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Character Discussion Thread

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False Sense

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Shulk is a generic RPG protagonist from a one-shot RPG that sold horribly and is too recent, a no name guy like him will never work!

Also he's British. Those silly men with their tea, top hats, and rotting teeth, NOBODY wants to play as that crap!
I think you went from talking about Shulk to talking about Professor Layton there.
 

Opossum

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I'll just warn that some of the posts from the last two or so pages constitute off-topic spam and should cease.

I may have a new roster up tonight, too.
 
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It doesn't matter whether or not it is obvious; it still represents the player, rather than a character.

Which has historically been what disconfirmed characters in the past.
Don't know what kind of history class you're taking, but disconfirmed characters are typically disconfirmed by showing up in non-playable roles that legitimately render their odds of being playable null such as Assist Trophies, Bosses, etc.
Not by being used in a visual demonstration outside of the actual game itself to explain how a ranking system for players works. Nor by being used on a non-anonymous ID system that isn't specifically from the game itself in order to weed out troublemakers online.
 

Louie G.

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Miis are so generic and omnipresent that they can be avatars, stage hazards, AND playable characters yet nobody would ask why.
 

False Sense

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Miis are so generic and omnipresent that they can be avatars, stage hazards, AND playable characters yet nobody would ask why.
At the same time, one could argue that they could be represented in multiple roles in Smash, but not necessarily as playable characters.
 

domokl

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for miis we still have yet to see the icon for the tomodachi life stage.Which could very well be the regular mii icon thus debunking the find mii icon arguement.I think that is a reason because isnt it a bit strange that that is the only stage not shown off that we knew about?
 

ultimatekoopa

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Mii's have been avatars, stage elements, playable characters and used to represent yourself online but it seems this cannot apply in smash for some reason
 

Bowserlick

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Mii will be have a fully randomized moveset. All A moves and B moves will be randomly taken from other roster characters for that match.
 
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Posting my prediction again just because we're in a phase of showing off rosters again. I've stuck by this ever since the Smash Direct. Barring certain events (disconfirmation or Sal Romano third leak not containing some of these characters), I'm not changing my mind.
My roster would be the confirmed characters + Sal leak + all Brawl veterans (+Mewtwo and yes including Snake) + Bowser Jr./Takamaru.

Funny how this roster could be considered safe as hell, but hey I'm making a prediction here.
I don't think Squirtle, Ivysaur, and Snake are returning, but I will say that if this was the roster, I'd actually be okay with this. No cuts is good in my book and we also get Mewtwo back.
 

False Sense

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for miis we still have yet to see the icon for the tomodachi life stage.Which could very well be the regular mii icon thus debunking the find mii icon arguement.I think that is a reason because isnt it a bit strange that that is the only stage not shown off that we knew about?
My question if that were to happen would be why does the Find Mii stage not have a regular Mii icon? What makes Find Mii so distinct from the Miis compared to Tomodachi Life?
 

FlareHabanero

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Also regarding to the Shulk thing I mentioned, but I do seriously think people make up arguments that contradict with past events and cause double standards just for the sake of trying to be "correct".
 
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Miis are so generic and omnipresent that they can be avatars, stage hazards, AND playable characters yet nobody would ask why.
The existence of the Miis as generic avatars is what I believe is the major factor why they may not fit well and why so many people (myself included) do not want them in the game. Yes, they have had their own games with Wii Sports, Wii Play, etc. however, would there be enough in these games to draw from to make a viable, and at the same time unique moveset? The other issue with the Miis is the fact that as avatars, they can be customized such that they have different heights and body types, the existence of such variability within these characters is another thing that hinders their viability since logically all Miis in the game would have to be altered to have a standard height and body type so that hitbox and mobility issues wouldn't become a problem (since a shorter Mii would logically have shorter reach and have some horizontal attacks pass over it, and a heavier Mii would logically move slower).

Certainly, I imagine such standardization would be accepted by the community, however I still feel that the Miis would ultimately be too generic, with their only selling point being a plausibly infinite amount of alternate costumes since Miis are customized by the player. I really feel that their only place could be with customizable movesets, but even then I don't feel like they would have an incredible amount of interesting options.

