Hydreigonfan01
Smash Master
- Joined
- Aug 24, 2018
- Messages
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So this is a tier list based on who has the best matchup chart, and it's been looking at what each pro player who mains the character thinks.
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Interesting to see. However, making something like this can be off-putting, because top player's opinion in terms of matchup charts vary very wildly (plus everyone's opinion on a lot of the characters in the game being very volatile as well).So this is a tier list based on who has the best matchup chart, and it's been looking at what each pro player who mains the character thinks.
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1. Wondering absolutely needs the limit??? It’s an absurd move and would shoot him up more tiers than he deserves if it were unlimitedi remember at banjo launch arguing that making wonderwing a limited resource was a poor decision that would hurt the character long term and its definitely a factor.
i think if his grenades went forward that alone would do a lot in improving the character. overall he lacks the mechanics and unnique moveset dlc characters tend to have.
having to b reverse grenades to make them good or go forward is not a good thing. it places execution barriers on a character people already have little interest in learning. not to mention it was fundamentally a strange design decision to make his entire gameplan start from a move that goes backwards.1. Wondering absolutely needs the limit??? It’s an absurd move and would shoot him up more tiers than he deserves if it were unlimited
2. B reversing grenades exist
There are some characters that are just impossible to buff without making them problematic and Banjo is one of them.
Unlimited Wonderwing would be obnoxious to deal with, but I don't think it would make the character a member of the "impossible to buff unless made problematic" club (and even then, the developers are obviously never going to do this).1. Wondering absolutely needs the limit??? It’s an absurd move and would shoot him up more tiers than he deserves if it were unlimited
2. B reversing grenades exist
There are some characters that are just impossible to buff without making them problematic and Banjo is one of them.
Real talk, why is CEO Dreamland still being held? Seems pretty irresponsible.
Obviously an aside but they definitely won't be the last, most majors through mid-summer will likely shut down. We'll have to see how good the US system is in times of crisis but my overwhelming feeling is that it's not good lol.Speaking of cancelled tournaments, Full Bloom 6 got cancelled:
Full Bloom 6 Cancellation Statement https://t.co/19kiqZjjkE
— Smash At IUB | Host of Full Bloom and Kill Roy (@SmashAtIUB) March 11, 2020
Out of the handful of moves Banjo has that I'd claim don't work to their max potential, Grenade Eggs would not be on that list. Aerial drift makes snatching the egg a non-issue if your purpose of using it is as a projectile, and the trajectory is specifically tailored the way it is so Banjo can double it as a landing/trapping option, specifically bolstering by the character's vertical prowess.having to b reverse grenades to make them good or go forward is not a good thing. it places execution barriers on a character people already have little interest in learning. not to mention it was fundamentally a strange design decision to make his entire gameplan start from a move that goes backwards.
wonderwing is not crazy enough to warrant its limited use. other moves of limited use include witchtime, waft, hero menu, arsene, and cloud limit. these other moves either do more for their individual characters including improve passive movement and knockback values or work as a continous threat. waft sa kill move that can be confirmed into.
witch time works as a continuous threat but it recharges overtime. the other aspect of these limited moves is that they cannot be dealt with just with one option. They often require correct counterplay and good decision making to overcome. wonderwing simply loses to shield and airdodge. the move is not safe enough to be nearly as scary as these other limited moves and considering a move like peach bomber is safer on shield and; while it comes with less killpower, the gap for all reasonable purposes isn't even that high.
second i dont not think there is more than a handful characters that are "buff proof" because they'd be "problematic". IMO those characters are mostly limited to improving the shotos movement in the air and maybe belmonts movement as well. Banjo is definitely not one of those characters. thats a strong claim to make without anything to back it up.
That's actually a combination of charts, the Public Tier list, and the PGR Tier list. If you look at just the charts (combined players' opinion and opponents' opinion) it looks like this: https://www.smashtierlist.com/f80cfb1b40d4882051b92c6fdc787e81993276ca309c1a450a3b2d2199c2a37e/So this is a tier list based on who has the best matchup chart, and it's been looking at what each pro player who mains the character thinks.
I personally think his raw kill power is fine, but I believe USmash could maybe hit a frame or two earlier and his standing grab and dashgrab ranges could match his hand a bit better and I think that'd be fine.Out of the handful of moves Banjo has that I'd claim don't work to their max potential, Grenade Eggs would not be on that list. Aerial drift makes snatching the egg a non-issue if your purpose of using it is as a projectile, and the trajectory is specifically tailored the way it is so Banjo can double it as a landing/trapping option, specifically bolstering by the character's vertical prowess.
