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Roy is getting revealed at the concert. I have no doubt about that
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I think they would work better if they functioned like how they did in Melee, with Nana being super dumb. With the amount of debugging they've already done post release, I wouldn't put it past them to come up with a solution that doesn't "ruin" the character.are a technical issue that I don't think can be handled this time around without the sacrifice of who they are IN Smash... which partially defeats the purpose. Especially with Sakurai's words.
The buyout happened after Melee, though.I always felt that their time passed when the buyout kept them out of Melee....
It did, but rumors of the buyout circled around and awful lot prior to that time. Just because the buyout happened after Melee doesn't mean it didn't keep them out. In fact I outright do believe it did, otherwise we should've had Diddy Kong (at least) in Melee as well.The buyout happened after Melee, though.
The mii inklings actually look like inklings though, that's the difference... This looks nothing like link except for it being a costume.
Sakuri pulled together movesets for and, who had pretty much 0 moveset potential. And all of them work well for each character. I think Sakuri could make the Ice Climbers work. He just needs more time.I think they would work better if they functioned like how they did in Melee, with Nana being super dumb. With the amount of debugging they've already done post release, I wouldn't put it past them to come up with a solution that doesn't "ruin" the character.
.......Still. I dunno. My problem with Inklings are: How do you make them not a clone of Mega Man?The mii inklings actually look like inklings though, that's the difference... This looks nothing like link except for it being a costume.
Its not the same, microsoft is a competing hardware manufacturer, there is a far bigger conflict there then there ever would have been with snake who is konami owned and as fair game as any third party. And dont discount snakes games based on whether or not they are remakes, the thought that something like that would factor into their choice or grand outlook is thrown around far too much with little to nothing to back it up.They're about as much of a conflict of interest as Snake was in Brawl, honestly. For Banjo and Kazooie's credit, 3 of their 5 Nintendo appearances (Diddy Kong Racing, BK, and Banjo Tooie) are widely regarded as Nintendo classics and are original games. Snake's only recent Nintendo games are merely remakes.
Yeah...don't worry about them being a Mega Man clone.Sakuri pulled together movesets for and, who had pretty much 0 moveset potential. And all of them work well for each character. I think Sakuri could make the Ice Climbers work. He just needs more time.
.......Still. I dunno. My problem with Inklings are: How do you make them not a clone of Mega Man?
Unless they'd also play just like them, which they wouldn't, that doesn't really matter.The mii inklings actually look like inklings though, that's the difference... This looks nothing like link except for it being a costume.
Lets just restart the argument. It got stuck in endless loop.That Mew was his equal in strength or at least close to it?
One of the very first things that the scientists tell Mewtwo when he breaks out of the tube is that he was created from Mew's DNA and was made stronger. He even boasts this to Mew itself.
Or that Mew would dodge his attacks?
Well, I'll give the first two Shadow Balls, as the first one almost hit Mew (it hit the bouncy bubble Mew was playing on) and the second one was before Mew started to dodge. But once Mew first teleported away from the second Shadow Ball, there's no excuse for Mewtwo to pretty much blindly throw them where he thinks Mew is (yes, that's what he did; before he fires the third, he states "Over there...?" in the original Japanese film while the dub keeps him silent) instead of doing what he did later and fire it while closing the gap between them and give Mew no time to dodge it.
Mewtwo is in a constant state of levitation in Smash, which pretty makes the concept of "weight" to be pointless (weight is the force of gravity exerted on an object; levitation defies gravity).
And then there's the fact that "weight" in Smash doesn't even refer to actual weight, but instead knockback resistance. Mewtwo has less of that due to that aforementioned constant state of levitation. This is the exact same reason Rosalina is so light (though through anti-gravity, not telekinesis).
Mewtwo's a lot faster than in Melee.
Response by sentence:
-Should have already been damn clear Mew would take effort to defeat.
-You literally restated a point I made before.
-Not only was Mewtwo aware Mew was capable of fighting back, he was questioning why it wouldn't (until it did). And stop bloody calling their fight "DBZ". It was nothing even remotely close to it.
