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Official Character Competitive Impressions - Tourneys, Tiers, Theories, Tactics

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Pazzo.

「Livin' On A Prayer」
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Your label/pet name/analogy/whatever still makes absolutely zero sense.
Sheik can engage the cast in a wide range of areas, yes? That's the design purpose of an all-rounder.

Mario is designed to be an archetypal all-rounder (the "average" if you will).

Sheik, while not designed to be one, fills a roll of an all-rounder.

Sheik is a ninja.

Therefore, "Ninja Mario" means "an all-purpose character in Smash who happens to be a ninja".

It doesn't take a great stretch of mental ability to see why my label/pet name/analogy/whatever can be applied to some degree of accuracy.
 

Smooth Criminal

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...pretty sure you're twisting conventions around to suit your own needs (uniqueness?).

But hey, to each their own.

Smooth Criminal
 
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JesterJaded

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Some posts said sheik wasn't dominant which is false, and the fact that sheik mains lost a lots of sets and still sheik dominated shows clearly that sheik is crazy good, as I said as simple as Karna beating shaky and NAKAT (which it wouldn't be rare) and Mr. R beating Larry (which this was the expected result) we would have a 20XX (I mean Dittos everywhere).
Did we forget that there were, like, 30+ Sheiks at G3?
 

Yikarur

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People forget that the best character is supposed to place well.
I really cannot understand the thought process of some people here..
 

JesterJaded

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To be fair, JesterJaded JesterJaded , 30+ Sheiks out of a 1,000+ isn't a whole helluva lot, not to mention that only the best of them rose to the top.

This kinda phenomena isn't unheard of.
It's still a strikingly inflated percentage of participants compared to representation from the rest of the cast. If we're going by basic mathematics and matchup theory (if two players of the same skill level / matchup experience face off, the character with the superior options / matchup in relation to their opponents will likely be the victor), it's no surprise that a large chunk of the bandwagoners were eliminated from the top 64. There was, however, still a large inflation of Sheiks from top 64 and beyond compared to the rest of the cast. If the same experiment were ran with anyone but Sheik or ZSS, would the same result occur?
 
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Mr. Johan

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At the end of the day, people desire change and what the unknown brings out.

Zero could have been the only Sheik in Top 128 and there would still be discussion over balance changes simply because the mere existence of an incoming patch means that the meta can possibly change along with it.

Sheik won before February 19th. Can she win again after February 19th? That's what people want to know.
 

S_B

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With all of the options Sheik has, does it seem possible for a character to get buffed enough to be a problem for her?
Sure, but not without massively overpowering those characters against other characters. We'd quickly find ourselves in "Brawl Minus" territory if we tried to buff EVERYONE onto the level of ZSSheik.

What I'm about to say isn't a Melee vs. Smash 4 debate. Both are good games, in my opinion, and whether you prefer one over the other isn't a big deal. What I'd like to say is simply, the Smash Community has an unhealthy obsession with "advanced techniques."
I agree, but unfortunately, you just said it: "the Smash Community has an unhealthy obsession with "advanced techniques.""

Once all of the new characters have been released and SSB4's meta has been mostly figured out, how much attention will it get? Even when it's the "hot new thing", it's still unable to climb out of Melee's shadow.

And here's another thing to consider: how much did Melee's continuing meta development stunt that of Brawl? I heard stories of Japanese players who had figured out how to deal with much of MK's nonsense. They had ROB players who were beating our MK players at one point, making us seriously question if we really understood the depths of Brawl's meta. But then everyone more or less gave up on Brawl and went back to Melee.

SSB4, like Brawl, is going to have to fight its way out of Melee's shadow. At some point, most of the notable Brawl players went back to Melee. I don't want to see that happen to SSB4, and I'm happy to see that players like M2K are still playing SSB4 (especially after he tried maining DK for a while but later said in a FB post that he hates Sheik in SSB4 because of how bad the matchup is for DK).

Every additional character that's tournament viable in SSB4 will increase its staying power. That's why it'd be best if balance patches could address some of the characters that completely invalidate others now before patches stop forever (and I think that's what we all want).

I looked through the boards' MU threads to look at what their mains think.

