Hello all. I've been thinking of a few ideas for the mod, and thought that I would post them in this thread. There's quite a few detailed here with multiple links to images and timestamped videos, so that it's easier to whoever's reading this to understand the ideas that I'm trying to get across.
The first of these isn't actually related to characters at all, but I don't know if there's a seperate topic for stages, so I thought I'd just post it here for the sake of convenience. One of the biggest complaints I've seen directed towards
Frigate Orpheon is that there's no ledge to grab if you're sent flying on the right side of the stage. Therefore, I would like to suggest that
players are able to grab the ledge of the rightmost platform (the one that moves vertically). There's a version on Brawl Vault where it's possible to grab both sides of the main stage, and I've found that it causes some unwanted ledge grabs if the right platform is at its lowest point, so I thought that would be the better compromise. I'm not looking for the stage to be tournament-viable or anything like that; just a suggestion to make the stage slightly less janky, much like how it's now possible to grab the ledges on Port Town Aero Drive.
Moving on to the characters: I love
Luigi's animations, but I always thought that it was redundant that he had
his belly flop animation (0:34, in case the timestamped links aren't working) as both a taunt and a victory pose. Thus, I'd like to suggest that
the victory pose version be replaced with either his dancing or waving animation from the original Super Smash Bros. Both of them are so great that I can decide which one to choose, so if you do decide to replace his current win pose, feel free to choose whichever one you want.
I greatly appreciate the fact that you made
Wario a lot closer to his
Wario Land incarnation, but one nod that I thought would be nice is if he he had
the piledriver from Wario World (3:35)
as his down throw. I also think it could be nice if he he had
added flair on his back throw similar to Wario World (3:21); then again, it could also look monumentally silly.
Meta Knight is a character that I thought could always use more nods to his home series. While I do think that his current running animation is fine, I thought that it may look a bit cooler if he had
the running animation from Kirby Super Star Ultra as either his jogging or running animation (3:42)... if it didn't turn out looking too silly, that is. His
dashing attack could also resemble the one that he has from Super Star Ultra (0:23)
and Return to Dream Land (0:04); if that idea is right out, then perhaps he could have
the slide from Super Star Ultra (2:30) instead. Finally,
his up tilt could be made to match his upward stab from Super Star Ultra (2:17)
and Return to Dream Land (0:15). Perhaps he could also have a hit box on it similar to the animations to those videos, allowing him to hit the opponents that are right next to him easier? Just throwing that out there.
If the idea hasn't already been shot down, I think that
Samus' roll from Other M would be more fitting than her current rolling animation. Also would be a nice nod to something from that game that didn't cause the fandom to react with bickering and stabbing each other with pitchforks.
Sonic is a character that I always thought could use a bit more flair for his victory animations; thanks to
Sonic Generations, I've come up with a few alterations to his current ones that reference that game as well:
Instead of Sonic simply
doing this (6:33)? He would instead toss the Chaos Emerald into the air, begin to perform
this win pose (1:38), and catch the Chaos Emerald on the back flip. He could then either end with his
Brawl pose of him showing off the Emerald, or his
Generations one where he's moving his finger back and forth, the Emerald in his other hand.
The last batch of suggestion I'm making are in regards to the pokémon, beginning with
Mewtwo. (I already posted my ideas about him in another thread, but I figured that it couldn't hurt to repeat myself here.) The cry that he does at the beginning of his current intro gave me
an idea of an intro of my own: He phases into existence in a fashion similar to
his animation in HeartGold and SoulSilver, only he's hunched over like
his sprite in Red and Blue. He then transitions into his stances from
Silver and
the original Red and Green while doing his cry from the games, ending at
his stance from Yellow before going into his regular battle stance.
As for his victory animations, I thought that it would be a nice touch if
for his new victory animation, he would instead use this voice clip of him saying, "Why am I here...?" (0:14)
before teleporting away. In addition, if you have found a way to alternate what characters say during taunts,
it would be nice if he also said his "I cannot lose!" clip (0:05)
while performing his levitating victory stance. Finally, perhaps
he could use his third pose from Melee (0:25)
as a taunt instead? His current intro looks similar enough to it, and his "Uuuraaah!" cry would be great for taunt cancelling.
I've also thought up a new victory animation for
Lucario. Instead of
this pose, he instead
performs a short kata, ending with a spinning backhand similar to this pose, his fist glowing with the power of Aura.
As for
Charizard, I thought it would be a nice nod if
his Flamethrower animation was altered to resemble his most famous pose from the Trading Card Game. Moving onto his taunts, I'm also sure that I'm not the only one that thinks that his current ones are underwhelming, and so I've thought up a couple that could give him more character. The first is
him growling in a manner similar to both his sprite from Diamond and Pearl and his Mega X form (complete with the fire in his mouth, and the fire on his tail flaring up),
ending with him turning his head and spitting a gout of flame towards the ground. The second is simpler, but is no less devoid of attitude:
he leans back, stretches his wings, and yawns. If that doesn't scream 'disrespect', then I don't know what does.
My last pokémon suggestions are for
Ivysaur. The first is a replacement for
the taunt where her leaves are rustling (4:23).
Her leaves are still moving around her slowly, but she's in her stance from Black and White, growling angrily before barking like she does during her animation from HeartGold and SoulSilver. The second I'm not sure if it should be a taunt or a victory animation; if the former, then it replaces
the vine taunt (4:26). Either way, it involves her
raising her vines above her, curling the ends together, and jumping rope, her head bobbing happily from side to side. If implemented as a taunt, then holding the taunt button would keep it in motion, much like how Sonic and Diddy's up taunts work. Lastly, replacing
this win pose (2:50) would be
Ivysaur rustling her leaves violently, before one of them (not part of the main model) flies into the air; she then proceeds to snatch it out of the air with a vine, sit down in a pose similar to the one from Ruby and Sapphire, and blissfully fan herself with it.
Oh, and um... could
Link have
his side taunt with the fairy back? Please? ;_;
Edit: Added the timestamps that I missed for Sonic's links. Oops.