ds22
Smash Lord
Mmm, WoodenArmor Toon Link huh?worked on him some more!
woodenarmortoonlink.png
After this I'll finish Quote and Young Link. (though YL will probably be finished before this)
Interesting choice for a name.
Nice work so far.
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Mmm, WoodenArmor Toon Link huh?worked on him some more!
woodenarmortoonlink.png
After this I'll finish Quote and Young Link. (though YL will probably be finished before this)
Done, done and done. The third picture is a bit of a close-up of a problem area. There seems to be a hole in the model...*image link*
Can someone with a capture card, emulator or something take an in-game pic of this for me?
(Click the picture to download the .brres, which goes in toy/fig)
You have to build it on top of a stage that already has water collisions.Does anyone here happen to know how to add working water collisions to a stage?
It's kind of important.
Well, that sucks.You have to build it on top of a stage that already has water collisions.
woo hoo im finally gonna pwn again with pichu. keep up the good work gamewatching. since ur good at editing vertices, is it possible to edit charizards to make him skinny and look like ridley.he is going kinda fine :
well i couldn't imagine it would be that hard compared to what people have been doing but i lack vertex skills so i could be speaking bullwoo hoo im finally gonna pwn again with pichu. keep up the good work gamewatching. since ur good at editing vertices, is it possible to edit charizards to make him skinny and look like ridley.
Wait, that was YOU that added that? Nice nice job TommoPuppy. Could use some more animations, but overall, looks for-really good. :3Looking good for 15%.
Anyway, recently I saw a hack on BrawlVault that had Cubone's model over Pikachu. While, judging from the "Alpha Version" bit, he plans to animate it and fix the glithces, I couldn't help but attempt to make it compatible with Pikachu's animations. Well, I... kind of succeeded, but the model doesn't really like Pikachu's animations so the left-side of the body is upside down. But at least i fixed the running glitch.
*Cubonez*
And it sort of looks cool with the bone always raised, if it weren't for the messed-up polygons. I might not put a download up as it barely works, looks terrible and it's kind of rude to take someone else's submission and post it as your own work. (even if it's just a simple model swap)
Don't think so.Sorry to bother you guys again. I'm not really sure where to put this... I'm trying to put my brawl+ codeset in with Riivolution, is this possible? If so, could someone either respond to this or PM me with instructions? Thanks :X.
Why does that remind me of Suwako from Touhou?http://img808.imageshack.us/img808/8302/skullkid.png
made out of boredom !
<_<
made out of boredom !
Because Touhou is the most awesome thing in Existence. :3Why does that remind me of Suwako from Touhou?
cool skull kid GW. Beyondyou does that mean your gonna do the smae with your masked skull kid?
made out of boredom !
I suck at it.Because Touhou is the most awesome thing in Existence. :3
That's a good question, since it's already in the Vault.And why hasn't pik posted about the finished geno yet?
uh.....female Bill?Guess who?
Yep, my newest vertex hack in the works. That, and I'll be working on another ZSS texture after this. Anyone has a shotgun model?