Throwback
Smash Lord
OK we all know that melee players prefer melee. Actually when I put it like that it is pretty **** obvious....oh well lol. Anyway I see a lot of posts from good, respected players saying that melee > brawl. I can understand why they think that, melee is a fantastic game which they have been playing competitively for 6-7 years. Brawl is very very different, to the point where some melee players can't accept it. In fact the game has been changed so much that you are actually companing 2 different games, not just "Madden 07 and Madden 08". It's only natural that players of each smash game will prefer their chosen game! Brawl players need to understand this, and they need to accept it. Only then can they move forward and realise that just because hardcore melee players prefer melee (surprise surprise), that doesn't make Brawl worthless.
Whether melee players like it or not, Brawl players are the future. First up, there are more Brawl players than Melee. The people still playing melee are the hardcore few, anyone who played casually has moved on by now. This means that there is very little potential for growth in the melee scene. Not to mention that the game is not in production any more. Brawl on the other hand has heaps and heaps of players, the vast majority of whom are casual. They don't know about the competetive scene, because they weren't around for melee.
If we want the Australian Brawl scene to be successful then we have to make it happen. To expect players of a different game (melee) to build our competitive scene is not logical, and the current state of Australian smash is reflecting that. It is up to us to build the next generation of smash players. Brawl players are out there, no question. It is a matter of finding them, playing them and letting them know there is a scene that they can be part of.
Whether melee players like it or not, Brawl players are the future. First up, there are more Brawl players than Melee. The people still playing melee are the hardcore few, anyone who played casually has moved on by now. This means that there is very little potential for growth in the melee scene. Not to mention that the game is not in production any more. Brawl on the other hand has heaps and heaps of players, the vast majority of whom are casual. They don't know about the competetive scene, because they weren't around for melee.
If we want the Australian Brawl scene to be successful then we have to make it happen. To expect players of a different game (melee) to build our competitive scene is not logical, and the current state of Australian smash is reflecting that. It is up to us to build the next generation of smash players. Brawl players are out there, no question. It is a matter of finding them, playing them and letting them know there is a scene that they can be part of.