Gardevior
Smash Lord
Go fish - You don't know how to play Go Fish?
Hearts - Shuffle, separate deck into fourths, give each player 13 cards. 2
goes first, then play rotates clockwise. Players must play one card of the current suite (ie, must play clubs if you have them). If you don't, you can play any card in your hand. Highest on-suite card wins the 'trick' (hand). So, if 2
starts, a J
can win the hand but a K
cannot. You cannot start with hearts until they've been broken (ie, played off-suite). Each heart you win is worth 1 point, Q
is worth 13. The hand ends when everyone runs out of cards (at the same time). Play until one person has 100 points. The winner is the person with the least amount of points.
Spades - A trick-taking game, like Hearts, but it's team based. You're on a team with the person across from you (4-player game, like hearts). Your goal is to score the most amount of points. Game generally ends when you reach 500 points. Setup is the same as hearts - person left of the dealer goes first, and can't start with spades. You have to play on-suite and can play off-suite if you don't have that suite. Spades are trump cards, meaning that if you play them off-suite, they win the hand. Only a higher spade trumps a spade. Meaning A
is the strongest card in the game. Unlike in hearts, you have to look at your hand and guess how many tricks you'll take that hand. Each trick you and your partner take that you/he call, you get 10 points. For each trick you take over the mark, you get 1 point (and if you get 10 of these extra points, you lose 100). If you don't make your mark, you lose 10x as many points as there were tricks you and your partner said you'd take.
Bridge - ****ing complex spades. Has the same basic contract system from spades, but the suites have a heirarchy - clubs < diamonds < hearts < spades.
Hope that's clear but it probably isn't.
Hearts - Shuffle, separate deck into fourths, give each player 13 cards. 2





Spades - A trick-taking game, like Hearts, but it's team based. You're on a team with the person across from you (4-player game, like hearts). Your goal is to score the most amount of points. Game generally ends when you reach 500 points. Setup is the same as hearts - person left of the dealer goes first, and can't start with spades. You have to play on-suite and can play off-suite if you don't have that suite. Spades are trump cards, meaning that if you play them off-suite, they win the hand. Only a higher spade trumps a spade. Meaning A

Bridge - ****ing complex spades. Has the same basic contract system from spades, but the suites have a heirarchy - clubs < diamonds < hearts < spades.
Hope that's clear but it probably isn't.