I'm not trying to start a fight about the Miis, I'm just offering my thoughts on the matter, I apologize in advance for possibly sounding combative.
 
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domokl

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My question if that were to happen would be why does the Find Mii stage not have a regular Mii icon? What makes Find Mii so distinct from the Miis compared to Tomodachi Life?
Perhaps the fact the heroes of the first game werent miis?that or the fact this has a sequel and could very well be a trilogy.
 
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ultimatekoopa

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My question if that were to happen would be why does the Find Mii stage not have a regular Mii icon? What makes Find Mii so distinct from the Miis compared to Tomodachi Life?
Or maybe the find mii icon is actually the mii icon, there is an option in the mii channel to choose your favorite mii's with a crown icon if I recall, anyway they still can have an icon to represent tomodachi life, wii party, wii sports and wii play
 

False Sense

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Perhaps the fact the heroes of the first game werent miis?that or the fact this has a sequel and could very well be a trilogy.
Um... Well, the heroes you would primarily use were Miis. You were also trying to rescue a Mii. Really, the game was based around Miis.

In regards to the trilogy idea, what impact would that have on the matter?
 

domokl

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The existence of the Miis as generic avatars is what I believe is the major factor why they may not fit well and why so many people (myself included) do not want them in the game. Yes, they have had their own games with Wii Sports, Wii Play, etc. however, would there be enough in these games to draw from to make a viable, and at the same time unique moveset? The other issue with the Miis is the fact that as avatars, they can be customized such that they have different heights and body types, the existence of such variability within these characters is another thing that hinders their viability since logically all Miis in the game would have to be altered to have a standard height and body type so that hitbox and mobility issues wouldn't become a problem (since a shorter Mii would logically have shorter reach and have some horizontal attacks pass over it, and a heavier Mii would logically move slower).

Certainly, I imagine such standardization would be accepted by the community, however I still feel that the Miis would ultimately be too generic, with their only selling point being a plausibly infinite amount of alternate costumes since Miis are customized by the player. I really feel that their only place could be with customizable movesets, but even then I don't feel like they would have an incredible amount of interesting options.

I'm not trying to start a fight about the Miis, I'm just offering my thoughts on the matter, I apologize in advance for possibly sounding combative.
i personally think instead of all his wii play and wii sports moves he should use his weapons from the streetpass games where the mii acutally fights and pull a unique moveset from there but thats just my opinon
 

Louie G.

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I don't get how were slowly fading away from Takamaru in prediction rosters lately. :p
He's still the obvious retro choice that Sakurai could revive.
Greninja stole his shtick IMO.
I would still like to see Takamaru but Mach Rider has become the ideal retro for me.
Here's why. :p

MACH RIDER SMASH BROS 4

I find Mach Rider to be a severely overlooked retro character. Most people vouch for either Takamaru or Lip, and after recent events Lip has appeared on less and less rosters and even retro characters were becoming a less common addition. But why should Super Smash Bros 4 be the game to break tradition and not include a retro character? Sakurai says that he loves adding retro characters, and that the ability to revive lost franchises makes him one of the luckiest men in the world, so a retro seems to be inevitable. So let's look at some popular retro choices, shall we?

Takamaru - Possibly the most popular and expected retro, Takamaru had a lot going for him a few months back. A minigame in Nintendo Land, a fair amount of popularity in Japan, and his relationship to the "Class of 1986" (Takamaru is to Link as Pit is to Samus) were all extremely beneficial to his likeliness. But recently something has made me skeptical of Takamaru's once "inevitable" inclusion. Greninja. While Greninja has "ninja" elements rather than "samurai" elements (which Takamaru obviously possesses), I feel that Greninja took on the whole Japanese folklore niche regardless. Shurikens and using smoke to teleport are evidence of this claim, abilities that once belonged to Takamaru. Plus, Greninja has a few attacks featuring a water sword. As Takamaru's weapon of choice is a sword, this worries me quite a bit. I don't think that Takamaru's chances are anywhere near dead, and I would love to see him included in the game, but I feel that he took a major hit with the reveal of Greninja.

