While I generally like stuffing out Luigi due to his traction of just hitting him in general, I find that trying stuff out Samus's stuff in general is hard because she CC d-smashes or something. Would this not be a problem if I space d-tilt better? Also Samus's CC is also a big problem if I try to approach fair, is this why generally being in the air vs. a grounded Samus is bad?
Are you saying vs. Samus/Luigi that I shouldn't be within her WD f-tilt range and spam d-tilt? And if I were to get hit by f-tilt, I should just reposition and try to outrange them, etc.?
Oh yeah, I forgot to ask regarding juggling: When Marth is on a platform and sheik is directly above me with a falling dair, should I just drop platform and DJ nair or something?
Yeah if you're not tippering Dtilt that's going to get you messed up a lot. You don't need to RC Dtilt really in these matchups, so getting correctly spaced WD or landing from SH into Dtilt should give you more precision. And yeah you don't want to jump into Samus too much if you can help it. If you want to approaching Nair occasionally to keep her from CC'ing so much you could, but if you're going to Fair you want to not drift in so much and also do a very late one to help you get a shield in time.
You can be within range, but you need to be where they can't hit you without their WD but you can still threaten them with Dtilt/Fair. If you're in a range where you can't easily get to them but they can WD to you then that's less comfortable and you either need to back up to a more reactive range or push in to the previously mentioned range.
Which platform? I'm assuming you mean side but I don't know. You can shield grab it, Fair/Bair/Uair it before it comes out fully, Utilt/Fair/grab it if she tries to go beside you, and shield grab or DD grab or drop through Uair or Utilt if she wants to land on top of you. There are other options too like dropping earlier and Fsmash'ing but this can depend on some things.
Having trouble with fox full hop bair lately. Mostly I've just been getting baited with fadeback, double jumps, or trading (not in a good way usually) when they decide to full drift towards me or mix up ff timing. I was playing against a worse player who abused FH bair a lot so I got a lot of time to play around with how to beat it, but I was realizing I was only really able to punish it consistently because he wasn't mixing up his drift or ff at all. I haven't really been able to test against a better player in depth but what I was theorizing was that I could safely cover the full drift in with fair/uair, and if they DJ or drift back its not a big deal cause late fair seems safe from that position regardless. Obviously if they consistently drift back or something I can adapt and punish that, but as a starting point I feel like thats pretty safe ^^. Even tho it seems pretty safe I'm just like ugh fox looks so punishable when he full hops I want to be able to punish it more consistently. Should I just accept that fox has a lot of mixups from FH or do you have a better system to cover more options at once?
Oh also, that tip you gave me about using dtilt like lasers.. so helpful. I was grinding with this falco from my college and he's been starting to pull ahead of me recently and I just asking him like "what are you doing to beat me lately" and he just told me he was punishing my dash backs with lasers then a few things just clicked. Like I realized when I was dashing back a lot was in close quarters AKA in threat range, then the whole TR concept just made a lot more sense somehow and I started to see my own TR options and other people's better. Then the thing about using dtilt like lasers comes in cause I just started using dtilt to call out/read other people who dash back in TR a lot then just a cascade of other TR habits. Felt pretty sick being able to notice things more clearly tho so thankssssssss
I saw a post that Falcons had labbed out you could true CC dash JC grab Fox even if he did his latest Bair before shine could come out. I bet Marth could do it too since his grab is so big, but I guess I don't know for sure(this would be easier vs the drift in you described as well).
I like to either be kinda close when Fox FHs to actually beat the mixup, or just play for coverage/conditioning/occasional reads if I'm not. And yeah be sure not to assume they won't drift in, as well as learn how far they can drift with your own testing. If you learn that plus how to either get under them quickly or how to react quickly to FH it helps a lot. Most people sit in one place and let the Fox drift into them without them realizing they need to move. I just force myself to either long dash or WD especially whenever I see Fox FH to be sure I adjust my horizontal space and make their lives harder. But yeah, you won't be able to always beat it because it's really so good of a mixup so you play for different coverages.
Also I hope people read your story at the end here. So many people(Marths) have this dash back habit and it's killing them! I'm glad you worked that out and also were willing to talk to your training partner. I hope more people follow your example.
How do you pressure ganon's shield in the corner without getting hit by fair/dair oos?
If the Ganon is cornered, then you don't need to do much. Just hit his shield with a Fair then wait, or just wait. If he jumps you Fair him. Dair OOS shouldn't happen since you shouldn't be trying to rush in with Dtilt or grab ever as that gives up your advantageous position.
If the Ganon stops shielding as a result of this, then just go back to some DD'ing to dodge an aerial or dash attack he may try and Fair him if he jumps. Not being able to retreating aerial means he'd probably try to go for a platform here, which is a Fair.
When are any of you bruhs gonna get good enough to prove that marth is the 2nd best in melee?
When we get to nerf Pikachu >