PSIguy89
Smash Ace
It’s soooooo good to see him back right of the bat (stick) also LOVE the asthetics they’ve added to his specials!!!
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Wouldn't it be cool if we also got a Duster AT?It's great to see Kumatora having a 3D model.
d-throw to up smashSo I had observed how Rob's D-Throw can bury people now:
Do you think Lucas will have the same on his D-Throw? Would probably take away the standard throw combo tool he's had to this point however.
Good find!Lucas has new forward throw animation:View attachment 156304
I'll take any PK Freeze buffs I can, that move was really slept on in past games imo. I'd also assume it doesn't put him in free fall, so that gives him some new options (like using it offstage to cover your recovery, ala Zelda's side B). Though I hope more PK Thunder gets buffed. If not making it more consistent (people fall out of it way too often), then get rid of that ridiculous cooldown. I get that Ness is supposed to be the one with the better aggressive PKT2, but I've got time to do my taxes before Lucas can move again if he lands onstage with his (or uses PKT1 for any reason).Good find!
I'm hoping PK Freeze gets some type of buff as well, it probably won't make him go into Free Fall like last game.
Not necessarily. It may have been done just to further differentiate them.If ness got a new up air does that mean lucas will also have a new up air
I just want him to be great (top 20) for the first time in everNot necessarily. It may have been done just to further differentiate them.
Though I certainly hope Lucas comes with one or two new moves.
https://youtu.be/aDSuAY3qiQgDo we know Lucas' alt colors yet?
I presume they're the same as Smash 4.
Was hoping for some new alts, I felt the Smash 4 alts weren't as nice as the Brawl ones.https://youtu.be/aDSuAY3qiQg
They're the same. Dang though, the new characters' alts look solid.
I think combo throws and grabs in general are getting nerfed, but im worried because Lucas was never an amazing character to begin with. His best attributes were his zoning too and grab game, and those seem to be gutted. Other characters have either been buffet or, in the case of Cloud and Bayo, only got nerfs to their moveset, while their games are relatively similar and strong still.I'm really banking on the small amount of buffs he got plus the universal changes to really bump him up. F-air seems like a great pressuring tool and if n-air and u-air are actually consistent, he won't have to rely on grabs like in S4. Everyone else getting buffed is concerning though so we'll just have to wait and see.
That does look a little concerning but I wouldn't worry too hard about it. Incineroar gets launched when Lucas is at the main elevated platform but Lucas has to land on the rock in the water, making him drop down further. I would imagine Incineroar is a heavy weight so being launched out of the combo range at ~85% is about normal (this is just from memory so maybe ~85% should combo on heavyweights in sm4sh) but if Lucas did that Nair from a short hop on the flat platform, I could see an up air follow up happening.I don't like the look of this. N-air combos look harder now.
21-22 in the direct feed and 11 in the phone capture, so probably 22.Hey can anyone tell me about how many frames of landing lag Lucas' PK Fire has in Ultimate? I'm getting around 21-22 frames myself but I want to have other sources double check this number.
This actually might be a good thing. They might buff the rest of his game so much it actually over compensates for these nerfs. Having to rely on grabs to be good can really limit a character. I remember when I found out Diddy only 1 banana in Smash 4 and I thought it was a serious nerf but he got so buffed in other areas it really rose him up.I think combo throws and grabs in general are getting nerfed, but im worried because Lucas was never an amazing character to begin with. His best attributes were his zoning too and grab game, and those seem to be gutted. Other characters have either been buffet or, in the case of Cloud and Bayo, only got nerfs to their moveset, while their games are relatively similar and strong still.
To be fair, Diddy from Brawl to 4 was powerhouse to powerhouse, and it looks like the same in this game for him (more versatility with the banana...really?). Lucas really only had one thing and it got gutted.This actually might be a good thing. They might buff the rest of his game so much it actually over compensates for these nerfs. Having to rely on grabs to be good can really limit a character. I remember when I found out Diddy only 1 banana in Smash 4 and I thought it was a serious nerf but he got so buffed in other areas it really rose him up.
Drag'N-Airs is truly the future now mate. Also damn, do I love the buffed PK Freeze and PK Fire now. (Both are able to KO now, especially the latter).The improved Up-Air (it’s more like Smash 4 Ness’s Up-Air now) is an amazing change as I don’t have to try so hard to land the hitbox since it isn’t tiny like it was in Smash 4. Dragdown N-Air also seems like the truth, can’t wait for us to lab and figure out some meaty combos with that move.