Lip - There isn't too much to say about Lip anymore, since Lip's Stick has supposedly been revealed as an item once again. While Lip possesses abilities outside of her magic flower, that's what she would likely fight with if she was to be included in Smash Bros. Due to this, I consider her chances as good as dead.

Little Mac? - Although I personally don't consider Little Mac to be the retro addition, some believe that this is the case, due to his supposed obscurity in Japan and Punch Out's long hiatus. I would argue heavily that Mac is a modern Nintendo character rather than a retro. Sakurai usually adds Retros because he sees potential in their series; he loves to bring back series from the dead like he has done with Kid Icarus. Of course, doing this with Little Mac would be a lost cause, due to the Punch Out reboot on the Wii back in 2008. I define "retro" as a character that can possibly be revived by Sakura in a similar style to Kid Icarus, but Little Mac cannot since he has already been revived. Add to this the fact that Kid Icarus got a reboot even more recently than Punch Out (2011) and nobody refers to Pit as retro anymore (Kid Icarus is on it's way to getting a second character, after all). As a result, Mac is as retro as Pit: AKA, not retro.

So who is a retro character with hardly anything in his way at the moment AND has been mentioned by Sakurai in the past? It's Mach Rider, of course.

Mach Rider was a decently popular launch title for the NES, releasing alongside classics such as Super Mario Bros, Duck Hunt, Excitebike, and Ice Climber. It was one of the first games to experiment with 3D-ish effects, showing perspective while Rider drove along the track. I would imagine this was pretty mind blowing back then, as something like this had never really been seen on home consoles back in the mid-80's. The game never received a sequel, but one can say that F-Zero was a spiritual successor to Mach Rider, with it's futuristic setting, Mode 7 graphics, and falling under the racing genre. As F-Zero went on to become a popular Nintendo series and receive a character in Smash Bros (in the form of the ever popular Captain Falcon), Mach Rider was left in the dust (no punintendo). In Smash Bros Melee, Sakurai expressed interest in Mach Rider's inclusion as a playable character, even stating that he was his favorite character concept for the game, yet Mach has been absent from the series. The only aspects of Mach Rider that have appeared are a trophy and an awesome track. I'm led to believe that Mach Rider was at least planned for Melee and possibly Brawl, since Sakurai was so fond of the idea. Finally, a sequel to Mach Rider was rumored for 3DS and even listed as an upcoming title in such magazines as Nintendo Power, but as time went on the game disappeared from the listing, probably cancelled. It makes me wonder how the game would have ended up: with a cool character like Mach Rider I'm sure the game would have been awesome.

Clearly Mach's history with Nintendo is pretty extensive, dating back to the NES, and Sakurai loves the idea of adding the character, so I find Mach Rider to be a great choice for a retro character. So how would he work? Many figure that Mach Rider would play like Captain Falcon given their similar stature and games, but I had another idea that was even considered for Melee: a "mount character". A mount character is essentially a character who stays mounted on an object while fighting. With Sakurai's originality this time around, a unique character like this seems like an awesome idea. Some people find this idea unlikely or "impossible", but looking back at Melee the idea doesn't seem too farfetch'd. Supposedly the character Excitebiker, from Excitebike obviously, was planned to be featured in Melee. The original plan was to have Biker ride around and fight while mounted on his motorcycle, just like my proposal for Mach Rider. However, Sakurai encountered problems with making Excitebiker jump while on his bike, and ultimately pulled the plug on the character. With Sakurai revisiting past ideas that either fell through or were considered "impossible" (cough cough, Villager), I could totally see him coming back to this one. However, some may try to be smart and say "well why not just add Excitebiker like the original plan?" The answer goes back to my definition of "retro". Excitebike has seen releases past its NES iteration, I believe there was even one on WiiWare, so technically speaking it can't be considered retro, just like Pit and Little Mac, or revived for that matter. So unless Sakurai finds Excitebike to be an important enough Nintendo franchise to warrant a character, I don't believe that he'll be jumping at the opportunity. But since the idea of a mount character is likely still floating around Sakurai's head, he'll look back to Melee and think about Excitebiker. As Sakurai is looking for unique characters, he may pass by Mach Rider at first for being too similar to Captain Falcon, even though he loves the character, but I'm sure that eventually Sakurai would put two and two together and come up with the idea of Mach Rider mounted on his bike, which, who knows, could have been the idea in the first place. I'm positive that both characters have passed Sakurai's mind recently. Mounting Mach Rider on his bike makes him a very worthwhile and unique addition in my eyes, and with nothing standing in his way, we may see Mach Rider race into battle very soon.

