So I didn't start playing seriously until the end of October. I feel like I've made a lot of progress, but I still have a long way to go.
Unfortunately, most of the videos I could get a hold of are netplay recordings, I only got to play on the stream at the weeklies I go to once, which is the first video here.
https://www.youtube.com/watch?v=I5RYPWvl47E&feature=youtu.be
https://www.youtube.com/watch?v=713yZdbPpQQ&feature=youtu.be
https://www.youtube.com/watch?v=VFa-llpaVx0&feature=youtu.be
https://www.youtube.com/watch?v=OimzrvcSR34&feature=youtu.be
I also have a few PM videos on my channel, which are pretty recent and I play almost identically in both games.
From what I see, the major things I need to work on are rolling less (or not at all - what other options do I have? WD out of shield, anything else?), improving tech chasing and follow-ups, and not killing myself so much. Any more detailed critiques and suggestions would be greatly appreciated!
Don't use falcon kick so much. It looks like a cool move and it'll work against net play scrubs, but any real opponent will punish you hard for it. It has a lot of start up time, it has a lot of recovery time, and it doesn't even have great priority. Its really only safe to use when your opponent is at high percents and its guaranteed to hit...and usually in those situations its better to throw out a better move anyway. Recovery aside, I'd use it maybe once in a match as a random mix up (and to throw out a little bit of disrespect), but even then its usually still not a great option.
Similar concept applies to raptor boost. You shouldn't just throw out random raptor boosts in neutral or as an approach. Sure, they get people sometimes, but again, against an opponent who knows what they're doing, a missed raptor boost is basically handing them a free combo and possibly a stock. The only time you can ideally use it in neutral is when a floaty is spamming aerial moves...and good players don't usually do that so its basically just not a good move in neutral at all. Even as a tech chase it can be dangerous: spacies will likely be able to punish you for missing a raptor boost out of a down throw depending on which way you and your opponent decided to go.
These two things just boil down to a lack of tech skill: specifically, the ability to use aerial moves more effectively and efficiently. Most people that I play with just call it being lazy (since you're not spending the effort to use the proper technique with aerials). The fact is spaced aerials are just safer. The sooner you learn to use them, the less you'll have to use raptor boost and falcon kick, and the less you'll get punished for missing moves.
The falcon punches are kind of the epitome of "lazy falcon" in your play. You're using them as an edgeguard because it doesn't take much effort to do. Falcon punch is super hype, but only if you land it. That said, if you want to disrespect people with falcon punch, you have to know when you can use it as an edgeguard technique, which is in very few scenarios. Most of the scenarios where you could ideally falcon punch someone trying to recover have safer options anyway (such as simply grabbing the ledge). I'm not calling you lazy, but the falcon special moves have to be kept to a minimum and you need to work on your tech skill and work on using shffl'ed aerials instead of special moves. Learn to edgeguard with actual techniques as well.
You need to work on your movement a lot. Yes, that does mean rolling less...a lot less, but there's more to it than that. I do see you using DD'ing, but really only sparsely in random situations. In most neutral situations a fox trot (initial dash), dash dance, or pivot is significantly better than a roll. Falcon's dash dance is a huge part of what makes him viable in this game. You need to pretty much always be using his dance dash and fox trot instead of rolling. I don't believe I saw you wave dash once in any of the videos either. His short wave dash is great for spacing/positioning and much safer than a roll. Just go watch any videos of good falcon players: they don't really stand still, they're always dashing or wavedashing somewhere to optimize their position. And of course, thats just something you have to practice and get into the habit of doing.
On a side note, would playing on 20XX with the rolls force death code help break these awful habits? I feel like it would.
No. I tried it myself when I first started using 20xx, and found it just made me too frustrated when I actually needed to roll, or when I messed up a wave dash. Rolls are actually a good option in some situations (and luckily falcon has one of the best rolls in the cast). But even still, if you use them too much, your opponent will catch on to it and start to punish you for it. That said, you have to work on all of the other out of shield options, and use the roll as one of your many options.
Sorry if I sound condescending and harsh, that's just how I do criticism. I'm also really tired, but no johns I guess lol. I think you really just need to go watch videos of good falcon players and start working on your advanced techniques and that'll get you started in the right direction. Best of luck. You can definitely beat those scrubby spacies players.
On a side note, this thread is slow as ****. Can we change that? Its kind of embarrassing--almost as embarrassing as my videos for critique.