Razanak7
Smash Ace
Well, it is the "Brawl Box Creation and Showcase Workshop", so it kinda is the right place.wrong place...
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Well, it is the "Brawl Box Creation and Showcase Workshop", so it kinda is the right place.wrong place...
Valid points, but saying textures don't take effort is a bit harsh.We've been over this before. While this thread doesn't explicitly state its purpose or what should be here, its generally accepted that this thread is for people to post things developed using brawlbox as a tool of creation.
This thread is located among topics of psa's, textures, codes and whatnot, and this thread would have no purpose if it was meant to encompass all of those creations made every single minute.
Oddly enough, razanak, your stuff is probably the most appropriate on this thread, as animation hacks can only be done using brawlbox. However, model swaps and even vertex hacks are generally accepted here, seeing as they take much more effort than textures and are more rare.
Point: we don't need 1000 recolors posted on this thread when everyone here makes and expects others to make stuff that takes effort.
*Corrects*^ MeleeMaster500 I'm Pretty sure he was making a witty/ sarcastic joke... correct me if I'm wrong though
Can i use your ying yang tewture for master hand and crazy hand for my project?Here are some more of my BrawlBox created hacks, which were done after my Galaxy Sonic texture. Most of the work is mine, but some of the hacks do involve vertex edits and texture edits done by LenSho and KAZECoyote.
Sleeveless Amy Rose
Yin-Yang Hands
NSMB Styled Mushroomy Kingdom
Chocobo Falco
Black Mage Link
Fire Rosalina
White Mage Rosalina
Link's Black Mage Cap
Rosalina's White Mage Crown
For more of my hacks, go here or here.
:O I could help!
NEEDS HELP WITH PSA
Wow, that's a really good vertex of snake. O.O
Luneth from final fantasy.
head is being a *****, lol.
I second this notion.Piks, you are a fantastic vertex hacker and texturer.
Same here... I thought it was Ike..That's SNAKE?
Woah...mind=blown.
... I kinda made a more detailed one, if you're interested.Wow, that's a really good vertex of snake. O.O
And I like the texture of the white Mage by Mario and sonic guy.
I just started a new game of final fantasy 3 DS the other day XD
Luneth from final fantasy.
head is being a *****, lol.
If you cant do it, I cant do it.I'm not going to work on Jill until I get this freaking method to work. I just lost her hat by mistake, and recreating it kind of failed. Anyone else has issues with this new method? It's pissing me off.
That's a quick fix. Just delete event 18000100 from the animations. That event checks for sloped ground and alters the animation so the legs match. So logically speaking, it would also revert the scale to normal.problem is that on some of his animations when on the ground cause his legs to not be flat, for some reason.
I could edit his legs so that they are flat on those animations, but that would also cause mario's legs to still come out of his body, like bended paper.
PSA only. It's really simple to remove, just go to the animations that the legs screw up in, go to the Other section and remove the event.Can I delete it in brawlbox? Or is it a psa thing cause I have no idea what an event is...
Yep, it's that one. It's essentially the same event, just with slightly different numbers.18010200 ("no description available") <-this probably?
But wouldn't this only work on one Kirby costume?