Gonna post that whenever a retro discussion occurs.

And I would love to have one right now.
 

False Sense

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Or maybe the find mii icon is actually the mii icon, there is an option in the mii channel to choose your favorite mii's with a crown icon if I recall, anyway they still can have an icon to represent tomodachi life, wii party, wii sports and wii play
True, there is a crown symbol used for your favorite Miis. However, the symbol used for the Find Mii stage is a crown distinctly based on the crown worn by the monarch in the game. The symbol is based off of Find Mii, not the favorite icon. If they did want to make that the Miis symbol, I would think they would design it to be more like the favorite crown rather than the Find Mii crown.
 

domokl

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Um... Well, the heroes you would primarily use were Miis. You were also trying to rescue a Mii. Really, the game was based around Miis.

In regards to the trilogy idea, what impact would that have on the matter?
you still use the wandering heroes as well the heroes in the first game. My point with the trilogy is this could be an ongoing series unlike most other mii games including tomodachi life
 

FlareHabanero

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I don't get how were slowly fading away from Takamaru in prediction rosters lately. :p
He's still the obvious retro choice that Sakurai could revive.
It's probably Greninja, but for me it more so has to with the general direction of the newcomers not benefiting a character like Takamaru.
 

mini paincakes

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Does anyone have an opinion on this roster? The first 54 characters are characters that I feel have a good chance of getting in. The bottom 10(highlighted in yellow) are characters that I would not be surprised by, but I feel their chances are pretty low in comparison to the rest.

3Ros.png


The only cuts I made were ivy, squirtle, and Ike.

I'm not very sure on snake coming back, but I have my fingers crossed

Mewtwo returns (hehehe) because he's relevant again and also the most requested character.

I used to think we wouldn't get ridley, but the ridley thread and the way sakurai "decomfirmed" him makes me think he will be playable in the game.

Chibi Robo is an oddball character that is famous, but also often forgotten. I feel like sakurai will use him as a surprise character. I also think paper mario has the best chance for another mario rep. His only rival is the less likely bowser jr.

The rest of my main roster are just common newcomer guesses that make sense to me.

The last 10 characters are characters that all have good smash potential, but I feel sakurai will ignore them.
Tingle, Ghirahim and Vaati are the only zelda newcomers who have a shot
Dixie is a good candidate, but she shouldn't get in before K. Rool
Andy, Robin, Waddle Dee and Ray are often requested characters, but they seem unliklely.
Bowser jr. has a good chance, but I think Sakurai will pick paper mario if we need another mario rep.
Mach Rider is a good retro choice, but will likely be overshadowed by Takamaru

btw I hate mii, but it seems like a likely character too me, and I'm sure Sakurai can make mii interesting.
 
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ultimatekoopa

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True, there is a crown symbol used for your favorite Miis. However, the symbol used for the Find Mii stage is a crown distinctly based on the crown worn by the monarch in the game. The symbol is based off of Find Mii, not the favorite icon. If they did want to make that the Miis symbol, I would think they would design it to be more like the favorite crown rather than the Find Mii crown.
That's fantastic and all but you know...mii's have been in so many games that they have a lot of icons to use
 

domokl

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also its highly unlikely the find mii icon is present on the tomodachi life stage anyways.
 

Spinosaurus

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I don't think Squirtle, Ivysaur, and Snake are returning, but I will say that if this was the roster, I'd actually be okay with this. No cuts is good in my book and we also get Mewtwo back.
I forgot to exclude Ivy and Squirtle. I'm standing by Snake though, he's 50/50 but I'll be happy to see him.
 

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Despite me seeing him as unlikely (heck, I'm shaky on a retro character in general), Muddy would be awesome if they were looking for a character to revive.