Why does it shoot backward? Technically because shooting eggs backwards was a thing in the games but why the grenade eggs specifically and why in this game? Because it's there to reinforce that it's mainly a defensive move, and retreating "away" is generally considered defense. Shooting forward is redundant, that's what his eggs are for. And despite being analogous to Snake's grenades which can be picked in neutral, they're intrinsically different in function. For one thing, Snake's grenades don't have an awkward bounce with a massive hitbox that explodes on contact.
"B-reversing places execution barriers" is also one of the most bewildering things I've read in a topic about competitive play as well. B-reversing is entry level tech. How does that concept suddenly make players not want to play Banjo? If you decide to pick up a character that has elements of a zoner, that should be engraved in your muscle memory. B-reversing is a universal mechanic, learning that makes your play across all characters better.
Wonder Wing doesn't need a buff, it works fine for what it is, and if Banjo had slightly better KO capability in other areas then we wouldn't be entertaining the notion to buff it. Improving it only means Banjo will be relying all the more on what's already a crutch for key situations. If you give him some slightly safer KO options elsewhere though, that crutch instead becomes a tool. To that end, I agree that he's not impossible to buff and it's a silly notion. His kit is already well rounded, he just needs a little bit of juice so that he doesn't fall back on entirely predictable stock options.
Yeah I'm gonna not go to ceo dreamland. I just dont want to risk anything. Sorry
— 💧Light💧 (@Light_S21) March 12, 2020
Charizard really isn't as awful as everyone says he is. He has a recovery with super armor, is the only pokemon with recoveries that go both vertically and horizontally, THREE DIFFERENT KILL THROWS, excellent tilts that any super heavy would kill for, a surprisingly safe up smash, and with the new buffs a safe nair for landings.Interesting to see. However, making something like this can be off-putting, because top player's opinion in terms of matchup charts vary very wildly (plus everyone's opinion on a lot of the characters in the game being very volatile as well).
Then you have the players who play the character themselves. We have the ones who think very highly on their own character (ESAM and VoiD), or those who think lowly on their own character (Dabuz and Samsora, at least relative to everyone else).
Was also not sure at first why Trainer's three Pokemon have their own tier spots, but then I do remember PkMn Trainer mains doing that a long time ago. Probably why solo Charizard's placement is so low, because Trainer mains historically had a low opinion on Charizard, especially during the first few months of the game.
Effective immediately, the PGR and TTS will be frozen. No further events including CEO Dreamland will count towards player ranking until travel is again safe worldwide.
— PGstats.com (@pgstats) March 12, 2020
Depending on the length of the freeze, this may lead to only one ranking at the end of the year.
I will no longer be attending CEO Dreamland due to Coronavirus concerns.
— LG | Maister (@Maister_SSB) March 12, 2020
Im sorry for anyone who wanted to see me play this weekend or meet me, but I want to be safe and rather not risk it.
Health is first no matter what. :(
The biggest impact is the SWT and TOs I feel, they are going to lose a ton of money off of this if cities don't force some sort of refund effort.Effective immediately, the PGR and TTS will be frozen. No further events including CEO Dreamland will count towards player ranking until travel is again safe worldwide.
— PGstats.com (@pgstats) March 12, 2020
Depending on the length of the freeze, this may lead to only one ranking at the end of the year.
And there goes the PGR....
For me personally, Incineroar is too low, Ganon, Doc, and Isabelle are too high, Belmont and Wii Fit should be in mid-tier, all the Miis should be down in low tier as well, DK and PPlant are low tier too. Kirby could also be higher.Seems like Tsu, Abadango, Shogun, takera and Kishiru(?) made a tier-list together and are publishing them on YT.
It's in Japanese but may still be worth sharing.
C (low-tier):
Seems fairly reasonable to me, minus WFT.