Marcina, Roy, LM? - Sheik is worst MU.
Ike - Ike mains in this thread and their MU thread have said that Sheik is manageable ( I saw 40 - 60)
Robin -Sheik isn't that bad, but ZSS is a bad MU (with customs Mii Brawler, lol)
G&W - Have yet to talk about either of them
Zelda - LM, Peach, and Diddy are at the same ratio as Sheik (35- 65).
Jigglypuff - Diddy is worse.
Duck Hunt - Falcon, Diddy, and Yoshi are worse MUs.
Samus - Fox, Mario, and Pikachu are worse.
Shulk - Hates Fox and Sonic, Sheik may or may not be on that level. ZSS isn't too bad.

This is just by a quick glance, though.
Did you check on recent posts or later posts? I saw a few from 2014 that didn't think Sheik and ZSS were that bad but later on, after the metas had developed, opinions tended to be that Sheik/ZSS were the wall for them.

And sometimes they said things that really didn't correlate with reality, like Ness beating ZSS...

You know what I can't stand about the community? You guys ***** and moan about what you can't beat because you're not good enough to improve and learn options you have. How much are you practicing? Where are you at in tournaments trying to further the metagame of your character? Oh wait, you're not, because that's difficult. You're just sitting on an Internet forum ******** about your character's weaknesses and other characters' strengths and wanting patches to make it easier for you.

I'm calling out people that have tons of posts on here and do nothing but complain about top tier characters being too strong or low tier characters being too weak, plus begging for nerfs and buffs. Because that's all you can do. Spend time getting good, not just contributing noise. Do something to actually assist the community for once instead of ******** about patches, you bunch of spoiled babies. Say what you want about ZeRo, but I agree with him here. Get good. That's what his opponents did at G3, and it showed.
Three things...

1. Many of us ARE going to tournaments and are trying to push our characters' metas forward, but as some folks have mentioned, location and money play the biggest roles in how much we can realistically do.

2. No offense to Zero, but it's to his benefit if people keep trying to win tournaments with characters that lose to Sheik. I think I'd go with his earlier advice when he said "Just play Sheik" or something along those lines when discussing Bowser.

3. The same people who are quick to say "WE CAN'T JUDGE THE NEED TO NERF CHARACTERS BY TOURNAMENT RESULTS!!!!" can't turn around and say, "See? Sheik is fine based off of this one tournament."

No one is asking for Sheik and ZSS to be nerfed "to the ground" as WoW's Ghostcrawler was famous for doing, but some tweaks to stop them from being overwhelming for a number of characters and just plain bad matchups for others would DEFINITELY help in the long run (doesn't change the fact that other characters still need buffs, but the biggest buff to many characters would be nerfing Sheik/ZSS).

That's all people are saying and there's nothing at all unreasonable about it, especially when we're possibly approaching the last balance patch the game will ever see...
 

Gibbs

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Part of what is a little frustrating about the constant call for nerfs after a major is that I think it does a bit of a disservice to some of the players. People point to the fact that 1/2 of top 8 was ZSS and Sheik as evidence of the meta degenerating, but focusing so much on how these characters are "broken" misses what actually happened in bracket. Anyone who thinks Marss or Void got "carried" by their characters to top 8 wasn't watching even remotely watching the same tournament as me. These two up and comers played some of the smartest and most refined play we've seen to date. They both played absolutely lights out and won their games because they played better smash, NOT because they played the better characters. If you couple these astonishing break out performances with the fact that the other ZSS and Sheik in top 8 were the #1 and #2 in the world, then the meta doesn't look so bad.
 

S_B

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Sheik can engage the cast in a wide range of areas, yes? That's the design purpose of an all-rounder.

Mario is designed to be an archetypal all-rounder (the "average" if you will).

Sheik, while not designed to be one, fills a roll of an all-rounder.

Sheik is a ninja.

Therefore, "Ninja Mario" means "an all-purpose character in Smash who happens to be a ninja".

It doesn't take a great stretch of mental ability to see why my label/pet name/analogy/whatever can be applied to some degree of accuracy.
The commentators at G3 were referring to needles as "full-screen jabs" which I think is pretty apt.

