I'm not a good opponent away from changing my mind. Don't insult me by assuming I only think like this because I never have any issues playing heavies. I have to deal with top tiers a lot. Whenever I lose to them I accept that I could've done better neutral, and that a better player would've won with DK or Bowser.Or just give heavyweights the ability to reflect projectiles on powershield like in Melee. Maybe decrease their damage by x0.8 or x0.5.
Unless you're Ryu, or your opponent decides to block stomp specials, you are breaking nobody's shield in this game. And safe-on-shield aerial pressure is not a thing for these characters, new shieldstun or no.
You're only one good match with a decent player away from changing your mind.
Also, on my original point on shieldpush and stage control
https://youtu.be/TbeliMBiJEE?t=244
This is the kind of BS that just shouldn't happen. In any other game, Bowser would have been forced back off the stage. In this game, he just punishes and completely reverses stage control. It's pretty lame. All preference to the defender, none to the attacker.
Granted Ganon probably shouldn't have tried that, but still, its an option that he would have had in Melee/Brawl that was taken away. That match was filled with situations like those, where previously pressure would have been established but the defender just walks away and resets.
Unlike some other heavy mains, I don't complain about having to do work to overcome my character's weakness. There are people who want heavies to keep the same weight, range and reward, but have their neutral and disadvantage buffed. They want to be able to play a simpler character and have no weaknesses to worry about.