[TSON]
Hella.
Sure. But remember if you want something in front of players I need another image of the same size with it in the correct place, and everything else white.
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Haha no this will be basic.Sure. But remember if you want something in front of players I need another image of the same size with it in the correct place, and everything else white.
wow that was perfect 8DSuppose I made this nice model....
Would any Mother 3 fans make this into a character for SSBB? I am none too computer savvy, so I cant make this puppy for myself, but it would be bloody awesome to see one of these in Brawl. Plus, I would like to share my joy with the rest of humanity if at all possible. Come PM me if you are interested. I'd like to see what you think.
That looks fantastic! Great work..... I want to make my own 2D Stage now! :3Also, I drew a stage and scanned it into the computer
[KICK ARSE PICTURE]
Didn't come out as nice as the original drawing, but it works...
EDIT: Updated the image, looks a bit nicer now.
Wait, it has to be a power of two? And CI8 format? My Kaboola sprite is saved as 100x100, and I couldn't get it to work properly in BrawlBox when it was CI8, so I changed it to RGB5A3. Is that okay?First of all, the height and width of your image your using needs to be a number you can get from multiplying 1 by 2 multiple times (I'm sure there's a name for these...).What I mean, is a number like 32, 64, 128, 256, 512, 1024, 2048, etc...
Second of all, your image needs to be CI8 (or CI4?) format. For your palette, if you want your images to be transparent, choose RGB5A3, otherwise use RGB565. I don't think the number of colors matter, so just pick the lowest amount of colors where your image still looks good (saves space the lower it is). I'm not sure if MIP levels effect anything, but if it's not working try setting it to 1.
^ Is this it?I added stage music to the .zip file, but if you just want the stage, just go into the pf/stage/melee/ folder and it's right there:
http://www.mediafire.com/?mzojy1ymmjm
So yeah. I'm pretty much done except for these minor things.Castle Dedede v1 Download
KNOWN ISSUES: The points for Pokemon Trainer and Olimar's Final smash have not been fixed yet. Kaboola does not animate yet, so right now she is a static platform(to be changed).
Please post any other issues you guys may have, since I haven't had the chance to properly test this yet(my brother is using the Wii right now, and even then I don't think I can test till tonight).
I want to see what other people make with this though. (I ran out of ideas anyway )not to be an copycat but I got 5 ideas with 2D hack
must try them
aaah xDI want to see what other people make with this though. (I ran out of ideas anyway )
And yes yes, it's called "power of 2", I forgot XD.
EDIT: I just updated My Tutorial.
O.O New Great Fox looks epic! Is there a download for it anywhere? I must haz XDThese are my 3 great fox stages:
Venom (xD)
I was planning to make my own version, and so the shown here is in the universe and replaces corneria, mine is in Venom and replaces wifiwaitingroom, so no arwings and no shots, but no bugs
Credits to digiholic and hotdogturtle for the original version, from which I have taken collision data and spawn points
Sector Z 64
These are the background in smash bros 64's sectorz and the original Z from the stage selection in Starfox 64. The great fox is bigger than in corneria (trying to be the same as smash 64), the stage replaces wifi waiting room too (because of the same as Venom)
New Great Fox
Not much to say, I have grabbed this one from the toy collection, resized it, and made playable
I'm to see which background I give, this could be an alternative version of sector Z, so I could use the original Z again on the universe from lylat cruise, I'll see that later
Oh my gawd. This is too good. Download now... please. DXSector Z 64
These are the background in smash bros 64's sectorz and the original Z from the stage selection in Starfox 64. The great fox is bigger than in corneria (trying to be the same as smash 64), the stage replaces wifi waiting room too (because of the same as Venom)
Ooh, this is sweet. As for the background, perhaps you should use something from Katina. It made me think of Katina right away. XDNew Great Fox
Not much to say, I have grabbed this one from the toy collection, resized it, and made playable
I'm to see which background I give, this could be an alternative version of sector Z, so I could use the original Z again on the universe from lylat cruise, I'll see that later
The background keeps flashing ;-;Did I hear someone call for a Saffron City?