People forget that the best character is supposed to place well.
I really cannot understand the thought process of some people here..
I can't understand the thought process behind the idea that Sheik is supposed to be the best character in the game. Is that in the game's instruction manual or something and I missed it?

And I especially can't understand that thought process when we're playing a game with balance updates that have actually fixed some of the more polarizing aspects of characters in the past.

A "perfectly balanced" fighting game may not be possible, but the ideal situation would be one in which the title of "best character in the game" is one that the playerbase cannot even really agree upon, like we're never even SURE because new evidence keeps coming to light that suggests that we're wrong.

Sheik has held the title of "best character" pretty much since Diddy was nerfed, IIRC, and wanting that to at LEAST be "in contention" is good for SSB4 as a whole.

And no, it's not because of how good of a player Zero is that Sheik is where she is, because if there were a BETTER character in the game, Zero would be playing that character instead.

Part of what is a little frustrating about the constant call for nerfs after a major is that I think it does a bit of a disservice to some of the players. People point to the fact that 1/2 of top 8 was ZSS and Sheik as evidence of the meta degenerating, but focusing so much on how these characters are "broken" misses what actually happened in bracket. Anyone who thinks Marss or Void got "carried" by their characters to top 8 wasn't watching even remotely watching the same tournament as me. These two up and comers played some of the smartest and most refined play we've seen to date. They both played absolutely lights out and won their games because they played better smash, NOT because they played the better characters. If you couple these astonishing break out performances with the fact that the other ZSS and Sheik in top 8 were the #1 and #2 in the world, then the meta doesn't look so bad.
TBH, I think the concern of most people is not even about the tournament but about the fact that the last balance patch SSB4 may ever receive could be happening next month.

The best players play the best characters, and no one should blame them for that (I sure don't). Some of them even say THEMSELVES that these characters are overtuned and could use some nerfs.
 
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LancerStaff

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Yeah, can we take second and discuss how insane Earth is? Pit is probably the fairest character in this game. He's got nothing to cheese people with. Earth straight up outplays people and snipes them like a boss.
I wouldn't say nothing. Guardian Orbitars exist solely to cheese people, and arrows don't seem very fair if you're Pac-Man or something...

Of course, Pit still has a lot of room to grow. There hasn't been nearly as much development into Pit as other character like ZSS and yet we have Earth coming out of nowhere and taking a game off of the best Sheik in the world. I don't think even top ten is out of reach with the way things are going, not that I'd rate him that high yet.
 

Rikkhan

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Obviously, player skill > character, I don't think anyone doubt this but also your placement in a tournament is a mixture of several aspects: player skill, knowledge, character, mentality, adaptability, etc.
 

Halifax?

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Why do we place so much emphasis on pure placement instead of the MUs and opponents each player faced to get there? Would Sheik have placed worse if Mars and Nairo weren't sent to losers by non-Sheiks?

Also If we're making Mario nicknames I call Zero Suit as sexy Mario.
 

Gibbs

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Why do we place so much emphasis on pure placement instead of the MUs and opponents each player faced to get there? Would Sheik have placed worse if Mars and Nairo weren't sent to losers by non-Sheiks?

Also If we're making Mario nicknames I call Zero Suit as sexy Mario.
Probably because the jury is still out on a lot of the match ups in this game. I don't think we're going to discover some AT that makes Puff auto top tier, but the difference between a 7-3 MU and a 6-4 MU is huge. I mean watching Larry Lurr constantly spank good sheiks with DK sometimes makes me think that match up is way closer than it should be on paper (I think it's like melee Puff/Fox personally).

At least results give us something concrete to talk about.
 

G. Stache

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Hmm, as much as I love this sheik talk, I'm usually not a fan of cancer. What I'm surprised at is that no Luigi main brought up that Mr. ConCon got into top 32, and also beat Vinnie's Sheik 2-0. As a Luigi main, that's incredible that ConCon sealed a solid win against Vinnie and Luigi Player's taking of first place in that one German tournament instead of Sheik. It makes me question just how bad that MU actually is. Other than that, I'd like to think that Luigi's continued success (considering his player base has been all but butchered post patch) shows that you still absolutely need to respect him.
 

