Orange5000
Smash Rookie
- Joined
- Jul 16, 2008
- Messages
- 19
PP, what do you think "momentum" is? As something so viscerally and obviously felt in melee, I feel like it's a pretty abstract and high-concept thing that combines so many factors in the game. Even though I for sure know when I have or don't have momentum and play according to it, I still feel like I don't understand it very well. And by understanding it better I'll be able to manipulate it more effectively in a match, or regain it when I don't have it.
Though I don't really have an idea on what culminates in "momentum" or how it shifts around, I think I can at least describe how players behave within its context.
When someone has momentum, usually they play more confident, sometimes letting them feel more comfortable using tricky baits (not necessarily approaching more), but sometimes players also blow it by feeing themselves too hard and playing carelessly. I guess you can't say much more to which kind it'll be, since everyone handles momentum differently? I don't know if there's much more to say than this...
When someone doesn't have momentum, I feel like their play usually exaggerates under pressure, whether it's becoming more defensive or more aggressive, and regardless of which way they lean, this exaggerated play style leads them more open to being manipulated.
Like I said earlier, I'm not too sure how momentum really shifts, but sometimes it feels more in your control, and sometimes it doesn't. For instance, in melee there seem to just be some critical moments that stand out and whoever comes out on top in those spots has a sudden momentum shift, and I feel like these critical moments are less often in neutral but edgeguard/punish. Take for instance when someone is edgeguarding but their move "randomly" sends the opponent the wrong way, or someone's punish gets reversaled when otherwise it would've taken the stock. Momentum shifts in moments as these seem as sudden as they are unpredictable, and they kinda feel out of your control?
Meanwhile, could you say that there is a way to control your momentum, but that comes more steadily through playing in neutral? For instance, like "pressure sequencing" the opponent by baiting them to whiff a move, give up stage, and gradually snowballing that advantage, where eventually you've manually "built up" your momentum.
Momentum, as the term rightfully implies, really can snowball and turn into situations where you're just correctly hitting mixup after mixup, which can end up mentally crushing the opponent. But I feel like this only really happens when you fully understand it though. Or is it just a "feeling" since just SO many things go into it, and so many unpredictable/random occurrences in the match affect it? Maybe you can define momentum as just how easily someone "defaults" under pressure? And "defaults" as in going back down on one of their habits.
Wondering your thoughts on my examples as well as how you define, think of, and abuse momentum. Also do you personally always have the balance of momentum/who has it in mind as you play, even if subconsciously/implicitly? I def think I'm a "momentum based" player (whatever that means) and try to have a playstyle of outplaying the opponent constantly by having movement that's as purposeful and functional as possible, for better or worse, and I think understanding momentum will seriously help guide my decision making in matches. Sorry if this is a tricky topic.
Also lastly wanna say hope you had a good thanksgiving! I'm thankful for all your advice and inspiration, you've helped me become an objectively better melee player which not only greatly enriches my experience of the game but allows me to better help those around me as well
Though I don't really have an idea on what culminates in "momentum" or how it shifts around, I think I can at least describe how players behave within its context.
When someone has momentum, usually they play more confident, sometimes letting them feel more comfortable using tricky baits (not necessarily approaching more), but sometimes players also blow it by feeing themselves too hard and playing carelessly. I guess you can't say much more to which kind it'll be, since everyone handles momentum differently? I don't know if there's much more to say than this...
When someone doesn't have momentum, I feel like their play usually exaggerates under pressure, whether it's becoming more defensive or more aggressive, and regardless of which way they lean, this exaggerated play style leads them more open to being manipulated.
Like I said earlier, I'm not too sure how momentum really shifts, but sometimes it feels more in your control, and sometimes it doesn't. For instance, in melee there seem to just be some critical moments that stand out and whoever comes out on top in those spots has a sudden momentum shift, and I feel like these critical moments are less often in neutral but edgeguard/punish. Take for instance when someone is edgeguarding but their move "randomly" sends the opponent the wrong way, or someone's punish gets reversaled when otherwise it would've taken the stock. Momentum shifts in moments as these seem as sudden as they are unpredictable, and they kinda feel out of your control?
Meanwhile, could you say that there is a way to control your momentum, but that comes more steadily through playing in neutral? For instance, like "pressure sequencing" the opponent by baiting them to whiff a move, give up stage, and gradually snowballing that advantage, where eventually you've manually "built up" your momentum.
Momentum, as the term rightfully implies, really can snowball and turn into situations where you're just correctly hitting mixup after mixup, which can end up mentally crushing the opponent. But I feel like this only really happens when you fully understand it though. Or is it just a "feeling" since just SO many things go into it, and so many unpredictable/random occurrences in the match affect it? Maybe you can define momentum as just how easily someone "defaults" under pressure? And "defaults" as in going back down on one of their habits.
Wondering your thoughts on my examples as well as how you define, think of, and abuse momentum. Also do you personally always have the balance of momentum/who has it in mind as you play, even if subconsciously/implicitly? I def think I'm a "momentum based" player (whatever that means) and try to have a playstyle of outplaying the opponent constantly by having movement that's as purposeful and functional as possible, for better or worse, and I think understanding momentum will seriously help guide my decision making in matches. Sorry if this is a tricky topic.
Also lastly wanna say hope you had a good thanksgiving! I'm thankful for all your advice and inspiration, you've helped me become an objectively better melee player which not only greatly enriches my experience of the game but allows me to better help those around me as well
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