Dark Pit the Hedgehog moveset:
*Melee-Pandora's Claws (Beam claws and Tiger Claws for custom): They would be used for Dark Pit's regular melee attacks, aerials, and Smash attacks. They would provide weaker but faster hits in comparison with Pit's blades, his tilts, as well as his aerials wouldn't deal as much knockback, but would have very little recovery time, making them ideal for combos. His Smash attacks on the other hand would actually shoot a Big projectile in the form of Pandora's head, just like the Claws themself, and unlike his tilts and aerials, these would be very Powerful, but the projectile itself would travel at a relatively slow pace. His jab would be similar to Greninja's, with multiple quick hits and a relatively weak finisher.
*B-Dark Pit staff (Lancer and Somewhat staff for custom): Would be nis neutral B, it would work like a sniper rifle, like a combination of Link's bow and R.O.B's laser. This move would be great for edge guarding, and when fully charged the beams would be fast and powerful, but the hitbox itself would be really small, so it has to be aimed properly.
*^B-Pandower of flight : His recovery move, more reminiscent of Pit's recovery in Brawl, giving him freedom of moving around, but lasting less amount of time to compensate. Of course this would come with the Purple effect on his wings.
*<>B-Cursed Palm (Ninja and Aurum palm for custom): His side B. Wold work like Ganondorf's side B, with Dark Pit grabing his opponents face and blasting them with a burst of Power, unlike Ganon's this would have horizontal knockback, if used in the air this would throw the opponent downward.
*vB-Doom Canon (Twinbellows and Sonic cannon for custom): Shoots a powerful Blast downwards, just a little in front of him, the explosion destroys other projectiles within the explosion, a very powerful move and one of Dark Pit's finishers, relatively short range, it only shields from attacks coming in front of Dark Pit. If used in the air the blast goes fully vertical downwards, keeps it's power and shielding abilities, but has a lot of recovery.
*Final Smash-Lighting Chariot Strike: It would basically work as a Multiple Dragoon hit, being able to shoot the chariot 3 times in the direction chosen, it would end with a 4th horizontal strike.