Rikkhan

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Why do we place so much emphasis on pure placement instead of the MUs and opponents each player faced to get there? Would Sheik have placed worse if Mars and Nairo weren't sent to losers by non-Sheiks?

Also If we're making Mario nicknames I call Zero Suit as sexy Mario.
If I'm not mistaken nothing will have changed for sheik. Probably top 8 will had Nairo vs Marrs in winners and Ranai vs ally/esam in losers.
 
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Gibbs

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If I'm not mistaken nothing will have changed for sheik. Probably top 8 will had Nairo vs Marrs in winners and Ranai vs ally/esam in losers.
Komorikiri or Earth would probably be in top 8.
 

Jams.

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I wouldn't say nothing. Guardian Orbitars exist solely to cheese people, and arrows don't seem very fair if you're Pac-Man or something...

Of course, Pit still has a lot of room to grow. There hasn't been nearly as much development into Pit as other character like ZSS and yet we have Earth coming out of nowhere and taking a game off of the best Sheik in the world. I don't think even top ten is out of reach with the way things are going, not that I'd rate him that high yet.
Do they exist solely to cheese people? Earth made frequent use of them as a landing option and to escape offstage pressure, which I thought was amusing because it looked so vulnerable, but players definitely had trouble dealing with it.

Hmm, as much as I love this sheik talk, I'm usually not a fan of cancer. What I'm surprised at is that no Luigi main brought up that Mr. ConCon got into top 32, and also beat Vinnie's Sheik 2-0. As a Luigi main, that's incredible that ConCon sealed a solid win against Vinnie and Luigi Player's taking of first place in that one German tournament instead of Sheik. It makes me question just how bad that MU actually is. Other than that, I'd like to think that Luigi's continued success (considering his player base has been all but butchered post patch) shows that you still absolutely need to respect him.
Mr. ConCon is absolutely godlike at the Sheik MU. In addition to his win over Vinnie, I believe he also has an undefeated record over Cacogen, who also placed top 32 at G3 and was visiting SoCal from Washington. I would personally like to know his record versus the SoCal Sheiks, k9 and VoiD (and maybe Larry's Sheik), to ascertain whether he wins off superior matchup knowledge, or if the MU ratio should be reconsidered. Out of region Sheiks likely have little to no practice against a Luigi of his caliber.
 
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LancerStaff

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Do they exist solely to cheese people? Earth made frequent use of them as a landing option and to escape offstage pressure, which I thought was amusing because it looked so vulnerable, but players definitely had trouble dealing with it.
Well, they have about 9 frames of startup and I think 30 in endlag after the shields go away so it's not really a great option... I mean, it can work. Especially against the silly Americans who don't understand the move.

Anybody with a narrow Uair can poke Pit from between the shields, namely Fox and Sheik. Even the more typical sweeping Uair can hit Pit if spaced juuuust right. So it's better for escaping to the ledge then actually landing. Grabs and command grabs go straight through it too. However, if it's broken then they're put away in like 5 frames and still nullifies whatever broke it. Not very applicable on the default but with a custom it becomes a baby focus attack since it breaks after a single hit. Default and custom regenerate in 10 seconds.

Besides that it's really too slow to be a proper reflector against Fox lasers and things like that. Works well enough on charge shot type things (never ever Fsmash with Megaman against Pit lmao) including Mewtwo's due to the unique break animation.
 

S_B

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I wouldn't say nothing. Guardian Orbitars exist solely to cheese people, and arrows don't seem very fair if you're Pac-Man or something...

Of course, Pit still has a lot of room to grow. There hasn't been nearly as much development into Pit as other character like ZSS and yet we have Earth coming out of nowhere and taking a game off of the best Sheik in the world. I don't think even top ten is out of reach with the way things are going, not that I'd rate him that high yet.
I'd be more impressed if he took a set.

Taking a game can be chalked up to matchup inexperience, and clearly, he beat Earth in the end.

I mean, how many amazing Pit mains does Zero practice against regularly?

Nairo also lost to a very good TL main, but again, matchup inexperience is probably the culprit here.
 
