E-Jolteon
Smash Ace
So, wait, does the current version get a built model (semi)working in-game, or is it completely broken?Sorry, it's not happening tonight. I've spent most of my time the last few days struggling with the collada exporter, only to find that I need to refine the internal model format some more. I AM able to get rigid models into Maya (bones and all) without any trouble, it's just a question of putting them back in.
I also take it the bones there are proper bones and not just helper objects like what Pharroxes extractor did, and it doesn't have the broken normals(And screwed up mesh in general) issue that Pharroxes had as well?