Techs & Getups Frame Data
Mostly self-explanatory. The "Horizontal Movement At" number is my best judgement of the frame you'd be reading and reacting to for the roll in that direction when techchasing. The higher the number is the less time you'll have after reading it to punish before the roll ends.
In general, the ones with high distance and movement values will be more difficult to punish by reaction, though the size and position of the character matters as well like for Bowser his size effectively negates a fair amount of the distance it covers.
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Captain Falcon
Tech-Roll Forward
Total: 40
Horizontal Movement At: 11
Distance: 16.6 ft
Invincible: 1-20
Tech-Roll Backward
Total: 40
Horizontal Movement At: 8
Distance: 13.6 ft
Invincible: 1-20
Getup-Attack (Back)
Total: 49
Hit: 19-20 (Both Sides), 28-29 (Both Sides)
Invincible: 1-29
Getup-Attack (Stomach)
Total: 49
Hit: 20-21 (Behind), 26-27 (Front)
Invincible: 1-27
Getup-Roll Forward (Back)
Total: 35
Horizontal Movement At: 5
Distance: 11 ft
Invincible: 1-23
Getup-Roll Forward (Stomach)
Total: 35
Horizontal Movement At: 10
Distance: 11 ft
Invincible: 1-19
Getup-Roll Backward (Back)
Total: 35
Horizontal Movement At: 5
Distance: 11 ft
Invincible: 1-19
Getup-Roll Backward (Stomach)
Total: 35
Horizontal Movement At: 15
Distance: 11 ft
Invincible: 1-25
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Falco
Tech-Roll Forward
Total: 40
Horizontal Movement At: 9
Distance: 14.4 ft
Invincible: 1-20
Tech-Roll Backward
Total: 40
Horizontal Movement At: 6
Distance: 14.4 ft
Invincible: 1-20
Getup-Attack (Back)
Total: 49
Hit: 17-19 (Front), 24-26 (Behind)
Invincible: 1-26
Getup-Attack (Stomach)
Total: 49
Hit: 19-20 (Behind), 25-26 (Front)
Invincible: 1-26
Getup-Roll Forward (Back)
Total: 35
Horizontal Movement At: 6
Distance: 12.4 ft
Invincible: 1-19
Getup-Roll Forward (Stomach)
Total: 35
Horizontal Movement At: 8
Distance: 12.6 ft
Invincible: 1-19
Getup-Roll Backward (Back)
Total: 35
Horizontal Movement At: 12
Distance: 12.8 ft
Invincible: 12-29 (Not a typo. If the roll takes you to an edge you will slip off unless an attack is timed on that exact frame)
Getup-Roll Backward (Stomach)
Total: 35
Horizontal Movement At: 5
Distance: 12.6 ft
Invincible: 1-24
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Fox
Tech-Roll Forward
Total: 40
Horizontal Movement At: 9
Distance: 12.6 ft
Invincible: 1-20
Tech-Roll Backward
Total: 40
Horizontal Movement At: 6
Distance: 12.6 ft
Invincible: 1-20
Getup-Attack (Back)
Total: 49
Hit: 17-19 (Front), 24-26 (Behind)
Invincible: 1-26
Getup-Attack (Stomach)
Total: 49
Hit: 19-20 (Behind), 25-26 (Front)
Invincible: 1-26
Getup-Roll Forward (Back)
Total: 35
Horizontal Movement At: 6
Distance: 11 ft
Invincible: 1-19
Getup-Roll Forward (Stomach)
Total: 35
Horizontal Movement At: 8
Distance: 11 ft
Invincible: 1-19
Getup-Roll Backward (Back)
Total: 35
Horizontal Movement At: 12
Distance: 11.2 ft
Invincible: 12-29 (Not a typo. If the roll takes you to an edge you will slip off unless an attack is timed on that exact frame)
Getup-Roll Backward (Stomach)
Total: 35
Horizontal Movement At: 5
Distance: 11 ft
Invincible: 1-24
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Marth
Tech-Roll Forward
Total: 40
Horizontal Movement At: 9
Distance: 15.2 ft
Invincible: 1-20
Tech-Roll Backward
Total: 40
Horizontal Movement At: 8
Distance: 15.2 ft
Invincible: 1-20
Getup-Attack (Back)
Total: 49
Hit: 20-23 (Behind), 30-31 (Front)
Invincible: 1-31
Getup-Attack (Stomach)
Total: 49
Hit: 22-23 (Front), 27-28 (Behind)
Invincible: 1-28
Getup-Roll Forward (Back)
Total: 35
Horizontal Movement At: 5
Distance: 12.2 ft
Invincible: 6-19
Getup-Roll Forward (Stomach)
Total: 35
Horizontal Movement At: 6
Distance: 11.4 ft
Invincible: 1-19
Getup-Roll Backward (Back)
Total: 35
Horizontal Movement At: 5
Distance: 10 ft
Invincible: 1-19
Getup-Roll Backward (Stomach)
Total: 35
Horizontal Movement At: 13
Distance: 11.4 ft
Invincible: 1-19
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