Why? Because:
a. This isn't the damn anime.
b. Most characters would have a very hard time dodging and/or getting an actually decent hit in during an actual fight (i.e. not going by fighting game logic where anyone can manage to defeat anyone). Only scenarios like your proposed three on one fight would have any shot depending on who they are. Hell, in an actual fight scenario, only a select few could even permanently harm Ganondorf before he outright kills them due to the Triforce of Power. (Note, harm. That doesn't mean they couldn't send him flying off a battlefield if they had enough force)
Correction; they don't have projectiles in-game (except Bowser does WTF). Ganondorf has his own energy balls and Captain Falcon has the laser pistol he has holstered to his side.
At this point, the discussion is not even about Ridley anymore but going back and forth about Mewtwo (and I can only assume Ganondorf now). What point is there left in this?
Thats not the main problem. Main problem was having possibility of 8 detailed models of a character being present at once and lagging the game to hell.I think they would work better if they functioned like how they did in Melee, with Nana being super dumb. With the amount of debugging they've already done post release, I wouldn't put it past them to come up with a solution that doesn't "ruin" the character.
Because they have guns? I will never understand this argument... it's not even the same type of gun. Not to mention that Megaman's buster converts to nine different weapons so unless the Inklings can summon a flame sword, a giant fist, a scythe, a buzzsaw, a leaf shield, a tornado, a tazer, a flame thrower, AND an attachable explosive, I don't think this will be an issue........Still. I dunno. My problem with Inklings are: How do you make them not a clone of Mega Man?
It never ends.So first Megaman would be a Samus clone, now Inkling will be a Megaman clone? Seriously?
As long as she has the bubblegum gun instead of the Peanut Popgun and a hair twirl instead of a cartwheel, I'm good.In the case of Dixie I actually want her to be a semiclone. She'd still be mostly original even if she just uses most of her attacks with her hair instead and borrows some moves from DK/Diddy.
Do you think her already being an item trophy in Smash Tour hurts her chances?To be fair, some popular suggestions I think would be at the very least semiclones. Namely, Dixie and Impa.
I don't think any character would be a clone of a character from another franchise. They did that once, true, in the case of Ganondorf, and they've never done it again since then, and typically when they add new clones, they draw them from the same franchise. I also doubt Inklings would be a clone of anything; they've got enough material to go on.
In the cases of Dixie and Impa, I think people jump too quickly to the assumption they'd be 100% original, because they have numerous similarities to existing characters.
- Dixie
Much more blatant overall, since in the DKC games the characters all play the same anyway with subtle differences. If we use Diddy Kong as an example, he uses a bunch of generic moves and a couple of moves based on DK64. Dixie plays the same as Diddy in DKC2/DKL2 except for her hair glide. They'd probably go with the hair glide, but otherwise have her use moves based on DK/Diddy.
Having the potential to be 100% original does not mean it will happen. There's no way she can be a direct clone, but she can easily be a semiclone and still be 100% true to her character.
- Impa
Unlike Dixie, she's not too much of a blatant clone. The problem is, she's a complete and total blank slate, and since Impa most likely trained Zelda in Ocarina of Time, and Impa uses some ninja-like moves and looks more blatantly like a ninja in Skyward Sword, the comparison can't be helped. Without her getting completely rewritten in a future Zelda game, she probably would not be added as a 100% original character.
In the case of Dixie I actually want her to be a semiclone. She'd still be mostly original even if she just uses most of her attacks with her hair instead and borrows some moves from DK/Diddy.
In the case of Impa, I fully support her inclusion as the next Zelda character. I just doubt she'd be added as a wholly original character in any way, shape, or form, as the best example for the kinds of things she could do is already in the game. She could even be meshed over Sheik as an alt with little trouble (except maybe height).
I think it might very slightly, but in the long run I doubt it means much. I do think it means she probably was never planned prior to release at least. Unless Smash Tour was a last minute thing thrown together to just have another game mode, which I doubt.Do you think her already being an item trophy in Smash Tour hurts her chances?
