EBWOP
The reason being that if Mafia gets a bonus there (which most of you seem to suspect) then it would behoove us to explore this region while we are still many.
I imagine a set-up where town is reduced, and Mafia manipulates a vote into EoT. Since Mafia know of each other, they obviously have the strength of being coordinated, which can allow them to end a day with boost votes, as shown to me in the last game. Presuming that many of you are correct, and Mafia benefits more than town in EoT, then this could put us at LYLO, or game loss.
Now, an INTELLIGENT alternative WOULD BE to avoid EoT altogether. I'm hesitant to agree to completely avoid an entire timezone in the game for what I presume are obvious reasons. If we need to travel through time to defeat Lavos, then we may need to go to the EoT. However, it DOES make sense to avoid it if we feel it's harmful.
Also, consider this: Perhaps it's beneficial to town to visit EoT. Later in the game, Mafia would be able to prevent this far more easily. Going now is easy, since we are many, and can easily lynch someone who decides to break a tie the next day, since that would be quite obviously an anti-town option. Later in the game, this becomes less easy.
Later in the game, having a town unanimous vote to visit any of the time-zones we could regularly vote for would not really change. I strongly agree with Omni saying that it's a very good idea to argue about time zones as minimally as possible, because a united town agreement makes it easier to pick out Mafia.
Now, since Overswarm supposedly said that being stuck in the EoT was not meant to imply that all time travel would be locked (I didn't think it was, or I assure you, I would also want to avoid EoT at all costs), who now feels like traveling to the EoT is a good idea? Out of many options, it is the most variable, and truthfully strikes my curiosity the hardest.
Also, Are we in agreement that we are going to travel to ALL of the time periods (possibly excluding EoT) at least once, as soon as possible?