Seriously, Mole Mania is such a hidden gem that just screams "this was made for the 3DS," and Muddy has such great untapped gameplay potential for Smash. A digging mechanic and traps to coincide with them could be awesome to have.
 

False Sense

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you still use the wandering heroes as well the heroes in the first game. My point with the trilogy is this could be an ongoing series unlike most other mii games including tomodachi life
Yes, there were wandering heroes you could use if you lacked Miis. But the game was definitely made with the intention of players using the Miis collected through Streetpass rather than the wandering heroes you could purchase. The wandering heroes were really just an option for those who didn't have a lot of Streetpass Miis to use.

Also, I believe the Tomodachi series has two installments.

That's fantastic and all but you know...mii's have been in so many games that they have a lot of icons to use
They do have a number of icons they could potentially use, but why would they use one like the Find Mii crown that ties them to only one of their many appearances?
 

Pazzo.

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Despite me seeing him as unlikely (heck, I'm shaky on a retro character in general), Muddy would be awesome if they were looking for a character to revive.

Seriously, Mole Mania is such a hidden gem that just screams "this was made for the 3DS," and Muddy has such great untapped gameplay potential for Smash. A digging mechanic and traps to coincide with them could be awesome to have.
Mole Mania 2 for unannounced 3DS game at E3.
 

domokl

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Yes, there were wandering heroes you could use if you lacked Miis. But the game was definitely made with the intention of players using the Miis collected through Streetpass rather than the wandering heroes you could purchase. The wandering heroes were really just an option for those who didn't have a lot of Streetpass Miis to use.

Also, I believe the Tomodachi series has two installments.



They do have a number of icons they could potentially use, but why would they use one like the Find Mii crown that ties them to only one of their many appearances?
heres an idea each mii stage is speciacly designed to that game and sakurai just felt to use this many icons for an expansive franchise
 
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I don't get how were slowly fading away from Takamaru in prediction rosters lately. :p
He's still the obvious retro choice that Sakurai could revive.
Since when?

Takamaru has, in a way, already been revived. What's there's to revive? He's by no means an obvious choice and he's not the only retro candidate around.
I forgot to exclude Ivy and Squirtle. I'm standing by Snake though, he's 50/50 but I'll be happy to see him.
Unfortunately, I'm not very optimistic on Snake myself. Unless Kojima was trolling with Snake (which I hope he was, but don't think that's the case), I think he's gone. I'll miss him if he leaves along with Squirtle.
 

False Sense

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heres an idea each mii stage is speciacly designed to that game and sakurai just felt to use this many icons for an expansive franchise
That's not a bad idea, but at the same time, remember how many stages the Mario series had in Brawl? There were a ton of them, and some of them originated from their own little sub series within the Mario universe, like Luigi's Mansion or Mario Circuit. Given how many Mario stages there were, and considering that some of them came from their own sub series, you'd think that maybe they would give some of them their own icons to represent their own series. I think Mario Kart could definitely have stood on its own if they wanted it to, really. But all the stages originating from Mario games had the same Mario symbol. I would think that a similar thing would happen with the Miis and the stages associated with them.
 

FlareHabanero

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Despite me seeing him as unlikely (heck, I'm shaky on a retro character in general), Muddy would be awesome if they were looking for a character to revive.

Seriously, Mole Mania is such a hidden gem that just screams "this was made for the 3DS," and Muddy has such great untapped gameplay potential for Smash. A digging mechanic and traps to coincide with them could be awesome to have.
Mola Mania would work as a great eShop title at least, but that's dependent on whether or not the staff at Nintendo are willing to actually go through it. It's mainly business talk on whether or not the idea can appeal to an audience. The same could be said for a hypothetical inclusion in Super Smash Bros.
 

False Sense

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Since when?

Takamaru has, in a way, already been revived. What's there's to revive? He's by no means an obvious choice and he's not the only retro candidate around.Unfortunately, I'm not very optimistic on Snake myself.
You consider Takamaru revived? Why is that? From my perspective, at least, I would think that a revival would translate into a new installment in Takamaru's series.\
 
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