luigiman1928
Smash Ace
- Joined
- Feb 1, 2008
- Messages
- 648
Exactly. And yes upload Shaymin. I guess With the POkepark Models now we can have custom Pokemon! Finally!
Wait, is Mewtwo in POkepark?
Wait, is Mewtwo in POkepark?
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mind uploading a bleach pack like i uploaded the naruto pack? ^^Does anyone know if its possible to rip Metroid Prime models?
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Someone on JUL has made a MP viewer. I think it ripps too.Does anyone know if its possible to rip Metroid Prime models?
Doesn't seem like it. I see Mew in the list, but not Mewtwo.Wait, is Mewtwo in POkepark?
Sure I'll upload it in a sec but some models don't seem to work.
did u try that?!
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You just figured out how to solve that problem that a lot of MDL0-based games had!
TO ANYONE WHO WANTS TO GET AN MDL0 WORKING IN BRAWLBOX:
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After cutting out the unnecessary bytes out of the header like usual, change the top highlighted byte to match the bottom one. Not the other way around.
(Thank Apocolypse3000 for this bit of knowledge, not me.)
Excuse me while I jump around like an idiot. Then, I'll find out what's stopping it from being decompiled in AiS. THEN, I might've found out why they don't work as-is in Brawl.
The original Prime and Prime 2 used CMDL files, so I don't know about compatibility there. I've searched for Corruption files, with no luck. I don't do scrubbing...Someone on JUL has made a MP viewer. I think it ripps too.
Quick question, might be nothing, but why do some of the imported TvC models appear to have extremely low-res textures over them? Is that just something to do with the viewer? Or is that what they would really look like if anyone actually gets these models working in Brawl?
Does the rain bounce off of characters/the floor? I'm not even sure if it does that in Distant Planet, actually, but I'm just wondering. Also, is the sound imported for the rain as well? Or is it just silent?*looks through thread* wow there's alot of great stuff in here i finally got stormy destination to animate thanks to n64billy i'll put it up in a bit but pics:
Going to put the finishing touches on this then i'll release it any ideas for lighting?
Oh and dream land is coming along fine just need a little bit longer to finish it
Is this a 3D stage or a 2D image stage? I hope it's 3D, I don't really like those 2D picture stages D:Right click on modeldata[1], new character animation
Then right click on the model and preview. Select the first bone (on the left), select the animation you have created (on the right, newnode00), and edit the translation and rotation values
You should have changed the mosition of your model with this
PD: I'm working on this now (it's in a very early stage)
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Of all times for Nintendo to not have Mewtwo in a game. DOH!Doesn't seem like it. I see Mew in the list, but not Mewtwo.
lol sorry but i'm going to ask a noob question. whats JUL?Someone on JUL has made a MP viewer. I think it ripps too.
Do you know if Todadile, Bayleaf, and Quilava are? Johto Pokemon Trainer could be a possiblity...Doesn't seem like it. I see Mew in the list, but not Mewtwo.
It's one of the layers used for something. You can see the higher resolution textures if you disable all of those. All TvC characters appear to have three layers of textures and polys.Quick question, might be nothing, but why do some of the imported TvC models appear to have extremely low-res textures over them? Is that just something to do with the viewer? Or is that what they would really look like if anyone actually gets these models working in Brawl?
Yeah, that was the only way it would work in the first place. So i don't know whatdid u try that?
It's the way the Tatsunoko vs. Capcom models are. They have two extra layers for whatever reason. If you want to preview them without the low-res textures, turn off the textures that have "s_" or "w_" before them.Quick question, might be nothing, but why do some of the imported TvC models appear to have extremely low-res textures over them? Is that just something to do with the viewer? Or is that what they would really look like if anyone actually gets these models working in Brawl?
Lighting you say? I have something that looks like that xD*looks through thread* wow there's alot of great stuff in here i finally got stormy destination to animate thanks to n64billy i'll put it up in a bit but pics:
Going to put the finishing touches on this then i'll release it any ideas for lighting?
Oh and dream land is coming along fine just need a little bit longer to finish it
3D stage ^^Is this a 3D stage or a 2D image stage? I hope it's 3D, I don't really like those 2D picture stages D:
Are you still working on that Fourside by any chance as well?
holy piss ill do it right nowSomeone needs to find out if the models from the Fullmetal Alchemist Wii games can be converted for use in BrawlBox/Brawl.
C'mon, I'm seeing all these anime characters and no Edward Elric? D:
That's exactly the issue Tbush is working on. There is no current way to just import models. He's gotten some polygon groups to work by replacing things in other characters, but no stand-alone model.Does this Blaziken model need to be converted to a .pac/.pcs file somehow for it to work as a playable character in Brawl, or is it fine as a BRRES?
So does RandomTBush get your fourth-born child? (Yes I have a good memory.)That's fantastic news! =O
Finally my adorable little Haunter is making his 'steps' into Brawl :3
YES.im bored and need something to work on. EDIT: BOMBER MAN!!!
delete the files in the 2 Anm foldersIn the process of attempting to rename Blaziken's bones, I came across this lovely ]Error[ when trying to Save As...:
"Attempted to read or write protected memory. This is often an indication that other memory is corrupt."
Now that I think about it, should this go in the BrawlBox Q&A thread instead?
YES.
I haven't had any problems with Blaziken yet... in fact I already finished a animation for it! (I'm gonna make my own Blaziken but I might not release it since my animations aren't very life likeIn the process of attempting to rename Blaziken's bones, I came across this lovely ]Error[ when trying to Save As...:
"Attempted to read or write protected memory. This is often an indication that other memory is corrupt."
Now that I think about it, should this go in the BrawlBox Q&A thread instead?
YES.
should we make a new topic? ill do itWe need a list of characters we want converted. Like, a big list. (Anyone looked inside SOnic Riders?)
Also is TvC out in US?
Someone needs to do this now. Jet would be niceAnyone looked inside SOnic Riders?
No, you should post the whole error code in the BrawlBox thread. Although, Kryal might not care because he is not working on models from other games yet.In the process of attempting to rename Blaziken's bones, I came across this lovely ]Error[ when trying to Save As...:
"Attempted to read or write protected memory. This is often an indication that other memory is corrupt."
Now that I think about it, should this go in the BrawlBox Q&A thread instead?
Thank You! Now i just Need the ISO...Someone needs to do this now. Jet would be nice.
Not enough modelsohwow so many models
chicorita cyndaquil quilava todadile and feraligatr.Do you know if Todadile, Bayleaf, and Quilava are? Johto Pokemon Trainer could be a possiblity...