Yeah not going RIP D:
— Liquid | Dabuz (@DabuzSenpai) March 12, 2020
Smash World Tour statement regarding COVID-19 pic.twitter.com/poqyS2ccGo
— Smash World Tour 2022 (@SmashWorldTour) March 12, 2020
With an incredibly heavy heart, we must announce that Pound 2020 is canceled. Please give us time to issue refunds as we have just about 1000 to process. If you'd like more information, make sure and check out the Smash World Tour's official statement here: https://t.co/80U2EdLOLt
— * POUND * (@pound_series) March 12, 2020
Well even with PGR not being a thing for awhile, we can still make discoveries about the cast and still actively discuss the meta of different char's so nah it shouldn't be locked. Maybe we can reserve coronavirus updates for things like tournaments in another thread and have character impressions here still be the main priority.Would it be a good idea to lock the thread as there won't really be a point for awhile? Since all these events are getting cancelled & the PGR is essentially null for the year
The entire list was already posted to twitter (IDK why since only part 1 is on Youtube).For me personally, Incineroar is too low, Ganon, Doc, and Isabelle are too high, Belmont and Wii Fit should be in mid-tier, all the Miis should be down in low tier as well, DK and PPlant are low tier too. Kirby could also be higher.
I find it funny that people are putting as top tier even though it's one player doing extremely well with him and carrying him (Maister) yet is in the exact same position with Tea doing much better than anyone else and no one puts Pac in top tier. Honorable mentions to who has T doing better than everyone else but no one overrates him anymore.The entire list was already posted to twitter (IDK why since only part 1 is on Youtube).
So yeah, the Japanese meta seems like it's going in some wildly different directions from ours. I think that most players outside of Japan would agree that there are a lot of things that seem like kind of hot takes:
- ZSS at #1 is an opinion I have seen echoed by quite a few people now since 7.0.0, and I think that it's a possibility, even if I personally don't buy it.
- Fox at #4 seems quite high for a character who has volatile matchups against several characters in B Tier (Luigi, Bowser, Falco). I think he's good, but not Top 5.
- Pikachu at #10 seems quite low. Most people unanimously consider him Top 5 at this point, but with ESAM being on a bit of a break and lack of notable results of Pika in Japan as far as I know, it's understandable why they might put him that low.
- Inkling below Yoshi, Greninja, Link, and Pichu is something I actually agree with, but I know that most people still seem to think of her as a Top Tier, even with her best rep most likely dropping her.
- Duck Hunt and Lucas are both much higher than most people think of them.
- Luigi and Wii Fit are ranked below DK, Lucario, Plant, and Robin.
Some things to note on top of what you said:The entire list was already posted to twitter (IDK why since only part 1 is on Youtube).
So yeah, the Japanese meta seems like it's going in some wildly different directions from ours. I think that most players outside of Japan would agree that there are a lot of things that seem like kind of hot takes:
- ZSS at #1 is an opinion I have seen echoed by quite a few people now since 7.0.0, and I think that it's a possibility, even if I personally don't buy it.
- Fox at #4 seems quite high for a character who has volatile matchups against several characters in B Tier (Luigi, Bowser, Falco). I think he's good, but not Top 5.
- Pikachu at #10 seems quite low. Most people unanimously consider him Top 5 at this point, but with ESAM being on a bit of a break and lack of notable results of Pika in Japan as far as I know, it's understandable why they might put him that low.
- Inkling below Yoshi, Greninja, Link, and Pichu is something I actually agree with, but I know that most people still seem to think of her as a Top Tier, even with her best rep most likely dropping her.
- Duck Hunt and Lucas are both much higher than most people think of them.
- Luigi and Wii Fit are ranked below DK, Lucario, Plant, and Robin.
Have to nitpick about the Lucas thing but there are multiple high-level Lucas players who compete in Japan along with Reumina. 8Mitsuki, while most known for his online presence dominating Japan's Wi-Fi ladder with wins on players like Shuton and Ron, does compete offline in his region which houses some pretty great players, most notably Beji, the second best Pac-Man in Japan. There is also Hakadama's Lucas (who played him in Smash 4) who competes in his region as well with players like Nao (one of Japan's best Marios), among a few others that I have forgotten to list. The issue is that while I believe Japan's Lucases have superior tech skill (and potentially neutral) than every other Lucas, they hardly ever travel outside of their own regions or stick to online mainly, meaning it's hard to gauge if they have the skill to stand up to Lucas players like ChocoTaco, Mekos and Remi. (although 8Mitsuki is pretty clearly at that level imo if you watch his play) Either way their footage gives us Lucas mains a lot of great ideas for how to advance our tech and advantage state especially which helps advance Lucas' meta as a whole.Some things to note on top of what you said:
- I was actually surprised at first that they would that high in their tier list considering that the region DOESN'T house ESAM (as well as their Brawl Pikachu placement still engraved in our heads). However, under further inspection, the character has more reps in Japan than expected. There is Kishiru, of course, but there is also Kisa, Naginu, and Renya. Pika's results still isn't all that impressive in Japan for his tier placement, and there is definitely some of the "oh he is small and dumb" mentality doing around, but at least Japan's placement on Pika is somewhat understandable.
