Aside from cactuar dash, is there other fancy movement tricks Marth can utilize that looks tricky to the eye?
If you think rising fair should be used to be primed vs Sheik's sh (fair) as I'm dashing forward, how would you combat FH then? I feel like it's always tricky to catch sheik at that height and the mixups associated with it.
Hard to explain this in words, but I feel like it's gotten so much harder to juggle sheik without getting reversaled. The new technology sheiks are bringing is spamming their fair in lower percent/barely out of hitstun if I'm not precise enough, airdodging close to platforms, and drifting away when it looks like they'll drift in. Other annoyances involves CC'ing my tipper Fairs and dtilts in place to grab at low percents (feels fraudulent), being ever so annoying by the ledge which they inevitably win the mixup, and just being afraid for my life once I'm at knockdown percents. Meanwhile, Sheiks are finding more and more ways to punish Marth harder which is quite frustrating. I think I've been playing the mu poorly these past couple months really and I'm looking to restructure everything.
As for juggling sheik, do you think a million upairs is the way to go or try going for fairs at like past 50? It's so exhausting juggling sheik forever since she's not exactly easy to indefinitely juggle.
How do you go about ledgetrapping Peach? It doesn't seem like you follow a hard flowchart like m2k but rather 80/20 situations, but I'm not sure if you would still agree with that.
I feel like I'm getting to the point where I'm not getting as excited thinking about melee improvement. It just feels exhausting, partly because rn I have a very busy schedule with work, school, and other Melee projects such as TO'ing. I know many things I need to work on, but It takes so much commitment and dedication to improve. Lowkey I'm kind of dreading the work. Not sure what the solution here is.