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Sword characters tend to be harder for him. Lucas has a lot of startup frames before his attacks come out and coupled with their range sword characters can make it hard for him if they are good at pressuring shield.What are Lucas's weaknesses? A friend started playing him recently and I cannot figure him out for the life of me.
PK Fire is nuts, fair has an almost Marth-like disjoint while hitting like a truck, and his edgeguard options are insane. He feels like he has no weaknesses besides a kinda exploitable up b he doesn't usually even need.
I play Inkling and Snake mostly but considering picking up a third for this. With Inkling I struggle to kill because he knows to stay in the air and doesn't get hit by roller. With Snake he just dumpsters me in the neutral.
Lucas only has 4 safe-ish options in neutral, Pk fire full range, Fade back SH Fair, cross-up Nair and falling Zair.
If he does anything else it is unsafe on block and can be punished out of shield.
It sounds like your friend knows Lucas fairly well considering the two things giving you trouble are two of his best options.
So if he is spamming full range pk fire and fair. Honestly there isn't much you can do about it, they are safe options for a reason.
So bide your time play your characters safe neutral options whatever they are and wait for him to do something other than the four moves I mentioned above. When he does that it is your time to attack and punish him.
Typically he will be using pk fire to open you up in neutral. The moment you roll in or use a unsafe reflector, or get hit by it, that is what he is waiting for and will punish you because Lucas is then in advantage state.
If you don't mind me asking who do you play as in Ultimate, I could give you more specific info depending on that.
Ness has always been the more popular Earthbound character online in my experience, even in Smash 4. Part of it probably comes from the mentality that PK Fire is broken in Quickplay so that drives more noobish players to use Ness. (This could also go for Lucas and PK Freeze to be fair) Or I guess more people like using Ness than Lucas, I don’t really know.It seems like Lucas mains are kinda rare now a days. I hardly see people use him online. Where's all the love?
I don't see it that way at all. Lucas is not only fast like Ness, but he has plenty of tools to keep enemies away and to successfully edge guard, on top of being able to absorb energy attacks and reflect projectiles with his stick.I'm legitimately angry. Lucas is HORRIBLE in this game. He can't keep up with anyone.
Lucas is actually on the lower end of middling speed, and Ness is one of the slowest characters in the game.I don't see it that way at all. Lucas is not only fast like Ness, but he has plenty of tools to keep enemies away and to successfully edge guard, on top of being able to absorb energy attacks and reflect projectiles with his stick.
What seems to be the issue for you?
I agree that down-tilt definitely needs some buffs. The move isn't useless, but I find it hard to find a good opening to use the move. And even when I do make contact with down-tilt, it's likely 1-2 hits at best. I definitely think the speed should be increased a little because in its current state I think the move is just too slow to be viable. Only real use I see for the move is if you're doing d-tilt -> jab but even then, it doesn't add too much damage onto your jab.Well, Patch 3.0 patch notes are out, and Lucas has survived by receiving... no changes at all! This is indirectly good as most projectiles in the game have nerfed power against shields and Lucas' projectiles did not receive that nerf, although I would've liked to see buffs to moves like Down-Air, N-Air, and Down-Tilt instead of just being unchanged. Oh well, better than getting nerfed in my book.