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JesterJaded

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Why do we place so much emphasis on pure placement instead of the MUs and opponents each player faced to get there? Would Sheik have placed worse if Mars and Nairo weren't sent to losers by non-Sheiks?

Also If we're making Mario nicknames I call Zero Suit as sexy Mario.
This^ makes a fantastic point on how derailed this thread gets and the reactions to tournaments in general. Placements are fine and all, but considering that a player's placements are based on a multitude of variables not solely reliant on player skill / character choice, examining the actual matches holds more accurate data than ranking impressions. There's a significant decline of that shortly after the tournament ended.

Nairo also lost to a very good TL main, but again, matchup inexperience is probably the culprit here.
What key differences do you think Marss applied to the matchup that Nairo arguably should have done?
 
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LancerStaff

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Nope they will have to face Ranai.
Earth kicked Ranai's *** the other day...

I'd be more impressed if he took a set.

Taking a game can be chalked up to matchup inexperience, and clearly, he beat Earth in the end.

I mean, how many amazing Pit mains does Zero practice against regularly?

Nairo also lost to a very good TL main, but again, matchup inexperience is probably the culprit here.
Pit's a mostly honest character, though. Dunno, once you get past the windbox of doom, outcamp the arrows and (mostly for Dark Pit) respect the B-reversed range and lowish startup on the side special there's not a lot to know.
 

Mr. Johan

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What key differences do you think Marss applied to the matchup that Nairo arguably should have done?
Fearing Toon Link's bomb setups instead of respecting them, and trying to force Toon Link to play his game instead of going with the flow, is what did Nairo in.

If you try and force your game against a Toon Link, you're going to get slaughtered. Marss took notice and played at the same pace as Hyuga, catching Bombs when appropriate, shielding when needed, and going on the offensive when the game flow shifted in his favor.
 
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JesterJaded

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Fearing Toon Link's bomb setups instead of respecting them, and trying to force Toon Link to play his game instead of going with the flow, is what did Nairo in.

If you try and force your game against a Toon Link, you're going to get slaughtered. Marss took notice and played at the same pace as Hyuga, catching Bombs when appropriate, shielding when needed, and going on the offensive when the game flow shifted in his favor.
I see. This is congruent with my perception of Toon Link's weaknesses; patient play against his projectiles will almost entirely cancel out the character's threat since there is no decent grab game to punish you for it. With a meta plagued by rushdown characters, trying to aggress Toon Link will have you too often running right into his setups. Safe pressure seems to be the bane to this character.

I think this along with a plethora of other matches seen at G3 is a solid reminder of how young the meta for this game is in addition and relative to the size of the cast; with soon to be 58 characters in this game, matchup experience and counterplay will be more important than ever due to underrepresentation of the matchup in competitive play.
 
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Rikkhan

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FOW(Ness) actually was very agresive against Hyuga if I remember correctly.
 

JesterJaded

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FOW(Ness) actually was very agresive against Hyuga if I remember correctly.
Is that so? I have seen examples where a hybrid approach to the matchup worked quite well, particularly a Falcon dominating Zan's Toon Link. Smart counterplay to projectiles was utilized by power shielding and keeping Toon Link from having the space he needs to remain mobile in the neutral while keeping his opponents at bay. A lot of this had to do with utilizing frame advantage in the midrange though.
 

valakmtnsmash4

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Glad to see this thread is slowly moving away from the whiners who only talk about 2 characters.
Why not just focus on advancing the meta for lower tiers? That beats whining about the best 2 in the game.
I will be disappointed in Sakurai if he gives in to these people, and I am not a sheik main lmao. Sure a small tweek would be respectable to the top 2, but the tourney results are barely going to be affected.
Guys, let's not give smash 4 a worse reputation. We need to look good if we are going to be taken seriously in front of huge communities like Lol Csgo, and even Melee. Right now, we are acting worse than the smash 4 haters in the twitch chat on G3. Let's change that guys, and make smash 4 a blast to play for everyone!
 

aεrgiα

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Well this is getting nowhere....... So.....

