S_B
Too Drunk to Smash
Diddy is pretty damn good against heavies, but it's hard to say if that's just because most players just don't use good banana counterplay. Most players I see, upon getting hold of the banana peel, throw it back at Diddy's shield immediately, which is just silly. The banana is the tool Diddy is going to use to open you up for a grab or smash attack. At least make him guess as to what you're going to do with it and ideally hit HIM with it and do the reverse to him.Diddy is honestly hard to rank. He had roughly even MUs with #s 1 and 2, but then arguably loses to several other good characters (Rosa, Fox, Sonic). The latter holds him back in some cases, but then the same is arguably true for Rosa and possibly even ZSS in other MUs. Meanwhile, a lot of mid-tier mains complain about Diddy (Peach, Yoshi, and G&W are some examples). He may not win super free against heavies or anything, but he obviously causes trouble for other good characters. So based on my criteria (which I realize are debateable), A+ and 4th place seemed like the best fit for him.
I think a top level player has no excuse for not labbing the hell out of their own options with all of the spawnable projectiles in this game: bombs, turnips, gyros, fruit, etc. If you're going to be fighting these characters, item counterplay can and will make the difference between beating them and being beaten by them.