- is also ranked noticeably lower than we do here. Most players here consider her top 5, or at the very least top 10 (with the reps and results to back it up). Now in the Japan list, they put Peach out of the top 10.
- The distribution of the Links is rather unusual. We have being at the bottom of A tier. With TLink being slightly higher, they think YLink is the worst of the three Links, as opposed to being the best of the three like here in America. It does make sense considering the rather minimal Young Link play at Japan. is however ranked significantly higher than both of them, being near the top of A tier. T existing in Japan is a big influence, but it interesting to note.
- is ranked notably higher than most other players. This is most likely thanks to Kirhara getting some nice results from time to time with the character.
- and are ranked lower than what you would expect for a Japanese tier list, considering how much Tea and Shuton tears up the region, especially when you consider that they put as the second-best character in the game. The same goes for , but with Kameme focusing with Wario lately, it is sort of understandable.
- There is being ranked that high and being ranked that low. However, considering that this is by far Banjo's most populous region, as well as Japan historically getting very little Bowser players (even back in SSB4), it is understandable.
- Yikes! When Japan themselves think that are that low, then you know that the character needs some support. Still waiting for Earth to come back, but still...
- I find it interesting that is ranked as the second worst character in Japan's tier list, considering that this is the region that houses Arika, the only Jigglypuff player in the world that gets remotely any form of notable results with the character. But yeah, the character definitely needs more help at the moment.
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Now after analyzing multiple Japan tier lists across the lifetime of Ultimate, is that past impressions on a character seems to leave a good mark on future tier lists despite the character's current performances.
The two biggest culprits right now, at least according to this list, seems to be and , especially the former.
I am not saying that the character is bad at all (far from it), but I find it strange that the major region that is starving the most for Lucas results is ironically the region that consistently views the character in the most positive light by far.
- As we all know, Taiheitawas tearing up Japan at the second-half of 2016 (and briefly in 2017 as well), which left a lasting impression on the character's metagame as a whole. Even after Taiheita's results dropped off, Taiheita as a whole retiring by the end of 2017, and Lucas' results as a whole semi-stagnating in Japan afterwards, Japan still viewed Lucas very highly for pretty much the rest of SSB4. Now in Ultimate, very little to no players exist in Japan, as whoever notable left who main him in SSB4 in Japan doesn't play Ultimate. Reumina is the only notable Lucas player in Japan left, but he ranked 91st in the Japan Player Rankings. However, Lucas is still ranked very highly throughout the entirety of Ultimate's lifetime, and oftentimes above , despite this being the region of Gackt. This tier list is actually one of the very few instances of Japan ranking Ness above Lucas, but even then it is only by one spot.
At this point, it is pretty much law for Lucas to be ranked high in Japan tier lists. lol
I do think this is also partly due to Japan historically not viewing Ness highly at all, even as far back as Brawl.
In their official tier list in Brawl, they put Ness at 30th (which is lower than Mario and Bowser), and 6 placements below Lucas.
Then again, their Brawl tier list was, weird to say the least (Pikachu at 22nd?!?).
Now I may be completely wrong with my analysis, as they did rank characters like much lower than they would otherwise if they are influenced by past performances. Then again, Japan works in strange ways.
- is ranked above the C tier, and above characters like Robin, Villager, Luigi, and Wii Fit Trainer. Now despite Brood dropping the character for , his impact with PPlant in the Japan scene has left a lasting impression on the character to not drop to the C tier, despite being one of the most stagnate characters in the game in the current moment.
Fox is totally because Light regularly defeats Japan often, and Paseriman doing very well recently. That's it really.The entire list was already posted to twitter (IDK why since only part 1 is on Youtube).
So yeah, the Japanese meta seems like it's going in some wildly different directions from ours. I think that most players outside of Japan would agree that there are a lot of things that seem like kind of hot takes:
- ZSS at #1 is an opinion I have seen echoed by quite a few people now since 7.0.0, and I think that it's a possibility, even if I personally don't buy it.