No?
Well, here it is anyway. (2D Stage)
http://www.mediafire.com/?tedjvzmg1zo
How did you do this?You sir, are a beast. maybe now we can have Mario Bros 1-1 for real! Or some really wierd things.
LuigiMan didn't make that, Mr. Weegee did.EDIT: I overlooked that Tails on Sonic thing o_o... Nice job LuigiMan.
You should make a new thread for that.EDIT: I just updated My Tutorial.
I need someone to check that out, I'm not sure why it's doing that.The background keeps flashing ;-;
Like
Red-Brown-Red-Brown-Blue-Purple-etc
SEIZURE D:
Well, I would make a Geno. But I would like to see the PigMask done first.That pigmask model is amazing! Would you be interested in making a Geno model?
How did you get such a great texture? Did you make it or find it somewhere?Did I hear someone call for a Saffron City?
No?
Well, here it is anyway. (2D Stage)
http://www.mediafire.com/?tedjvzmg1zo
The Model Injector was what Pharrox was working on to put custom models in Brawl. Kryal is starting to work on a model rebuilder, which has the same end result, but uses a different method. RandomTBush is working on manually rebuilding the MDL0 file.Hey, I keep hearing about "Model injecting." Does that mean that it is impossible to put Models into Brawl?
Yes, and right now I am SO CLOSE to getting it working.RandomTBush is currently working on it.
I can write a tutorial, at least.And if that all works (glitch free) and works for whole models , then you'll create a program that does this for us?
I will love you forever if you get this to work. Try and grab the bills hat from L4D rather than TF2 if you can. If not, I don't care this is freaking ****Yes, and right now I am SO CLOSE to getting it working.
I rebuilt Jigglypuff's MDL0 with Bill's hat now. It's not mirrored (though it is floating a bit -- I'll fix that later), the normals are good, and it ACTUALLY SHOWS UP IN BRAWLBOX THIS TIME.
BUT.
For some unknown reason, in-game it slows down to a crawl and only shows Jigglypuff's body -- no ears, no eyes, no hat.
What am I doing wrong?
One thing I will try later, though, is putting Jigglypuff's old hat data into the expanded/rebuilt MDL0, and see if it gives me the same results.
I can do with a tutorial.I can write a tutorial, at least.
However, there will be something else I'll want to try. What I wanna do is try building an MDL0 from scratch, so that it'll have only the amount of nodes/strings I need, and I'll put one of the models I ripped from another game in as a trophy model (since I still haven't looked in to rigging).
Then I'll start learning how to make a program, and make all this work automated.
haha brawl box will become godI can do with a tutorial.
Will take a lot of my time, but I at least can understand such coding in hex.
A program however would be nice do.
You could ask someone to make one (or ask Kryal to add such feature in BrawlBox).
Psshh. It already has.haha brawl box will become god
I don't have Left 4 Dead installed on my computer right now, otherwise I would've used the L4D version of the hat.I will love you forever if you get this to work. Try and grab the bills hat from L4D rather than TF2 if you can. If not, I don't care this is freaking ****
EDIT: Is it possible the game could be slowing because Bill's Hat model is too hi quality for brawl?
Hmm. Well, then I am at a loss. Also, if you want to make it look more L4D ish, just download the skin on FPSB, they have one to make it look more BillishI don't have Left 4 Dead installed on my computer right now, otherwise I would've used the L4D version of the hat.
...and I doubt that it's because the hat's too high-quality. It has less than 1,000 faces and a (reduced to) 256x512 texture. Can't be the textures, because I was able to make higher-resolution textures (up to 1024x1024, haven't tried 2048x2048), and it can't be the poly count if other models can have well over 1,000 faces for a single polygon group.
I think I'll stick to the real Bill's hat, which I will try to get working over the green team's Jigglypuff (the one with the sleep hat).Hmm. Well, then I am at a loss. Also, if you want to make it look more L4D ish, just download the skin on FPSB, they have one to make it look more Billish