What do people think of Mr. Game & Watch currently after Regi's crew battle? I personally think he went up from low-mid to mid tier. He has good recovery, good aierals, a good move to absorb certain projectiles, good jab, good dash attack, and great combos, but not many throw combos (Mr. Game & Watch uses other moves for combos) or kill throws, trouble KOing, and bad... something else that I can't think of, I think it was range but not sure.
he has good aerials yes, although his uair should reliably connect, and it bugs me that it doesnt, and i dont even play the character, but bucket has, imo, a very detrimentall flaw, and thats its endlag. in that sense i think it should work similar to psi magnet, it can keep its horrendous endlag if you dont absorb a projectile, but you should be able to cancel the endlag if you do absorb a projectile(or have much less endlag). that stops it from being a reliable anti projectile move imo. he actually has an amazing throw game off of his dthrow, although it is di dependant to a certain extent, kill throw is where it gets difficult because basically he has the same throw 4 times, with slightly changed trajectories, but its to the point where i would say gnw doesnt even have a fthrow or a bthrow :( so not only is there no kill throw, he doesnt even have a throw which sends them off stage where he could use his good edgeguarding game to at least seal the stock that way :/ trouble koing is a problem to a certain extent, and fixing his uair would help with that, but his usmash is a very good usmash(though i was surprised to see regi hardly throw them out at all, especially when u watch kossismoss(is that how you spell it?) WHO was throwing them out constantly(seriously, constantly,watch one of his sets, its actually hilarious how often he does it and gets away with it -_-) but i think the thing you were looking for is probably no safety on shield on his aerials, along with no ac aerials out of a sh? :/ but yeah i think he is underrated and could be mid tier, but he definitely does have some issues holding him back(what does he do vs shield at kill% for eg) but i will say that regi was once again inspirational with his performance(im surprised at how many people forgot/dismissed his performance at evo, he played amazing back then too yet people were surprised this time around again, why?)

Sorry to return on this topic again but I wanted to share my opinion. I think that the best possible nerfs, that are more tweeks than anything, for Sheik are two and very specific: Needles and Vanish.
  • Making needles with reduced knockback and hitstun, more or less Melee level, would reduce camping without hurting Sheik so much; she would still have a good tool to stop camping and block approaches. As of now, needles are stupid. Characters that based their gameplan like Villager and Megaman are s*** on by how good they are and that's not fair considering that she's a rushdown. Oh, and she has a needles > bouncing fish confirm that is quite dumb considering how safe that move already is.
  • Remove the invicibility frames (and maybe the windbox at the end) of vanish would make edgeguarding Sheik at least possible without hurting anything of her gameplan. Teleporting recoveries are strong in this game and if you can't catch them at the startup it's really almost an assured comeback (bar 2 frames).
Will this affect Sheik viability? I really doubt it. She has still the safest moves in the game, amazing frame data and a 50/50 setup to close stocks. But this very small changes (yes, they are small) will make the gap between her and the other characters more bearable.

I want to specify that I'm not crying for a nerf and if this doesn't happen it's fine. I just wanted to share my opinion on this topic and you can respond to this because I think Sheik is quite overtuned compared to the rest of the cast, I will be open for any criticism. Thank you :)
this is pretty much exactly my problem with sheik, especially point one about needles, shes a rushdown, arguably the rushdown character and yet she is also able to outcamp campers, thereby kind of mitigating their purpose as a character. i know a lot of people have been wondering asked for fair nerfs etc, but the issue I see with her is just that, not only is she the best rushdown character in the game, shes basically also the best camping character in the game.

i have wanted sheik needles nerfed for a bit now, and while genesis 3 didnt show me absolute sheik dominance, it showed me once again why i think needles are way too good, ive mentioned it in a previous post, but to me the two sets that showcased this were zero vs earth and zero vs ranai, in the set with earth, after earth took that game on lylat zero pulled back a bit and needle camped waiting for his opening, and earth could not deal with it at all, and if a character with tools such as pit had trouble dealing with it, what about characters with fewer/worse tools than pit? and more importantly, it was zero vs ranai which really made me think "damn, needles really need to be toned down a bit" now dont get me wrong, i loved watching that set, and it was probaly the best set ive ever seen, but the fact that villager was forced to approach vs sheik, in other words one of the best campers was forced to approach by one of the best rushdown characters, was what really confirmed to me personally that needles are just too good imo.
also another reason why genesis caused a lot of people to call for sheik nerfs again(outside of the facts already mentioned in this thread) is imo due to void, because he showed people how absolutely amazing sheiks combo game can be on a consistent basis, and i think a few people(me definitely included) underestimated just HOW good it is :/
 
