant. The only time it is somewhat relevant is if you are a character with good ground mobility AND good traction, like Sonic, Joker, and Pit.
That being said, Min Min having one of the best tractions in the game can come in clutch in niche situations, especially given her absurdly long grab range.
---------------------------------------------------------------------------------------------------
Shoutouts to Mario & Sonic Guy from the "
Min Min and Ver. 8.0.0 Update are out for Smash Ultimate!" news thread, as info like Air Acceleration, Fast Fall Speed, Traction, Gravity, and Walk are not yet posted in the SmashWiki. I am pretty sure this info exists somewhere else, but he is the one where I got these values from.