- Jan 7, 2019
Interestingly, I pulled up their frame data and Lucina's attacks are actually equal to or faster than pretty much all of Roy's corresponding options. Now I'm really interested to know why Roy is perceived as faster. Could the fall speed and shorter endlag really be all there is to it?And now for something new!--pop quiz time! Since we're all stuck at home anyway.
Today's question is: why is Roy considered faster than Lucina?
- Roy is most famed for his initial dash, since 2.2 is indeed enormous--but Lucina's is ever so slightly higher, at 2.255.
- She has 60% higher air accel (0.08 vs. 0.05).
- Her startup is also lower on key moves like f-air. Roy has lower endlag.
- Lucina has a super fast OOS option
- Roy leads in air speed (1.3 vs. 1.0) and run speed (2.145 vs 1.964), but you rarely use these in neutral.
- Mostly, the air speed helps Roy land and recover, but Lucina is already way better at recovering by virtue of their up-bs.
- The run speed difference won't be noticeable in a real game, except sometimes to trap landings and reach the ledge in time to ledgetrap. Their initial dashes are so huge that they just use that instead anyway.
- Now you might be thinking that maybe Roy's reward creates the illusion of speed, but Lucina actually gets similar reward--a Lucina b-air does 11.8% whether tipped or bladed, compared to a Roy b-air that does 12% bladed. Roy gets more confirms onstage, but Lucina gets more edgeguards, so that shouldn't be the difference-maker either.
- The last thing worth noting is that Roy falls fast and Lucina is floaty.
Out of this entire list of comparisons, Roy is only "faster" in one important way--fall speed. That alone shouldn't create the impression that Roy is faster. So what's going on here? What is it about Roy that makes him seem so much faster?
Hint: it's not just that Roy players are aggressive. It has something to do with the numbers.