Seems like a couple of people don't/didn't know their stuff.
I'll just try to correct what hasn't already been addressed before.
Well alright, but what's so bad about it that Brawl +ers hate? It seems to do more good than bad, TBH...
From what they tell me, they had to get rid of the stale move decay to make the game more fair apparently contrary to popular belief here (remember they are playing a different game that has hitstun on attacks and you can't react after you get hit).
Let me tell you how it goes down.
If you're pretty much keeping stale move decay in the game, but adding the hitstun, imagine one-move spammers that can actually come to flourish. If you're not imaginative, pretend you're playing Sheik with those physics.
She can literally F-Tilt lock people forever!
No that's no fun when you can't even get out of the one-move attack, right? It's almost like the tornado, but to a bigger extent. Even though the game is made to use more combos, the goal is to make it so that there aren't more broken single move combos and gameplay actually takes skill.
Makes some of the 'pros' said because they can't spam their favorite move over and over and over again.
Again I just want to make sure that you understand that removing stale move decay in B+ actually adds balance to the game, not whatever this is.
I guess some could even go to say that it gives them a more Melee environment to work with.
I'm still not trying Brawl+, but stale moves are another way of making Brawl slow.
People like you make Brawl slow and give it a worse name for it because you can't save your kill moves for the
KILL. I know Brawl isn't as good as it could've been, but don't bash when you have no idea what you're talking about, the stale move decay was one of the few things Nintendo got right.
Why are we discussing proper grammar here?
I have no idea.
do you REALLY want snakes ftilt to do 21% every time it hits?
I heard Snake's FTilt can actually lock people if they can't tech it.
Toadster, you should know the risks when you use a character with fewer effective moves.
This. You play your character, if you want to get better you need to realise every character, including the one you might like to play, will have their problems.