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meleebrawler

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Is that so? I have seen examples where a hybrid approach to the matchup worked quite well, particularly a Falcon dominating Zan's Toon Link. Smart counterplay to projectiles was utilized by power shielding and keeping Toon Link from having the space he needs to remain mobile in the neutral while keeping his opponents at bay. A lot of this had to do with utilizing frame advantage in the midrange though.
When I compare Toon Link to Olimar, the latter doesn't get as much out of his projectiles in terms of setups, but has a better CQC and grab game.
 

Y2Kay

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Glad to see this thread is slowly moving away from the whiners who only talk about 2 characters.
Why not just focus on advancing the meta for lower tiers? That beats whining about the best 2 in the game.
I will be disappointed in Sakurai if he gives in to these people, and I am not a sheik main lmao. Sure a small tweek would be respectable to the top 2, but the tourney results are barely going to be affected.
Kinda hard to advance a character's meta when Sheik and ZSS will body you regardless.

(It's a hyperbole, but you get what I mean)

:150:
 

Nu~

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hey @TSM ZeRo I hope i can modify your quote to point something out



It took me rereading this thread to get the underlying message of ZeRo's post. He sees people asking for sheik nerfs as "If he was playing a fair and balanced character, he would lose!" Every time someone gets salty for a character they are often spewing their salt with little regard of who you are insulting. granted i would personally wish for her to not have the best everything in the game but that's just me tho. Calling cloud "Sword Mario" is a mega insult to Cloud AND Mario saying "if that guy used a 'harder character' like my character they would totally lose!"

Cloud came out not even a month ago, in a game where like 30% of viable characters have absurdly strong/safe recoveries. We have dulled edgaurding senses and as a result Clouds don't have too worry too hard about recovering as a result.

I hate to sound like like an arrogant prick but seriously git gud
/end incoherent rant
And again I will say this isn't my intention when I use the term "sword Mario". Are Mario and cloud not straightforward characters? My intent isn't to invalidate the skill and creativity of the player of said characters. I acknowledge the weaknesses that cloud has and yes, I am working hard to learn the matchup. Hell, you can go to the pacman thread right now and see my essays of how to properly deal with cloud. A negative matchup for us at that...

My intent was to show my personal frustration as a "mid-tier hero". Cloud and Mario have less of a barrier for a player's skill to shine through. This is not a bad thing at all. In fact, I'm happy for players like @TTTTTsd who have found sanctuary in their dream character without having to go through the struggles of a mid tier main. The man works hard to advance cloud's meta and I admire that kind of passion.

However, for players of characters like pacman, not only are you fighting the opponent, but you are fighting your own character. Constantly trying to come up with creative schemes to not only undermine the opponent... but also preventing the opponent from flipping the switch on you with your own built on counterplay. Which will become more easy for people as they learn how flawed pac really is...

Before you tell me to pick a top tier, I would like to explain that it isn't that simple. Not everyone will connect with the playstyles of the best characters in the game. Not everyone enjoys playing those characters. As a result, we have people who work hard day and night trying to find ways to deal with their multiple unfavorable matchups as a mid to low tier main. I'm not saying that we should be pitied, just that players like ZeRo should be more mindful of the players who work hard and STILL don't have the character tools to compete with sheik just due to the nature of their character.


I still feel that it is awfully arrogant for Zero to come in here and act like none of us are trying to lab the character and learn the matchup. As if NONE of us have tried and still try. If he came in and said "pick a top tier", even that would be more acceptable than the bomb he dropped earlier today because at least he would be acknowledging the fact that not every character can deal with sheik and that people are trying.

So in the end, If he takes it to heart that people find sheik unfair, then so be it. We aren't calling him "bad without sheik to carry you". That is his narrow interpretation of a situation with many more facets to it.

Edit: I apologize for bringing this subject back up again...I had to say this
 
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S_B

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No it's not
SSB4's 15 year old predecessor is still garnering more attention at major tournaments.

