Bones0
Smash Legend
Just because throwing Falco off stage is a 50-50 doesn't mean you'll get punished as hard as he does. Half the time he dies. ~1/4th of the time you hard read for DJ dair, and the last 1/4th you play it safe and react to all his other options, tap him, and he's dead. Simply waiting for DJ dair/airdodge is perfectly safe. If you're wrong and they sweetspot the ledge through some method (ignoring the fact that you can usually cover both of these options), you're still in an advantageous position. Falco is trapped on the ledge within your grab range. He's either going to hold shield, roll, spotdoge, or jump (FH or aerial OoS). He literally has no other options. I'd say Marth is one of the best at shutting down characters when they are forced into digital decisions as opposed to analog decisions where there's a million different spacings or timings that can be used.
Sure, you can stick with Theory Bros. and try to juggle everyone to 200% every stock, but until someone demonstrates that doing it is a realistic possibility, it's not a clearly optimal course of action. Telling Marth players to just space perfectly all match is comparable to telling spacies to camp the ledge all game with Firestalls and ledgedash punishes. The only reason spacies don't camp ledges like that is because ****ing up is inevitable, and they get wrecked when they eventually make a mistake. As I've said more than a few times on these forums, playing perfect is not optimal. And the funny part is, this is coming from the biggest tech nerd on the planet who constantly puts his stocks on the line with shield drops, multishines, platform cancels, and ledge cancels when there are easier options available that accomplish 90% of what the ideal option does.
Sure, you can stick with Theory Bros. and try to juggle everyone to 200% every stock, but until someone demonstrates that doing it is a realistic possibility, it's not a clearly optimal course of action. Telling Marth players to just space perfectly all match is comparable to telling spacies to camp the ledge all game with Firestalls and ledgedash punishes. The only reason spacies don't camp ledges like that is because ****ing up is inevitable, and they get wrecked when they eventually make a mistake. As I've said more than a few times on these forums, playing perfect is not optimal. And the funny part is, this is coming from the biggest tech nerd on the planet who constantly puts his stocks on the line with shield drops, multishines, platform cancels, and ledge cancels when there are easier options available that accomplish 90% of what the ideal option does.