As far as we know. DLC characters have no effect onto pre-existing trophies of said characters, carrying on their usual purposes. At least if Mewtwo is anything to go by. It's just there as usual. Even Mewtwo's Classic trophy just refers to him as just "Mewtwo" instead of something like "Mewtwo (DLC)" completely disregarding the existence of the other trophy.....Do you think her already being an item trophy in Smash Tour hurts her chances?
this is a more specific case of the smash tour trophy. like porky and mecha fiora and doc louis etc. it has an affect in game unlike the lucas and mewtwo trophies so its not an exact same situationAs far as we know. DLC characters have no effect onto pre-existing trophies of said characters, carrying on their usual purposes. At least if Mewtwo is anything to go by. It's just there as usual. Even Mewtwo's Classic trophy just refers to him as just "Mewtwo" instead of something like "Mewtwo (DLC)" completely disregarding the existence of the other trophy.....
My point was that Mewtwo's inclusion didn't really pay much attention to the already existing trophy. Mewtwo's pre existing trophy still works the same way it always did by being obtained randomly either through the in-game shop or encountering it during regular play. Whilst it got a brand new trophy to be used for Classic mode.this is a more specific case of the smash tour trophy. like porky and mecha fiora and doc louis etc. it has an affect in game unlike the lucas and mewtwo trophies so its not an exact same situation
although i do agree it wont mean anything in the long run.
Nana's AI matches up with popo's % giving her the equivalent of level 9 when he gets to 180 (Kind of like Aura)I think they would work better if they functioned like how they did in Melee, with Nana being super dumb. With the amount of debugging they've already done post release, I wouldn't put it past them to come up with a solution that doesn't "ruin" the character.
You can legit add another mega man and have him not be a clone of mega man........Still. I dunno. My problem with Inklings are: How do you make them not a clone of Mega Man?
That show was on my mind when I was thinking of what Villager's other Final Smash should be.After decided to finally watch all of Gurren Lagann, I think we need more drills in smash. Bowser Jr's Fsmash isn't enough! Jill? Her AT was removed
: Giga Lloid Break
Something like this. (Gurren Lagann spoilers?)
I had something like that in mind only towards the end of the trailer.I hope Roy's trailer involves the Koopaling somehow. I really do.
I ideally, the trailer starts with a short montage showing all the Fire Emblem characters, with the announcer calling their names, then it pans to Roy Koopa and he's like "..Roy?!".
Then it shows FE Roy charge his Blazer move and launch the Koopaling off the stage. Cue trailer.
No, that is incorrect. Link, Fox, Ness, Mario, DK, Captain Falcon, Yoshi and Samus are Mario clones because they are either humans or humanoid, so, they totally are clones. Kirby is an exception because Sakurai. As for others, Jigglypuff is a Captain Falcon clone because f*** it, Pikachu is not a clone because lol top tier and Luigi is a completly unique character.Everyone is a clone of everyone except for &
Everyone is a clone of everyone except for &
Ever heard of sarcasm?
? Down B summons something=clone?I like Bowser Jr. over his original counterpart Diddy Kong.
No, he has a chargable projectile as Neutral B, a burst movement thingy as Side B, explosions as Up B and a summonable object as Down B.? Down B summons something=clone?
Unlike anyone else, Ice Climbers are held back by system's limitations rather than just things that depend only on what Sakurai thinks. So, that won't happen. For 3DS version anyway. But since Sakurai has this bulls**t rule of "same characters for both versions", WiiU-exclusive IC won't happen either.I still think they're going to figure out something for the Ice Climbers, especially now that they're pretty much the only Melee veteran that hasn't been confirmed at this point. I don't count Young Link because of Toon Link and I don't count Pichu because Pikachu has some of the characteristics of Melee Pichu without the insufferable amounts of suck. As I noted in the Ice Climber thread, I kind of have a tin foil hat theory that they may be the reason why all the retro characters (ROB, Game and Watch, and Duck Hunt) haven't been announced yet (along with Falco to accommodate Wolf and Star Fox Wii U). Still, I think it would be mean spirited if they were the only ones that didn't find a way to come back.
I really doubt that user was serious. And neither was rdg121193.? Down B summons something=clone?
Sakurai is not willing to change Ganondorf's moveset even though many want it to happen. I doubt he will want to change IC's moveset that much, especially when this is the last thing everyone wants to happen outside of them getting removed.What I'm saying is that I think they'll do something to work around it or come up with a solution. A lot of people have already mentioned SoPo or Nana only coming out for certain attacks. Also, yes, I'm well aware that their problem isn't a quick fix.