If not the number of people watching it on stream, what is your metric for which game is more popular?

and no they didn't :??:
If you mean they may still play Brawl on occasion, okay, sure.

If you mean that they still put the same amount of effort into developing Brawl's metagame as they do Melee, then I'm going to need to see some evidence to back that up.

You might argue that PM stole a lot of Brawl's thunder, but it's still nowhere near as popular as Melee.

I still feel that it is awfully arrogant for Zero to come in here and act like none of us are trying to lab the character and learn the matchup. As if NONE of us have tried and still try. If he came in and said "pick a top tier", even that would be more acceptable than the bomb he dropped earlier today because at least he would be acknowledging the fact that not every character can deal with sheik and that people are trying.

So in the end, If he takes it to heart that people find sheik unfair, then so be it. We aren't calling him "bad without sheik to carry you". That is his narrow interpretation of a situation with many more facets to it.
I don't blame Zero one BIT for playing as the best character in the game.

And I also give him enough credit to assume that, if there were a better character out there, he'd be playing as that character instead. Could he win with a worse character? Probably, but Sheik is the character who most assures victory so that's who he plays, and he's right to do so.

And I'd also recommend going with the advice he gave Bowser players in his Bowser video: "Pick Sheik". Maybe it's not enough that Sheiks do well in tournaments for Sakurai. Maybe he'll need to see every tournament stuffed to the gills with Sheiks before he wakes up and says, "Maybe we should make some adjustments..."

Kinda hard to advance a character's meta when Sheik and ZSS will body you regardless.

(It's a hyperbole, but you get what I mean)

:150:
You're still RIGHT, though.

No amount of wishful thinking is going to allow a Ganondorf player to take a national or anything of the sort. The best players in the world make tier lists for a reason.

Are there characters who will probably get better as their metas are pushed forward? Sure, but there's no "Melee Marth" hiding in the roster of SSB4 that we just haven't found yet.

We're VERY good at labbing and figuring out a character's potential fairly early. There's still room for some movement up and down the tier list, but no one is going to dethrone Sheik and ZSS without balance patches (and even with them, I'd call it unlikely).
 
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Rikkhan

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At least analyzing that match I could see that hyuga Toon Link style is very reactive he is always forcing the opponent to shield, to roll or to force the opponent to approach in an awkward position, this allow him to react with bomb setups, uTilt combos, grabs or FSmash.

The problem in that match is that there is some dead zones where TL options are not very good, for example at mid range TL can't safely draw a bomb or throw a boomerang, since TL need space you will see TL rolling away this leads to nasty reads, TL landing options arent very good and his recovery is predictable so you can edgeguard him quite easily, Bomb setups are always a guessing game, jump and air dodging seems to be the best bet here because you can avoid most attacks and also catch the bomb and retaliate with your own combo. Shielding is also pretty strong against TL because his CQC is not safe.

Overall FOW beat Hyuga exploiting ness aerial advantage, edguarding and abusing shield.

Edit: video
 
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ARGHETH

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If you mean they may still play Brawl on occasion, okay, sure.

If you mean that they still put the same amount of effort into developing Brawl's metagame as they do Melee, then I'm going to need to see some evidence to back that up.

You might argue that PM stole a lot of Brawl's thunder, but it's still nowhere near as popular as Melee.
I think he's saying that not that many went to Melee, considering right now in the WiiU version most of the top players in NA were the top Brawl players.
Take this with a grain of salt, though; I'm not completely sure what he meant.
 

S_B

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I think he's saying that not that many went to Melee, considering right now in the WiiU version most of the top players in NA were the top Brawl players.
Take this with a grain of salt, though; I'm not completely sure what he meant.
Yeah, I'm not sure what he meant, either.

I know a lot of Melee players played Brawl for a while but the Brawl scene is basically dead and buried at this point, while Melee continues on, more popular than ever.

To be fair, I guess you could just argue that Brawl was garbage in general, since SSB64 is still played at tournaments. I think SSB4 will be around for a while, but I'm still hoping we can get a few final, fair tweaks to the game before they end balance patches forever.
 
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