- Fox at #4 seems quite high for a character who has volatile matchups against several characters in B Tier (Luigi, Bowser, Falco). I think he's good, but not Top 5.
- Pikachu at #10 seems quite low. Most people unanimously consider him Top 5 at this point, but with ESAM being on a bit of a break and lack of notable results of Pika in Japan as far as I know, it's understandable why they might put him that low.
- Inkling below Yoshi, Greninja, Link, and Pichu is something I actually agree with, but I know that most people still seem to think of her as a Top Tier, even with her best rep most likely dropping her.
- Duck Hunt and Lucas are both much higher than most people think of them.
- Luigi and Wii Fit are ranked below DK, Lucario, Plant, and Robin.
Well the main reason why I didn't know about these players is because they don't have their own SSBWiki page (or mentioned at all in their list of active Lucas players), but I will take all of this under notice.Have to nitpick about the Lucas thing but there are multiple high-level Lucas players who compete in Japan along with Reumina. 8Mitsuki, while most known for his online presence dominating Japan's Wi-Fi ladder with wins on players like Shuton and Ron, does compete offline in his region which houses some pretty great players, most notably Beji, the second best Pac-Man in Japan. There is also Hakadama's Lucas (who played him in Smash 4) who competes in his region as well with players like Nao (one of Japan's best Marios), among a few others that I have forgotten to list. The issue is that while I believe Japan's Lucases have superior tech skill (and potentially neutral) than every other Lucas, they hardly ever travel outside of their own regions or stick to online mainly, meaning it's hard to gauge if they have the skill to stand up to Lucas players like ChocoTaco, Mekos and Remi. (although 8Mitsuki is pretty clearly at that level imo if you watch his play) Either way their footage gives us Lucas mains a lot of great ideas for how to advance our tech and advantage state especially which helps advance Lucas' meta as a whole.
tl;dr at least add 8Mitsuki and Hakadama to your list of notable Japanese Lucases, also someone PLEASE give 8Mitsuki his own SSBWiki page it's kind of a crime that he doesn't have one at this point
A message from the 2GG Team pic.twitter.com/hnGWYuK42Y
— 2GG (@2GGaming) March 13, 2020
You mean like when the vast majority of Zelda mains discover the A button? lol jk. I just can't stand how many online Zelda's think that Phantom, Teleport and Neutral B are her only moves.As for the tier-list above: I agree with the placement, however I think she has potential to go higher once her meta gets more explored
I do find it weird that is so high, especially when the most likely reasoning for and being lower is lack of consistent results despite most people agreeing that they both have the movesets and matchups of top tier characters.The two biggest culprits right now, at least according to this list, seems to be and , especially the former.
I am not saying that the character is bad at all (far from it), but I find it strange that the major region that is starving the most for Lucas results is ironically the region that consistently views the character in the most positive light by far.
- As we all know, Taiheitawas tearing up Japan at the second-half of 2016 (and briefly in 2017 as well), which left a lasting impression on the character's metagame as a whole. Even after Taiheita's results dropped off, Taiheita as a whole retiring by the end of 2017, and Lucas' results as a whole semi-stagnating in Japan afterwards, Japan still viewed Lucas very highly for pretty much the rest of SSB4. Now in Ultimate, very little to no players exist in Japan, as whoever notable left who main him in SSB4 in Japan doesn't play Ultimate. Reumina is the only notable Lucas player in Japan left, but he ranked 91st in the Japan Player Rankings. However, Lucas is still ranked very highly throughout the entirety of Ultimate's lifetime, and oftentimes above , despite this being the region of Gackt. This tier list is actually one of the very few instances of Japan ranking Ness above Lucas, but even then it is only by one spot.
At this point, it is pretty much law for Lucas to be ranked high in Japan tier lists. lol
Oh, another entertaining note for you. ZeRo was playing friendlies with people at Frostbite, using Diddy and Mario. Sadly no VODs, but I heard he's still amazing - no surprises there.I also think Diddy is estimated too low all the time. How is he always the middlest of mid tiers, but has good matchups against Top Tier characters as Palutena, Joker, Pokémon Trainer, Peach, Lucina, Roy and Chrom? He's not losing all that many matchups outside of Megaman, Olimar, Links, Fox and Pikachu. I certainly fail to see him ranking lower than Banjo, Byleth, Ryu and Ike. Lowest of High Tier is where I'd put him. Lack of early results is not a thing that could determine a characters current placement I think.